Program is discontinued!
Look here for new one https://forums.factorio.com/forum/viewtop ... 37&t=19454
Hi,
Since I saw factoriomods.com web with all listed mods and with api I just couldn't write program for managing mods
This is just alpha version and code is big mess Also I didn't use any cool looking elements.
If someone want to check it out here it is (binary - debug version)
This is only for windows. But should work in emulators.
Change log:
v1.0.0.2
- fixed mod checking procedure
- fixed downloading mods
- add delete button to mod list
TO-DO:
- web download implementation
- pack auto download
- new gui
Older:
[DISCONTINUED] FMM (Mod manager)
[DISCONTINUED] FMM (Mod manager)
Last edited by yareczek on Sun Jan 24, 2016 7:14 pm, edited 2 times in total.
Re: [WIP] FMM (Mod manager)
looking good! also one of my first post here.
suggestion : factoriomods integration.
which is to able to fetch the download links and download to factorio install.
suggestion : factoriomods integration.
which is to able to fetch the download links and download to factorio install.
Re: [WIP] FMM (Mod manager)
Hello,
I am getteing some errors with v1: Access violation at address 007C37AE in module 'FMM.exe'. Read of address 06360000.
With the latest v1.0.0.1 I am getting Invalid archive file. - Native error: 00035.
My choosen Gamepath is D:\Factorio\bein\x64\factorio.exe on a win10 x64 machine.
Please try to fix this and also, to get the FMM-URL to work it should be deliveried over a setup to register this Protocol
like Teamspeak 3 does it.
I rly want to use your FMM but actually it's not possible :/ ...
I am getteing some errors with v1: Access violation at address 007C37AE in module 'FMM.exe'. Read of address 06360000.
With the latest v1.0.0.1 I am getting Invalid archive file. - Native error: 00035.
My choosen Gamepath is D:\Factorio\bein\x64\factorio.exe on a win10 x64 machine.
Please try to fix this and also, to get the FMM-URL to work it should be deliveried over a setup to register this Protocol
like Teamspeak 3 does it.
I rly want to use your FMM but actually it's not possible :/ ...
Re: [WIP] FMM (Mod manager)
New version of FMM
I'll try to develop it more in my free time.
Any suggestions and comments are welcome.
I'll try to develop it more in my free time.
Any suggestions and comments are welcome.
Re: [WIP] FMM (Mod manager)
Little sneak peak to new Manager (for those who like old version)
ScreenShot
Hope you gonna like it