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factorioserver@game_server:~$ /home/factorioserver/factorio/bin/x64/factorio --server-settings /home/factorioserver/factorio/data/nuclear-server-settings.json --mod-directory /home/factorioserver/factorio/mods/nuclear --console-l/factorioserver/nuclear.log --start-server /home/factorioserver/factorio/saves/nuclear.zip
0.000 2019-04-12 06:53:34; Factorio 0.17.28 (build 44374, linux64, headless)
0.048 Operating system: Linux (Ubuntu 18.04)
0.049 Program arguments: "/home/factorioserver/factorio/bin/x64/factorio" "--server-settings" "/home/factorioserver/factorio/data/nuclear-server-settings.json" "--mod-directory" "/home/factorioserver/factorio/mods/nuclear" "--log" "/home/factorioserver/nuclear.log" "--start-server" "/home/factorioserver/factorio/saves/nuclear.zip"
0.049 Read data path: /home/factorioserver/factorio/data
0.049 Write data path: /home/factorioserver/factorio [47118/55391MB]
0.049 Binaries path: /home/factorioserver/factorio/bin
0.055 System info: [CPU: Virtual CPU 82d9ed4018dd, 1 core, RAM: 1993 MB]
0.055 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset>
0.055 Running in headless mode
0.059 Loading mod core 0.0.0 (data.lua)
0.101 Loading mod base 0.17.28 (data.lua)
0.330 Loading mod Early_Nuclear_Power 0.2.1 (data.lua)
0.429 Loading mod base 0.17.28 (data-updates.lua)
0.505 Loading mod Squeak Through 1.3.0 (data-updates.lua)
0.587 Checksum for core: 3129947997
0.588 Checksum of base: 3522536122
0.588 Checksum of Early_Nuclear_Power: 3356499555
0.588 Checksum of Squeak Through: 3677677690
1.091 Info PlayerData.cpp:67: Local player-data.json available, timestamp 1555030872
1.091 Info PlayerData.cpp:74: Cloud player-data.json unavailable
1.092 Custom inputs active: 0
1.094 Factorio initialised
1.095 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
1.095 Info ServerMultiplayerManager.cpp:740: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
1.095 Info ServerMultiplayerManager.cpp:740: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
1.102 Loading map /home/factorioserver/factorio/saves/nuclear.zip: 8364224 bytes.
1.127 Loading level.dat: 24196492 bytes.
1.141 Info Scenario.cpp:161: Map version 0.17.28-0
sh: 1: addr2line: not found
2.323 Warning Logger.cpp:499: Couldn't symbolize stacktrace: (resolving symbol failed: fread). Make sure you have addr2line installed to produce better stacktraces
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0x9d7705, 0x9d7e88, 0x9f43af, 0xc2c9df, 0xc22d26, 0xc2324c, 0xc23a23, 0x85c60a, 0xc04798, 0xc04b97, 0xc04d36, 0xc04db1, 0xb0f661, 0xc1f664, 0xc210c7, 0xc216ce, 0xc224a5, 0xb15255, 0xb155b8, 0xc2a663, 0xdb2d23, 0xdxdb6dfc, 0xef4ace, 0xef68cd, 0x180d61f, 0x76db, 0
sh: 1: addr2line: not found
2.341 Warning Logger.cpp:499: Couldn't symbolize stacktrace: (resolving symbol failed: fread). Make sure you have addr2line installed to produce better stacktraces
Stack trace logging done
2.342 Error ElectricEnergySourcePrototype.cpp:103: input.prototypeDataChanged was not true
Logger::writeStacktrace skipped.
2.342 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
2.342 Uploading log file
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0.000 2019-04-12 07:20:04; Factorio 0.17.28 (build 44374, linux64, headless)
0.055 Operating system: Linux (Ubuntu 18.04)
0.055 Program arguments: "/home/factorioserver/factorio/bin/x64/factorio" "--server-settings" "/home/factorioserver/factorio/data/nuclear-server-settings.json" "--mod-directory" "/home/factorioserver/factorio/mods/nuclear" "--console-log" "/home/factorioserver/nuclear.log" "--start-server" "/home/factorioserver/factorio/saves/nuclear.zip"
0.055 Read data path: /home/factorioserver/factorio/data
0.055 Write data path: /home/factorioserver/factorio [47109/55391MB]
0.055 Binaries path: /home/factorioserver/factorio/bin
0.061 System info: [CPU: Virtual CPU 82d9ed4018dd, 1 core, RAM: 1993 MB]
0.061 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset>
0.061 Running in headless mode
0.065 Loading mod core 0.0.0 (data.lua)
0.103 Loading mod base 0.17.28 (data.lua)
0.302 Loading mod Early_Nuclear_Power 0.2.1 (data.lua)
0.392 Loading mod base 0.17.28 (data-updates.lua)
0.478 Loading mod Squeak Through 1.3.0 (data-updates.lua)
0.571 Checksum for core: 3129947997
0.572 Checksum of base: 3522536122
0.572 Checksum of Early_Nuclear_Power: 3356499555
0.572 Checksum of Squeak Through: 3677677690
1.061 Info PlayerData.cpp:67: Local player-data.json available, timestamp 1555030872
1.061 Info PlayerData.cpp:74: Cloud player-data.json unavailable
1.062 Custom inputs active: 0
1.064 Factorio initialised
1.065 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
1.065 Info ServerMultiplayerManager.cpp:740: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
1.065 Info ServerMultiplayerManager.cpp:740: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
1.068 Loading map /home/factorioserver/factorio/saves/nuclear.zip: 8364224 bytes.
1.088 Loading level.dat: 24196492 bytes.
1.105 Info Scenario.cpp:161: Map version 0.17.28-0
sh: 1: addr2line: not found
2.149 Warning Logger.cpp:499: Couldn't symbolize stacktrace: (resolving symbol failed: fread). Make sure you have addr2line installed to produce better stacktraces
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0x9d7705, 0x9d7e88, 0x9f43af, 0xc2c9df, 0xc22d26, 0xc2324c, 0xc23a23, 0x85c60a, 0xc04798, 0xc04b97, 0xc04d36, 0xc04db1, 0xb0f661, 0xc1f664, 0xc210c7, 0xc216ce, 0xc224a5, 0xb15255, 0xb155b8, 0xc2a663, 0xdb2d23, 0xdb4ae3, 0xdb6dfc, 0xef4ace, 0xef68cd, 0x180d61f, 0x76db, 0
sh: 1: addr2line: not found
2.165 Warning Logger.cpp:499: Couldn't symbolize stacktrace: (resolving symbol failed: fread). Make sure you have addr2line installed to produce better stacktraces
Stack trace logging done
2.165 Error ElectricEnergySourcePrototype.cpp:103: input.prototypeDataChanged was not true
Logger::writeStacktrace skipped.
2.165 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
2.165 Uploading log file
Code: Select all
0.000 2019-04-12 00:43:47; Factorio 0.17.28 (build 44374, linux64, headless)
0.042 Operating system: Linux (Ubuntu 18.04)
0.043 Program arguments: "/home/factorioserver/factorio/bin/x64/factorio" "--server-settings" "/home/factorioserver/factorio/data/nuclear-server-settings.json" "--mod-directory" "/home/factorioserver/factorio/mods/nuclear" "--console-log" "/home/factorioserver/nuclear.log" "--start-server" "/home/factorioserver/factorio/saves/nuclear.zip"
0.043 Read data path: /home/factorioserver/factorio/data
0.043 Write data path: /home/factorioserver/factorio [47126/55391MB]
0.043 Binaries path: /home/factorioserver/factorio/bin
0.049 System info: [CPU: Virtual CPU 82d9ed4018dd, 1 core, RAM: 1993 MB]
0.049 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset>
0.049 Running in headless mode
0.052 Loading mod core 0.0.0 (data.lua)
0.091 Loading mod base 0.17.28 (data.lua)
0.276 Loading mod Early_Nuclear_Power 0.2.0 (data.lua)
0.355 Loading mod base 0.17.28 (data-updates.lua)
0.437 Loading mod Squeak Through 1.3.0 (data-updates.lua)
0.528 Checksum for core: 3129947997
0.528 Checksum of base: 3522536122
0.528 Checksum of Early_Nuclear_Power: 4250082750
0.528 Checksum of Squeak Through: 3677677690
0.941 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 1e-05) as emissions will be not used soon: ROOT.generator-equipment.portable-breeder-reactor-equipment.burner
0.984 Info PlayerData.cpp:67: Local player-data.json available, timestamp 1555029513
0.984 Info PlayerData.cpp:74: Cloud player-data.json unavailable
0.986 Custom inputs active: 0
0.988 Factorio initialised
0.990 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
0.990 Info ServerMultiplayerManager.cpp:740: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
0.990 Info ServerMultiplayerManager.cpp:740: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
0.997 Loading map /home/factorioserver/factorio/saves/nuclear.zip: 8361381 bytes.
1.019 Loading level.dat: 24192726 bytes.
1.032 Info Scenario.cpp:161: Map version 0.17.28-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xaf151b, 0xc6d8fd, 0x9d7e88, 0x9f43af, 0xc2c9df, 0xc22d26, 0xc2324c, 0xc23a23, 0x85c60a, 0xc04798, 0xc04b97, 0xc04d36, 0xc04db1, 0xb0f661, 0xc1f664, 0xc210c7, 0xc216ce, 0xc224a5, 0xb15255, 0xb155b8, 0xc2a663, 0xdb2d23, 0xdb4ae3, 0xdb6dfc, 0xef4ace, 0xef68cd, 0x180d61f, 0x76db, 0
1.989 Warning Logger.cpp:499: Couldn't symbolize stacktrace: (resolving symbol failed: fread). Make sure you have addr2line installed to produce better stacktraces
Stack trace logging done
2.005 Warning Logger.cpp:499: Couldn't symbolize stacktrace: (resolving symbol failed: fread). Make sure you have addr2line installed to produce better stacktraces
2.005 Error ElectricEnergySourcePrototype.cpp:103: input.prototypeDataChanged was not true
Logger::writeStacktrace skipped.
2.005 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
2.005 Uploading log file
I'll attach the save file I've been using for the server, in case that helps.
Please let me know what further information I can provide to give a better chance of fixing the problem.