I've noticed on multiplayer that randomly the chemical plants stop producing, until you go to check on them and provoke them even then they will only produce another 2-3 units until stopping again. This wouldn't be such a problem if you didn't expand as far from them as you usually do.
I didn't see this on the resolved problem so I just thought id ask.
Chemical Plants stop working
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- Manual Inserter
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- Phillip_Lynx
- Filter Inserter
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Re: Chemical Plants stop working
Check the output storage. If this is full, nothing will produce further.
Or the input Storage is empty.
This also applyes to singleplayer. If you want you can upload a save and I check it
Or the input Storage is empty.
This also applyes to singleplayer. If you want you can upload a save and I check it
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- Manual Inserter
- Posts: 2
- Joined: Fri Dec 05, 2014 10:57 am
- Contact:
Re: Chemical Plants stop working
even with empty boxes and a steady input its stops. but I've noticed now that it only happens with two or more players if the server is empty there is no problem