[posila][0.18.18] Rocket Rendering Order

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wizard07ksu
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[posila][0.18.18] Rocket Rendering Order

Post by wizard07ksu »

So I was just lazing about, watching rockets go up like ... rockets, when I noticed something strange. Inserter arms and circuit wiring render on top of the rocket. See here:
Inserter Arms And Wiring
Inserter Arms And Wiring
Rocket Launch.png (2.07 MiB) Viewed 3338 times
When the rocket is stationary it happens too:
Happens Before Launch
Happens Before Launch
Rocket Not Yet Launched.png (969.84 KiB) Viewed 3338 times
Looks even weirder with Alt mode on:
Alt Mode
Alt Mode
Rocket Alt Mode.png (564.09 KiB) Viewed 3338 times
But it suddenly stops happening about 1/3 of the way down the rocket.

Offhand, trying to think of other objects in game that can obstruct your view of stuff behind them I could only come up with trees. So I put some inserters with circuit wires behind some trees. Same thing - take a look:
Trees
Trees
Trees.png (844.4 KiB) Viewed 3338 times
This one is interesting, because I've highlighted where I am standing in the red box. I am totally invisible under the trees.

I would expect the rocket to render on top of everything. At the very least, I would expect that inserters not reach through space itself to have their arms poking out of the top of the rocket. Brings Cthulhu to mind, actually. Right now, the inserters are rendering partly on top of the rocket and partly underneath it.

Random guess ... the rocket is initially rendering as part of the silo, and when it transitions to a separate entity to fly off is when it starts rendering correctly?
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ptx0
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Re: [posila][0.18.18] Rocket Rendering Order

Post by ptx0 »

when launching in 0.18.28, too
Screenshot_20200528_135436.png
Screenshot_20200528_135436.png (232.19 KiB) Viewed 3154 times
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lovely_santa
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Re: [posila][0.18.18] Rocket Rendering Order

Post by lovely_santa »

I have noticed since 0.18.20 that the entity rendering doesn't seem to take the y-posittion of entities into account anymore.
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Re: [posila][0.18.18] Rocket Rendering Order

Post by posila »

Rocket layering is improved (hopefully) for 0.18.41
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