Hi,
The wheel movement animations for car-type entities are still played forwards when the vehicles are reversing. This doesn't really affect vanilla cars and tanks, because those animations only have two frames for movement, so it looks the same forwards or backwards. But if you have more than two frames, it looks very wrong when reversing a vehicle (and if you're zoomed in close enough to see it, natch).
To reproduce, take the monowheel for a backwards spin. Currently it's the only vehicle I have that uses more than two frames for wheel movement but I would like to add more in future.
[posila] [0.17.72] [Modded] Car movement animations played forwards when reversing
- Deadlock989
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Re: [posila] [0.17.72] [Modded] Car movement animations played forwards when reversing
Thanks for the report.
Fixed for 0.17.75
Fixed for 0.17.75
- Deadlock989
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- Posts: 2529
- Joined: Fri Nov 06, 2015 7:41 pm