Easily doable.Anson wrote:you can also add the options to activate all non-marked mods
I know but this is the default behaviour in list views, so it's consistent with e.g. the Windows Explorer.Anson wrote:when clicking on an unselected mod, it first selects the clicked mod and deselects all other mods
I have to fiddle with it a little more.Anson wrote:thus "select all marked mods" will select the clicked mod and all marked mods. and clicking on the scrollbar also will deselect all mods first.
But this is sort of intended as the context menu does not apply to the subitems. Having a separate context menu for the subitems would make things more difficult.Anson wrote:i rightclicked a mod in a modpack, got the popup to "delete selected" and this would not only delete the single mod that i rightclicked, but the entire modpack it was part of
Well that is not something ModMyFactory has control over. And without manual intervention it sould not be possible to have one mod installed more than once per Factorio version at the same time, so you have to expect unexpected behaviour.Anson wrote:unzipped a mod without deleting the zipfile
Just as I said, because this is never intended to happen ModMyFactory may behave in any unexpected way. Therefore ther's nothing to be fixed.Anson wrote:second problem is related to this: if one of those mods is enabled when this program is started, all additional lines for the same mod will be enabled too. but when the mod is disabled (eg by clicking on it in a modpack on the right side), only the first of those several lines on the left side will be unchecked.
Well yes, all changes you make to a mod are lost when it's updated. This is exactly what the game does as well and there is no good way of keeping it.Anson wrote:when a new update for that mod was released, i believe the old zipfile and the unzipped directory were both deleted and the new version was unzipped automatically. this also removed the modifications that i had done and would have liked to look at for comparison when modifying the new version of the mod too