Chemical Plants stop working

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The_templar
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Chemical Plants stop working

Post by The_templar »

I've noticed on multiplayer that randomly the chemical plants stop producing, until you go to check on them and provoke them even then they will only produce another 2-3 units until stopping again. This wouldn't be such a problem if you didn't expand as far from them as you usually do.


I didn't see this on the resolved problem so I just thought id ask.

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Phillip_Lynx
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Re: Chemical Plants stop working

Post by Phillip_Lynx »

Check the output storage. If this is full, nothing will produce further.

Or the input Storage is empty.

This also applyes to singleplayer. If you want you can upload a save and I check it :)

The_templar
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Re: Chemical Plants stop working

Post by The_templar »

even with empty boxes and a steady input its stops. but I've noticed now that it only happens with two or more players if the server is empty there is no problem

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