After having the items and approaching Compilatron, it drives over to the iron ore patch and then the follow crash appears:
The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_tick (ID 0)
__base__/lualib/compi.lua:312: attempt to index field 'products' (a nil value)
stack traceback:
__base__/lualib/compi.lua:312: in function 'build_area'
__base__/lualib/npe/cutscenes/compi_build_iron_cutscene.lua:82: in function 'init'
__core__/lualib/story_2.lua:231: in function 'jump_to_node'
__core__/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/storytable.lua:143: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
[0.17.53] Crash during "Bring the items to Compilatron"
Re: [0.17.53] Crash during "Bring the items to Compilatron"
Thanks for the report.
Indeed, we are generally not going too far out of our way to make things work with mods in the NPE, but the wrong property was being used in the code here, so in this case we have decided to fix it.
So, it is fixed for the next release.
Indeed, we are generally not going too far out of our way to make things work with mods in the NPE, but the wrong property was being used in the code here, so in this case we have decided to fix it.
So, it is fixed for the next release.