The base of the ThunderGui interface shows total-play-time(infoPanel), a speed-button-menu and a settings-button-menu(actionPanel). Followed by a minimizer-button(to show hide the actionPanel). The interface is extendable by adding "plugin" like mods.
ThunderGui is Multilplayer, Singleplayer and Scenario-stable/tested...AMAP.
Want to see who's in-game? Use this TGPlayers plugin. Would you like to see the wind orientation while you play? Add the TGWindDisplay plugin. Developer Plugins:
For people that would like to make a plugin i've made an example/sample of how that should be possible in the TGSample mod And to make things easyer on developers making and understanding the workings there's the TGDevTools mod
The mods come without a licence, you are free to do as you like with it. There is no Readme but the scripts are very structured and commented imho.
Vanilla Factorio is great, but it feels like something is missing, it's in Alpha/Beta duh. I hope someday a "factorio++" or "vanila++" -mod(pack) pops up fixing that feeling and give the developers good ideas and a boost to implement them. Like TreeFarm_lite, fluid-barrel, itemCount, TheFatController and a lot more i still need to discover on my own. All of them keep it a 100% Vanilla feeling, but the missing things are getting fixed.
I want to see ThunderGui evolve the same way too, and join that list. Bringing things we all realy want a little bit faster. Logic + Factorio = pure fun.
I would realy like your reaction on how it fits, if u have a good idea, suggestions or bug reports.
I would love mods like TheFatController popping up a plugin for this.
If you made a plugin or update for this mod please leave me a PM!