This mod adds 2 tiers of radars, after researching 2 technologies.
The radars uses more power, but can explore an increased area.
Very simple mod, i just used existing icons.
v 0.1.1
- 2 technologies
- 2 radars
[MOD 0.10.x] Advanced radars
[MOD 0.10.x] Advanced radars
- Attachments
-
- advanced radars.zip
- (3.13 KiB) Downloaded 684 times
Re: [MOD 0.10.x] Advanced radars
Nice idea, it's a must on really spreaded bases.
Compatibility to v0.10.x
To make this mod run with v0.10.x you need to
- unpack the zip into the mods folder, delete the zip (there should be then a directory named "advanced radar", including locale and protoype directory)
- rename the resulting directory to "AdvancedRadars_0.1.1"
- open the file info.json and change it like so:
- unpack the zip into the mods folder, delete the zip (there should be then a directory named "advanced radar", including locale and protoype directory)
- rename the resulting directory to "AdvancedRadars_0.1.1"
- open the file info.json and change it like so:
Code: Select all
{
"name": "AdvancedRadars",
"title": "AdvancedRadars",
"version": "0.1.1",
"author": "safan",
"description": "Mod that adds a radar mk2 and mk3"
}
Cool suggestion: Eatable MOUSE-pointers.
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- pyrolytic_tungsten
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Re: [MOD 0.10.x] Advanced radars
I made an unofficial patch that works with 0.11.19. The continuous coverage areas were expanded but otherwise the radars are mostly the same. These radars are very helpful with the RSO mod.
- Attachments
-
- Advanced Radars_0.1.2.zip
- (3.41 KiB) Downloaded 228 times