[Oxyd] [0.17.25] Minor sound bug - ambient sounds abruptly stopping when opening research menu

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grumd
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[Oxyd] [0.17.25] Minor sound bug - ambient sounds abruptly stopping when opening research menu

Post by grumd »

When I press "T" to open the research window, ambient sounds abruptly stop.
On the contrary, when I press "Esc" to pause the game, they fade away slowly and it sounds much more pleasant.
When closing both of these windows, sounds come back gradually too.
I suppose some new sound-related logic is missing from the "open research menu" function or whatever.

Video demonstration of the issue: https://www.youtube.com/watch?v=hEtHjFt1ppI

Thanks!

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steinio
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Re: [0.17.25] Minor sound bug - ambient sounds abruptly stopping when opening research menu

Post by steinio »

Hmm how about the mumbled sound as if the map is opened instead of silence.
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grumd
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Re: [0.17.25] Minor sound bug - ambient sounds abruptly stopping when opening research menu

Post by grumd »

steinio wrote:
Mon Apr 08, 2019 4:45 am
Hmm how about the mumbled sound as if the map is opened instead of silence.
Opening the research menu actually pauses the game, opening the map doesn't.
Although, I don't know why.

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Re: [Oxyd] [0.17.25] Minor sound bug - ambient sounds abruptly stopping when opening research menu

Post by Oxyd »

Thanks, fixed in 0.17.54.

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