This is just an updated version of https://forums.factorio.com/forum/vie ... =14&t=2012
I got permission from lyravega to maintain it while he's on extended leave.
wide&near inserters 0.0.2
I know there is a mod that practically does the same. But I wanted to get into modding a little bit, and made this.
A simple recipe will unlock the new ones. Near inserters have darker icons and colors, and the "misplaced" arrow can help the user identify these.
Near inserters will first pick-up from and drop to the near side of a bant. Their recipe requires normal versions, no extra costs.
Energy usage is the same for all of them; new long-handed ones use more power, like how smart/fast inserters use more power.
Features:
-Smart & Fast Long Handed Inserters
-Near Inserters
[0.9.8] wide&near inserters
[0.9.8] wide&near inserters
- Attachments
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- moreinserters.zip
- (218.66 KiB) Downloaded 274 times
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- Long Handed Inserter
- Posts: 52
- Joined: Sat May 03, 2014 12:45 pm
- Contact:
Re: [0.9.8] wide&near inserters
What's the difference of these inserters and normal ones? and the differences between the wide and near ones added by your mod?
Re: [0.9.8] wide&near inserters
Near inserters insert at the near at the near side of the belt.filippe999 wrote:What's the difference of these inserters and normal ones? and the differences between the wide and near ones added by your mod?
Long handed inserters don't have smart and fast versions in the unmodded game.