[0.11.15] [slpwnd] MP saves in wrong location if not host
[0.11.15] [slpwnd] MP saves in wrong location if not host
My friend and I have noticed that whenever we save, the non host player saves to a temp directory instead of saves/ by default. You end up needing to navigate up to the saves folder before saving. We are in the habit of both saving the game before quitting for the night which is why we noticed it.
Re: [0.11.15] [slpwnd] MP saves in wrong location if not hos
Thanks for the report. This will be fixed in 0.11.17. By default now on the non-host computer the save dialog will open with the most recent (judging by access time) item in the saves directory.