[0.18.24] choose-elem-button missing some signals

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moon69
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[0.18.24] choose-elem-button missing some signals

Post by moon69 »

signal-everything, signal-anything, signal-each are missing from LuaGuiElement.add→choose-elem-button→elem_type=signal

I don't remember if they were missing in the past or not.
FactorioMissingSignals.png
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Rseding91
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Re: [0.18.24] choose-elem-button missing some signals

Post by Rseding91 »

Thanks for the report. It's now fixed for the next release.
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IsoSchiz
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Re: [0.18.24] choose-elem-button missing some signals

Post by IsoSchiz »

Being able to select these meta-signals breaks some functionality, since they are not valid, e.g. in a constant combinator.

According to the documentation, a choose-elem-button of type signal does not support any filters. I think it would be useful to support the ability to choose whether the meta signals are selectable or not via filter.
Rseding91
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Re: [0.18.24] choose-elem-button missing some signals

Post by Rseding91 »

IsoSchiz wrote: Sun Jun 07, 2020 11:32 pm Being able to select these meta-signals breaks some functionality, since they are not valid, e.g. in a constant combinator.

According to the documentation, a choose-elem-button of type signal does not support any filters. I think it would be useful to support the ability to choose whether the meta signals are selectable or not via filter.
Being able to select signals in a mod GUI that does zero logic when they're selected doesn't break anything. It's up to the mod to break something by doing some poor logic - if the mod wants to do that poor logic.

As for being able to filter that list - please make a mod API request for it.
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kryojenik
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Re: [0.18.24] choose-elem-button missing some signals

Post by kryojenik »

Rseding91 wrote: Mon Jun 08, 2020 1:11 pm As for being able to filter that list - please make a mod API request for it.
Some time later...
viewtopic.php?f=6&t=100333
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