[Bilka] [0.17.32] game,tick_paused read/write type mismatch

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_Attila_
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[Bilka] [0.17.32] game,tick_paused read/write type mismatch

Post by _Attila_ »

game.tick_paused is documented as boolean R/W

However on Read, type(game.tick_paused) returns "number" BUT it appears to be boolean on Write as setting it to a number is ignored.

So right now it has to be tested against 0 or 1 and set true or false.
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Re: [0.17.32] game,tick_paused read/write type mismatch

Post by Bilka »

Thank you for the report, fixed for the next version.
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