[0.17.4] Crash deconstructing blueprint: "DeconstructionItemGui::updateFilters"

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WithAnF
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[0.17.4] Crash deconstructing blueprint: "DeconstructionItemGui::updateFilters"

Post by WithAnF »

Code: Select all

0.000 2019-03-03 10:55:43; Factorio 0.17.4 (build 43174, linux64, steam)
   0.056 Operating system: Linux (Ubuntu 18.04)
   0.056 Program arguments: "/media/sef/TerraDrive/SteamLibrary-Linux/steamapps/common/Factorio/bin/x64/factorio" 
   0.056 Read data path: /media/sef/TerraDrive/SteamLibrary-Linux/steamapps/common/Factorio/data
   0.056 Write data path: /home/sef/.factorio [10464/37322MB]
   0.056 Binaries path: /media/sef/TerraDrive/SteamLibrary-Linux/steamapps/common/Factorio/bin
   0.065 System info: [CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz, 8 cores, RAM: 7926 MB]
   0.065 Environment: DISPLAY=:0, WAYLAND_DISPLAY=<unset>
   0.065 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.338 Available displays: 2
   0.338  [0]: MG248 24" - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.338  [1]: MG248 24" - {[1920,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.481 Initialised OpenGL:[0] GeForce GTX 960/PCIe/SSE2; driver: 3.3.0 NVIDIA 415.27
   0.481   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
   0.481   [Version] 3.3
   0.511 Graphics settings preset: very-high
   0.511   Dedicated video memory size 2048 MB
   0.511 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
   0.511                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
   0.615 Loading mod core 0.0.0 (data.lua)
   0.670 Loading mod base 0.17.4 (data.lua)
   0.827 Loading mod FasterStart 0.17.201 (data.lua)
   0.893 Loading mod base 0.17.4 (data-updates.lua)
   0.955 Checksum for core: 3928040144
   0.955 Checksum of base: 60305742
   0.955 Checksum of FasterStart: 3040441678
   1.347 Loading sounds...
   1.400 Info PlayerData.cpp:69: Local player-data.json unavailable
   1.400 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551631924
   1.470 Crop bitmaps.
   1.488 Parallel Sprite Loader initialized (threads: 5)
   1.530 Initial atlas bitmap size is 16384
   1.551 Created atlas bitmap 16384x16380 [none]
   1.555 Created atlas bitmap 16384x11408 [none]
   1.555 Created atlas bitmap 16384x2116 [decal]
   1.556 Created atlas bitmap 16384x3808 [low-object]
   1.556 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   1.557 Created atlas bitmap 16384x6592 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   1.557 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
   1.557 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   1.557 Created atlas bitmap 16384x748 [alpha-mask]
   1.559 Created atlas bitmap 16384x12644 [shadow, linear-magnification, alpha-mask]
   1.559 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
   1.568 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   2.154 Parallel Sprite Loader initialized (threads: 5)
  14.616 Sprites loaded
  14.764 Generated mipmaps for atlas of size 16384x3808
  14.791 Generated mipmaps for atlas of size 16384x1888
  15.103 Generated mipmaps for atlas of size 16384x6592
  15.270 Generated mipmaps for atlas of size 16384x480
  15.311 Generated mipmaps for atlas of size 16384x456
  15.318 Generated mipmaps for atlas of size 16384x1264
  15.387 Custom inputs active: 0
  15.506 Factorio initialised
  31.642 Loading Level.dat: 1263978 bytes.
  31.643 Info Scenario.cpp:147: Map version 0.17.4-1
  31.799 Checksum for script /home/sef/.factorio/temp/currently-playing/control.lua: 2366710471
  31.800 Checksum for script __FasterStart__/control.lua: 20337291
1644.144 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
1644.428 Info AppManagerStates.cpp:1776: Saving finished
1926.267 Error CrashHandler.cpp:515: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xaf7ce8, 0xc5dadd, 0xb4f2a6, 0xb4f660, 0xb4f689, 0x3ef20, 0x5b9801, 0x132c49e, 0x132c4e5, 0x132d28d, 0xeead3e, 0xf12adc, 0xf132cd, 0xf134ce, 0x51e525, 0, 0x52c48e
1931.369 Warning Logger.cpp:491: Symbols.size() == 23, usedSize == 16
#0  0x0000000000c5dadd in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
#1  0x0000000000b4f2a6 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
#2  0x0000000000b4f660 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
#3  0x0000000000b4f689 in Logger::flush() at /tmp/factorio-build-HJxQAo/src/Util/Logger.cpp:527
#4  0x000000000003ef20 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-HJxQAo/src/Util/Logger.cpp:515
#5  0x00000000005b9801 in GlobalContext::getMap() at /tmp/factorio-build-HJxQAo/src/GlobalContext.cpp:1747
#6  0x000000000132c49e in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-HJxQAo/src/Util/CrashHandler.cpp:173
#7  0x000000000132c4e5 in CrashHandler::commonSignalHandler(int) at /tmp/factorio-build-HJxQAo/src/Util/CrashHandler.cpp:518
#8  0x000000000132d28d in CrashHandler::SignalHandler(int) at /tmp/factorio-build-HJxQAo/src/Util/CrashHandler.cpp:532
#9  0x0000000000eead3e in ?? at ??:0
#10 0x0000000000f12adc in DeconstructionItemGui::updateFilters() at /tmp/factorio-build-HJxQAo/src/Gui/DeconstructionItemGui.cpp:216
#11 0x0000000000f132cd in DeconstructionItemGui::logic(double) at /tmp/factorio-build-HJxQAo/src/Gui/DeconstructionItemGui.cpp:144
#12 0x0000000000f134ce in agui::Gui::recursiveDoLogic(agui::Widget*) at /tmp/factorio-build-HJxQAo/libraries/Agui/Gui.cpp:669
#13 0x000000000051e525 in agui::Gui::recursiveDoLogic(agui::Widget*) at /tmp/factorio-build-HJxQAo/libraries/Agui/Gui.cpp:674 (discriminator 2)
#14 (nil) in std::vector<agui::GenericTargeter<agui::Widget>, std::allocator<agui::GenericTargeter<agui::Widget> > >::empty() const at /usr/include/c++/8/bits/stl_vector.h:895
#15 0x000000000052c48e in agui::Gui::logic(bool) at /tmp/factorio-build-HJxQAo/libraries/Agui/Gui.cpp:633
#16 (nil) in GlobalContext::updateGui(bool) at /tmp/factorio-build-HJxQAo/src/GlobalContext.cpp:1288
#17 0x00000000038f3324 in MainLoop::prepare() at /tmp/factorio-build-HJxQAo/src/MainLoop.cpp:854
#18 0x3c645d0b00000000 in MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode) at /tmp/factorio-build-HJxQAo/src/MainLoop.cpp:562
#19 (nil) in MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode) at /tmp/factorio-build-HJxQAo/src/MainLoop.cpp:356
#20 0x0000000000000002 in main at /tmp/factorio-build-HJxQAo/src/Main.cpp:1244 (discriminator 3)
#21 0x00e4000000000000 in ?? at ??:0
#22 0x409957e600000000 in _start at ??:?
Stack trace logging done
1935.585 Warning Logger.cpp:491: Symbols.size() == 18, usedSize == 15
1935.585 Error CrashHandler.cpp:174: Map tick at moment of crash: 34912
1935.585 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1943.757 Uploading log file

WithAnF
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Re: Trying to use a deconstruction blueprint

Post by WithAnF »

Only using FasterStart so I have bots at the beginning
Attachments
_autosave1.zip
(2.09 MiB) Downloaded 76 times

kovarex
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Posts: 8078
Joined: Wed Feb 06, 2013 12:00 am
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Re: [0.17.4] Crash deconstructing blueprint: "DeconstructionItemGui::updateFilters"

Post by kovarex »

Thanks for the report, it was fixed some time ago.

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