[posila][0.17.54] Setting FireFlame prototype's spread_delay_deviation to less than 2 crashes the game

This subforum contains all the issues which we already resolved.
Post Reply
User avatar
Muppet9010
Filter Inserter
Filter Inserter
Posts: 278
Joined: Sat Dec 09, 2017 6:01 pm
Contact:

[posila][0.17.54] Setting FireFlame prototype's spread_delay_deviation to less than 2 crashes the game

Post by Muppet9010 »

Setting FireFlame prototype's spread_delay_deviation to less than the value of 2 crashes the game when the fire entity is created in Editor mode and the game is running (not speed paused).
https://wiki.factorio.com/Prototype/Fir ... _deviation
Attachments
factorio-current.log
(10.39 KiB) Downloaded 116 times

posila
Factorio Staff
Factorio Staff
Posts: 5201
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [0.17.54] Setting FireFlame prototype's spread_delay_deviation to less than 2 crashes the game

Post by posila »

Thanks for the report.
Fixed for 0.17.55 0.17.56

EDIT: It turnes out I have not pushed the fix to 0.17.55 master.

User avatar
fishycat
Filter Inserter
Filter Inserter
Posts: 309
Joined: Thu Apr 09, 2015 7:38 pm
Contact:

Re: [posila][0.17.54] Setting FireFlame prototype's spread_delay_deviation to less than 2 crashes the game

Post by fishycat »

posila wrote:
Tue Jul 09, 2019 6:42 am
It turnes out I have not pushed the fix to 0.17.55 master.
As you mention this, weren't there like 7-8 fixes in the resolved for next release folder? But only three, four with this, in the changelog for 17.55.

Post Reply

Return to “Resolved Problems and Bugs”