The same you can find in
Factorio\data\base\prototypes\decorative\decoratives.lua
Code: Select all
loot =
{
{item = "stone", probability = 1, count_min = 5, count_max = 10}
},
Code: Select all
data.raw["simple-entity"]["stone-rock"].loot[2] = {item = "iron-ore", probability = 0.2, count_min = 1, count_max = 5}
Code: Select all
.* /
old versions