[0.17.14] Game crashed several times while creating assemble arrays for solid fuel: FluidSystem::remove

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RynTyrell
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[0.17.14] Game crashed several times while creating assemble arrays for solid fuel: FluidSystem::remove

Post by RynTyrell »

I had four Crashes on factorio today related to Oil. Yes it was a modded game but the crahes whre only while building stuff around oil and the modpack doesnt change anything about oil.

Ive build a simple oil setup with 20 refinery's , i brought petroleum , light oil and heavy oil to left and build a liquid "bus" i brought light and heavy oil up build solid fuel out of it. While building the setup for solid fuel iu crahed 4 times. I was on a life stream on twitch so i can me looked up what exactly i build there. I won't post my twitch profile exept wou want to see what exactly i did.

Savegame in the Attachment.

Log :

Code: Select all

   0.001 2019-03-17 19:01:29; Factorio 0.17.14 (build 43773, win64, steam)
   0.001 Operating system: Windows 10 (version 1803) 
   0.002 Program arguments: "E:\xxxx\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Read data path: E:/xxxx/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/xxxx/AppData/Roaming/Factorio [27473/99898MB]
   0.002 Binaries path: E:/xxxx/steamapps/common/Factorio/bin
   0.018 System info: [CPU: AMD FX(tm)-6200 Six-Core Processor             , 6 cores, RAM: 4764/12237 MB, page: 7119/24525 MB, virtual: 4329/134217727 MB, extended virtual: 0 MB]
   0.018 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: de]
   0.031 Available displays: 2
   0.031  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1050 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.032  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1050 Ti {0x01, [1920,0], 1920x1080, 32bit, 59Hz}
   0.110 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.274 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050 Ti; id: 10de-1c82; driver: nvldumdx.dll 25.21.14.1722
   0.274   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-
   0.274   [Local Video Memory] Budget: 3415MB, CurrentUsage: 2MB, Reservation: 0/1808MB
   0.274   [Non-Local Vid.Mem.] Budget: 5506MB, CurrentUsage: 0MB, Reservation: 0/2906MB
   0.274   Tiled resources: Tier 2
   0.274   Unified Memory Architecture: No
   0.274   BGR 565 Supported: Yes
   0.274   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.342 Desktop composition is active.
   0.342 Graphics settings preset: very-high
   0.342   Dedicated video memory size 4018 MB
   0.342 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
   0.342                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
   0.413 DSound: Starting _dsound_update thread
   0.413 DSound: Enter _dsound_update; tid=10860
   1.364 Loading mod settings rso-mod 4.0.3 (settings.lua)
   1.365 Loading mod settings angelsaddons-warehouses 0.4.0 (settings.lua)
   1.365 Loading mod settings bobinserters 0.17.1 (settings.lua)
   1.366 Loading mod settings even-distribution 0.3.4 (settings.lua)
   1.366 Loading mod settings long-reach 0.0.13 (settings.lua)
   1.367 Loading mod settings PowerAndArmor 1.17.33 (settings.lua)
   1.367 Loading mod settings Nanobots 3.0.6 (settings.lua)
   1.368 Loading mod settings FactorioExtended-Plus-Storage 0.2.2 (settings.lua)
   1.368 Loading mod settings miniloader 1.7.4 (settings.lua)
   1.374 Loading mod core 0.0.0 (data.lua)
   1.531 Loading mod base 0.17.14 (data.lua)
   1.943 Loading mod rso-mod 4.0.3 (data.lua)
   2.138 Loading mod AfraidOfTheDark 1.0.21 (data.lua)
   2.339 Loading mod angelsaddons-warehouses 0.4.0 (data.lua)
   2.539 Loading mod Big_Brother 0.5.0 (data.lua)
   2.759 Loading mod bobinserters 0.17.1 (data.lua)
   2.962 Loading mod epic_mining_and_crafting_speed_research 5.2.0 (data.lua)
   3.166 Loading mod even-distribution 0.3.4 (data.lua)
   3.363 Loading mod FactorioExtended-Plus-Core 0.2.0 (data.lua)
   3.574 Loading mod FNEI 0.2.1 (data.lua)
   3.777 Loading mod PowerAndArmor 1.17.33 (data.lua)
   3.988 Loading mod stdlib 1.0.2 (data.lua)
   4.182 Loading mod Wood_Gasification 2.0.3 (data.lua)
   4.387 Loading mod FactorioExtended-Plus-Equipment 0.2.1 (data.lua)
   4.592 Loading mod FactorioExtended-Plus-Logistics 0.2.1 (data.lua)
   4.801 Loading mod FactorioExtended-Plus-Power 0.2.2 (data.lua)
   5.013 Loading mod FactorioExtended-Plus-Transport 0.2.2 (data.lua)
   5.240 Loading mod FactorioExtended-Plus-Weaponry 0.2.2 (data.lua)
   5.454 Loading mod Nanobots 3.0.6 (data.lua)
   5.692 Loading mod FactorioExtended-Plus-Machines 0.2.1 (data.lua)
   5.926 Loading mod FactorioExtended-Plus-Storage 0.2.2 (data.lua)
   6.148 Loading mod miniloader 1.7.4 (data.lua)
   6.374 Loading mod base 0.17.14 (data-updates.lua)
   6.601 Loading mod AfraidOfTheDark 1.0.21 (data-updates.lua)
   6.843 Loading mod angelsaddons-warehouses 0.4.0 (data-updates.lua)
   7.072 Loading mod Big_Brother 0.5.0 (data-updates.lua)
   7.301 Loading mod bobinserters 0.17.1 (data-updates.lua)
   7.527 Loading mod PowerAndArmor 1.17.33 (data-updates.lua)
   7.750 Loading mod Squeak Through 1.3.0 (data-updates.lua)
   7.969 Loading mod Nanobots 3.0.6 (data-updates.lua)
   8.196 Loading mod miniloader 1.7.4 (data-updates.lua)
   8.422 Loading mod rso-mod 4.0.3 (data-final-fixes.lua)
   8.629 Loading mod even-distribution 0.3.4 (data-final-fixes.lua)
   8.839 Loading mod PowerAndArmor 1.17.33 (data-final-fixes.lua)
   9.061 Checksum for core: 2126933501
   9.061 Checksum of base: 1281086707
   9.061 Checksum of rso-mod: 83009251
   9.062 Checksum of AfraidOfTheDark: 2865153427
   9.062 Checksum of angelsaddons-warehouses: 3231986341
   9.062 Checksum of Big_Brother: 2324121264
   9.062 Checksum of bobinserters: 1608446661
   9.062 Checksum of epic_mining_and_crafting_speed_research: 2467236023
   9.062 Checksum of even-distribution: 13940297
   9.062 Checksum of FactorioExtended-Plus-Core: 810350191
   9.062 Checksum of FNEI: 2871522343
   9.062 Checksum of long-reach: 4166847516
   9.062 Checksum of PowerAndArmor: 2569219459
   9.062 Checksum of Squeak Through: 3677677690
   9.062 Checksum of stdlib: 68667574
   9.062 Checksum of Wood_Gasification: 1197648466
   9.062 Checksum of FactorioExtended-Plus-Equipment: 972909093
   9.062 Checksum of FactorioExtended-Plus-Logistics: 2684941232
   9.062 Checksum of FactorioExtended-Plus-Power: 30336005
   9.062 Checksum of FactorioExtended-Plus-Transport: 4135641308
   9.062 Checksum of FactorioExtended-Plus-Weaponry: 1056291079
   9.062 Checksum of Nanobots: 3857221098
   9.062 Checksum of FactorioExtended-Plus-Machines: 1203996264
   9.062 Checksum of FactorioExtended-Plus-Storage: 749124387
   9.062 Checksum of miniloader: 2450556150
   9.734 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 2.5e-06) as emissions will be not used soon: ROOT.furnace.electric-furnace-mk2.energy_source
   9.734 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 2.5e-06) as emissions will be not used soon: ROOT.furnace.electric-furnace-mk3.energy_source
   9.737 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 1.05263e-05) as emissions will be not used soon: ROOT.boiler.boiler-mk2.energy_source
   9.737 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 9.52381e-06) as emissions will be not used soon: ROOT.boiler.boiler-mk3.energy_source
   9.762 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 4.28571e-06) as emissions will be not used soon: ROOT.assembling-machine.assembling-machine-4.energy_source
   9.763 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 4.28571e-06) as emissions will be not used soon: ROOT.assembling-machine.assembling-machine-5.energy_source
   9.763 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 4.28571e-06) as emissions will be not used soon: ROOT.assembling-machine.oil-refinery-mk2.energy_source
   9.764 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 4.28571e-06) as emissions will be not used soon: ROOT.assembling-machine.oil-refinery-mk3.energy_source
   9.764 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 4.28571e-06) as emissions will be not used soon: ROOT.assembling-machine.chemical-plant-mk2.energy_source
   9.764 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 4.28571e-06) as emissions will be not used soon: ROOT.assembling-machine.chemical-plant-mk3.energy_source
   9.765 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 8e-06) as emissions will be not used soon: ROOT.assembling-machine.centrifuge-mk2.energy_source
   9.766 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 4e-06) as emissions will be not used soon: ROOT.assembling-machine.centrifuge-mk3.energy_source
   9.794 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 2e-05) as emissions will be not used soon: ROOT.mining-drill.basic-mining-drill-mk2.energy_source
   9.795 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 6.66667e-05) as emissions will be not used soon: ROOT.mining-drill.pumpjack-mk2.energy_source
   9.963 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 0) as emissions will be not used soon: ROOT.pump.pump-mk2.energy_source
  10.099 Loading sounds...
  10.207 Info PlayerData.cpp:69: Local player-data.json unavailable
  10.207 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1552760676
  10.582 Initial atlas bitmap size is 16384
  10.622 Created atlas bitmap 16384x16380 [none]
  10.675 Created atlas bitmap 16384x16384 [none]
  10.676 Created atlas bitmap 16384x1248 [none]
  10.677 Created atlas bitmap 16384x2116 [decal]
  10.679 Created atlas bitmap 16384x4640 [low-object]
  10.680 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  10.681 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  10.681 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
  10.682 Created atlas bitmap 16384x492 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  10.683 Created atlas bitmap 16384x748 [alpha-mask]
  10.686 Created atlas bitmap 16384x13908 [shadow, linear-magnification, alpha-mask]
  10.686 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
  10.700 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  12.641 Parallel Sprite Loader initialized (threads: 5)
  32.696 Sprites loaded
  32.809 Generated mipmaps for atlas of size 16384x4640
  32.841 Generated mipmaps for atlas of size 16384x1888
  32.873 Generated mipmaps for atlas of size 16384x6880
  32.895 Generated mipmaps for atlas of size 16384x480
  32.906 Generated mipmaps for atlas of size 16384x492
  32.918 Generated mipmaps for atlas of size 16384x1264
  32.926 Custom inputs active: 15
  33.047 Factorio initialised
  38.798 Loading map C:\Users\Emi Force\AppData\Roaming\Factorio\saves\_autosave2.zip: 11959071 bytes.
  38.912 Loading Level.dat: 25048938 bytes.
  38.920 Info Scenario.cpp:147: Map version 0.17.14-0
  40.313 Loading script.dat: 26506 bytes.
  40.319 Checksum for script C:/Users/Emi Force/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
  40.343 Checksum for script __rso-mod__/control.lua: 671899051
  40.346 Checksum for script __AfraidOfTheDark__/control.lua: 2322376383
  40.354 Checksum for script __Big_Brother__/control.lua: 2263127322
  40.360 Checksum for script __bobinserters__/control.lua: 530327026
  40.362 Script @__even-distribution__/framework.lua:72: 0 [ED] Initializing framework... DEBUG = false
  40.362 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom scripts...
  40.362 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: metatables
  40.363 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: util
  40.363 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: helpers
  40.364 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: setup
  40.365 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: drag
  40.365 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: cleanup
  40.366 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering default event handlers...
  40.366 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom inputs...
  40.366 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: inventory-cleanup   event: on_inventory_cleanup
  40.367 Script @__even-distribution__/framework.lua:72: 0 [ED] Successfully initialized
  40.367 Checksum for script __even-distribution__/control.lua: 506301549
  40.388 Checksum for script __FNEI__/control.lua: 2275707221
  40.389 Checksum for script __long-reach__/control.lua: 2450699146
  40.391 Checksum for script __FactorioExtended-Plus-Transport__/control.lua: 4116624298
  40.414 Checksum for script __Nanobots__/control.lua: 2242924347
  40.420 Checksum for script __miniloader__/control.lua: 4018380893
  76.984 Info AppManagerStates.cpp:1738: Saving finished
  86.880 Info AppManagerStates.cpp:1738: Saving finished
 255.425 Info AppManagerStates.cpp:1738: Saving finished
 467.651 Info AppManagerStates.cpp:1738: Saving finished
 538.821 Error CrashHandler.cpp:409: Exception Code: c0000005, Address: 0x00007ff745c86308
ModuleBase: 0x00007ff745a10000, ImageSize: 01616000, RelativeAddress: 00276308
 538.821 Error CrashHandler.cpp:415: Access Violation: Read at address FFFFFFFFFFFFFFFF
 538.821 Error CrashHandler.cpp:429: Exception Context:
rax=6100006469756c00, rbx=0000000000000001, rcx=0000019b16c8b310,
rdx=0000019ae0993090, rsi=0000019ae0993090, rdi=0000019ae0992958,
rip=00007ff745c86308, rsp=0000008e31efea20, rbp=0000000000000000,
 r8=0000019ae0992958,  r9=0000019ae09929a0, r10=0000000000000001,
r11=0000000000000000, r12=0000019b01850970, r13=0000019ac59c1690,
r14=0000019ae0992958, r15=0000019b0b4ff010
 538.821 Crashed in E:\SW The Force Unleashed\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff745a10000 - 0x00007ff747026000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-0gksbm\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-0gksbm\src\util\logger.cpp (376): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-0gksbm\src\util\logger.cpp (527): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-0gksbm\src\util\crashhandler.cpp (170): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-0gksbm\src\util\crashhandler.cpp (456): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90A0BBDD0)
00007FF90A0BBDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90D8F3167)
00007FF90D8F3167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90D8DB5E6)
00007FF90D8DB5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90D8EF7DD)
00007FF90D8EF7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90D85D856)
00007FF90D85D856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90D8EE70E)
00007FF90D8EE70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-0gksbm\src\fluid\fluidbox.cpp (498): FluidBox::FluidBox
c:\cygwin64\tmp\factorio-build-0gksbm\src\fluid\fluidsystem.cpp (156): FluidSystem::remove
c:\cygwin64\tmp\factorio-build-0gksbm\src\fluid\fluidsystem.cpp (197): FluidSystem::moveOut
c:\cygwin64\tmp\factorio-build-0gksbm\src\fluid\fluidmanager.cpp (293): FluidManager::moveOut
c:\cygwin64\tmp\factorio-build-0gksbm\src\fluid\fluidboxmanager.cpp (452): FluidBoxManager::onDestroy
c:\cygwin64\tmp\factorio-build-0gksbm\src\fluid\fluidboxmanager.cpp (311): FluidBoxManager::setupInputsAndOutputs
c:\cygwin64\tmp\factorio-build-0gksbm\src\entity\assemblingmachine.cpp (579): AssemblingMachine::checkFluidMixingWithRecipe
c:\cygwin64\tmp\factorio-build-0gksbm\src\entity\assemblingmachine.cpp (401): AssemblingMachine::setupForCrafting
c:\cygwin64\tmp\factorio-build-0gksbm\src\entity\assemblingmachine.cpp (759): AssemblingMachine::copyEntitySettings
c:\cygwin64\tmp\factorio-build-0gksbm\src\manualbuilder.cpp (1185): ManualBuilder::pasteEntitySettings
c:\cygwin64\tmp\factorio-build-0gksbm\src\gameactionhandler.cpp (1214): GameActionHandler::pasteEntitySettings
c:\cygwin64\tmp\factorio-build-0gksbm\src\gameactionhandler.cpp (321): GameActionHandler::actionPerformed
c:\cygwin64\tmp\factorio-build-0gksbm\src\input\inputhandler.cpp (61): InputHandler::flushActions
c:\cygwin64\tmp\factorio-build-0gksbm\src\gameactionhandler.cpp (364): GameActionHandler::update
c:\cygwin64\tmp\factorio-build-0gksbm\src\mainloop.cpp (1094): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-0gksbm\src\mainloop.cpp (967): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-0gksbm\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90AD93DC4)
00007FF90AD93DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90D8C3691)
00007FF90D8C3691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
 542.032 Error CrashHandler.cpp:175: Map tick at moment of crash: 2444715
 542.032 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 548.013 Uploading log file
 548.051 Error CrashHandler.cpp:197: Heap validation: success.
 548.052 Creating crash dump.
 548.372 CrashDump success
Thanks for this great game ! :) Really love it ! :)
Attachments
0.17 Factorio Extended.zip
Savegame
(11.59 MiB) Downloaded 46 times
Last edited by RynTyrell on Sun Mar 17, 2019 9:53 pm, edited 4 times in total.

RynTyrell
Burner Inserter
Burner Inserter
Posts: 10
Joined: Thu Jun 29, 2017 11:54 pm
Contact:

Re: 0.17.14 Game crashed several times while buildung stuff around oil

Post by RynTyrell »

Added logfile.

Sopel
Long Handed Inserter
Long Handed Inserter
Posts: 61
Joined: Mon Sep 24, 2018 8:30 pm
Contact:

Re: [0.17.14] Game crashed several times while creating assemble arrays for solid fuel: FluidSystem::remove

Post by Sopel »

I had many crashes when placing a building with fluid boxes over a ghost with a different rotation (I think, that's what I narrowed it down). (I also had similar issues when removing some buildings, but I don't have a stack trace for that). I think this may be related, so I will post it here instead of creating a new post.
My game is heavily modded so I can't really do much to provide a nice setup with steps to reproduce (though it is consistent)

Code: Select all

Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-0gksbm\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-0gksbm\src\util\logger.cpp (376): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-0gksbm\src\util\logger.cpp (527): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-0gksbm\src\util\logging.cpp (89): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-0gksbm\src\util\logging.cpp (83): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-0gksbm\src\fluid\fluidboxmanager.cpp (410): FluidBoxManager::setup
c:\cygwin64\tmp\factorio-build-0gksbm\src\entity\craftingmachine.cpp (1078): CraftingMachine::setup
c:\cygwin64\tmp\factorio-build-0gksbm\src\entity\assemblingmachine.cpp (797): AssemblingMachine::setup
c:\cygwin64\tmp\factorio-build-0gksbm\src\surface\surface.cpp (184): Surface::setupEntity
c:\cygwin64\tmp\factorio-build-0gksbm\src\manualbuilder.cpp (955): ManualBuilder::buildItem
c:\cygwin64\tmp\factorio-build-0gksbm\src\controller\charactercontroller.cpp (574): CharacterController::buildItem
c:\cygwin64\tmp\factorio-build-0gksbm\src\gameactionhandler.cpp (667): GameActionHandler::buildItem
c:\cygwin64\tmp\factorio-build-0gksbm\src\gameactionhandler.cpp (321): GameActionHandler::actionPerformed
c:\cygwin64\tmp\factorio-build-0gksbm\src\input\inputhandler.cpp (61): InputHandler::flushActions
c:\cygwin64\tmp\factorio-build-0gksbm\src\gameactionhandler.cpp (364): GameActionHandler::update
c:\cygwin64\tmp\factorio-build-0gksbm\src\mainloop.cpp (1094): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-0gksbm\src\mainloop.cpp (967): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-0gksbm\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000773359CD)
00000000773359CD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007756A561)
000000007756A561 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
3335.600 Error FluidBoxManager.cpp:410: !this->doneSetup was not true
Logger::writeStacktrace skipped.
3335.600 Error CrashHandler.cpp:175: Map tick at moment of crash: 2985573
3335.600 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
3341.048 Uploading log file
3341.052 Error CrashHandler.cpp:197: Heap validation: success.
3341.053 Creating crash dump.
3341.271 CrashDump success 
This particular one was when placing a moondrop greenhose (from pyht) (so input water: N,E; output something else: S,W) over a ghost with a different rotation.
What is the best way to provide .dmp btw? I'm not sure whether the is any sensitive data or not.

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TruePikachu
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Re: [0.17.14] Game crashed several times while creating assemble arrays for solid fuel: FluidSystem::remove

Post by TruePikachu »

Sopel wrote:
Mon Mar 18, 2019 3:31 pm
What is the best way to provide .dmp btw? I'm not sure whether the is any sensitive data or not.
I'm fairly certain that the .dmp that Factorio itself creates when it crashes is clean of sensitive data (assuming it wasn't a crash related to logging into the mod or matchmaking servers), but if you want to be extra safe, if a developer (look for the purple name) asks for the crashdump, you can PM them a link to it.

Dominik
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Re: [0.17.14] Game crashed several times while creating assemble arrays for solid fuel: FluidSystem::remove

Post by Dominik »

Hey, I am sorry, I have overlooked this one. I fixed these things in some 17.17 or so. So I will put this to resolved, reply in case you still encounter such issue. Thanks!

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