The blueprint loads both the gate and the railroad underneath it.
Once a bot delivers either the gate or the railroad the other is deleted from the blueprint and not delivered.
System Information:
i7 950, 12GB Ram, 1GB GDDR5 GTX 460
Windows 7 Pro
[0.11.3][kovarex] Blueprints - Gates + Railroads Problem
Re: [0.11.3] Blueprints - Gates + Railroads Problem
Good catch.
Seems that the building code doesn't properly handle non-colliding entities or something?
Seems that the building code doesn't properly handle non-colliding entities or something?
Re: [0.11.3][kovarex] Blueprints - Gates + Railroads Problem
Thank you for the report, it is now fixed for the 0.11.4.