Web based translations

Place to discuss translation contributions. Recent and
oncoming changes related to translation.
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cube
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Re: Web based translations

Post by cube » Wed Apr 26, 2017 12:58 pm

Fallschrimjager wrote:Can you guys please add Albanian to the list? I'm ready and committed to fully translate the game into Albanian.
Thanks in advance.
It's threre now :-)

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Re: Web based translations

Post by sangguy » Wed Apr 25, 2018 3:38 pm

Hi, can translation for North Korean be added?

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Klonan
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Re: Web based translations

Post by Klonan » Wed Apr 25, 2018 4:30 pm

sangguy wrote:Hi, can translation for North Korean be added?
Not really, we don't really have much demand for it...

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Re: Web based translations

Post by Jap2.0 » Wed Apr 25, 2018 5:13 pm

Klonan wrote:
sangguy wrote:Hi, can translation for North Korean be added?
Not really, we don't really have much demand for it...
lol

Also, doesn't Korean cover both North and South (i.e. there aren't any major differences in language)?
There are 10 types of people: those who get this joke and those who don't.

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Kayanor
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Re: Web based translations

Post by Kayanor » Wed Apr 25, 2018 5:19 pm

Jap2.0 wrote:lol

Also, doesn't Korean cover both North and South (i.e. there aren't any major differences in language)?
North Korea uses a different dialect of the Korean language than South Korea. Basically like Ameriacan English is slightly different than British English.

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eradicator
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Re: Web based translations

Post by eradicator » Wed Apr 25, 2018 7:45 pm

Klonan wrote:
sangguy wrote:Hi, can translation for North Korean be added?
Not really, we don't really have much demand for it...
How difficult would it be to make adding new languages moddable? The current system looks generic enough as to support a simple prototype format like

Code: Select all

data.raw.extend = {
  type='locale',
  name='zh-CN',
  display_names={ --optional localised display names
   en='Simplified Chinese',
   de='Vereinfachtes Chinesisch',
   ja='簡体字中国語'
   },
  fallbacks={'zh-TW','en'},
  }
As the engine already automatically collects and processes all .cfg files from core/base/mod folders and merge them into one it would then be up to the mods to supply a full set of strings and put them into the right folder.

Reason:
Mostly the guy who wanted to make a "simple english" locale for children. But also this case. And it would remove the requirement to ask you (=the dev team) for permission every time somebody wants to support his own language even if there's no larger demand. Minecraft has for example also locales for weird stuff like "Pirate", "Klingon" or constructed languages like Esperanto.

Addendum:
Just to be clear. I'm asking this from a purely technical perspective. How mods that want to add translations manage collaboration would be up to them and wouldn't be on the official system.

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Re: Web based translations

Post by sangguy » Fri May 11, 2018 10:30 am

Klonan wrote:
sangguy wrote:Hi, can translation for North Korean be added?
Not really, we don't really have much demand for it...



But their language is slightly different. I just need to change the current existing South Korean language translation.
I myself, being a native Korean speaker, I can translate it.
If you can just clone the current Korean translation, Ill do the modification.

please?

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Dev-iL
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Re: Web based translations

Post by Dev-iL » Mon Nov 05, 2018 1:05 pm

sangguy wrote:
Fri May 11, 2018 10:30 am
But their language is slightly different. I just need to change the current existing South Korean language translation.
I myself, being a native Korean speaker, I can translate it.
If you can just clone the current Korean translation, Ill do the modification.
Judging by the list of languages in Crowdin, they couldn't add North Korean even if they wanted as it simply isn't an available choice (as of Nov 2018). For this reason, I'd say that the way to go is the creation of a mod that changes some strings in the South Korean localization (I'm assuming that there's a lot of overlap).

Of course, you can always try contacting Crowding to ask them to add the language.
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Re: Web based translations

Post by Jap2.0 » Mon Nov 05, 2018 5:33 pm

Dev-iL wrote:
Mon Nov 05, 2018 1:05 pm
sangguy wrote:
Fri May 11, 2018 10:30 am
But their language is slightly different. I just need to change the current existing South Korean language translation.
I myself, being a native Korean speaker, I can translate it.
If you can just clone the current Korean translation, Ill do the modification.
Judging by the list of languages in Crowdin, they couldn't add North Korean even if they wanted as it simply isn't an available choice (as of Nov 2018). For this reason, I'd say that the way to go is the creation of a mod that changes some strings in the South Korean localization (I'm assuming that there's a lot of overlap).

Of course, you can always try contacting Crowding to ask them to add the language.
Looking at that list we need to work on adding Latin and upside down English. :P
There are 10 types of people: those who get this joke and those who don't.

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