Furthermore, it seems like the switch has never played sounds, based on this thread. But the prototype and these release notes make it seem like it should?
For easy reference, here's the definition:
Code: Select all
working_sound =
{
sound =
{
filename = "__core__/sound/silence-1sec.ogg",
volume = 0
},
activate_sound =
{
{
filename = "__base__/sound/power-switch-activate-1.ogg",
volume = 0.4
},
{
filename = "__base__/sound/power-switch-activate-2.ogg",
volume = 0.4
},
{
filename = "__base__/sound/power-switch-activate-3.ogg",
volume = 0.4
}
},
deactivate_sound =
{
filename = "__core__/sound/silence-1sec.ogg",
volume = 0
},
audible_distance_modifier = 0.4,
--max_sounds_per_type = 3
},