[abregado][0.17.4] Too many biters for game to handle

This subforum contains all the issues which we already resolved.
Post Reply
Rellec
Manual Inserter
Manual Inserter
Posts: 1
Joined: Wed Jul 16, 2014 2:19 pm
Contact:

[abregado][0.17.4] Too many biters for game to handle

Post by Rellec »

When trying to beat Kovarex's kill count I noticed the biters where getting stuck. Probably too many for the pathfinder?
Attachments
stuck biters.zip
(3.82 MiB) Downloaded 129 times
Capture.PNG
Capture.PNG (8.24 MiB) Viewed 3135 times

Luaan
Inserter
Inserter
Posts: 24
Joined: Tue May 06, 2014 5:23 pm
Contact:

Re: [0.17.4] Too many biters for game to handle

Post by Luaan »

Yeah, they normally create these large clusters while they're still preparing for the attack. When you pollute enough, the newly spawned ones on the outside are blocking the ones ready to attack on the inside.

I still get about 200 biters per minutes despite these clusters, but it seems that those clusters also keep getting bigger (despite me not polluting more), so it's probably a bit of an issue. Really more of a problem with the scenario spawning/wave mechanics than the pathfinder I'd say.
Attachments
Stuck biters.png
Stuck biters.png (136.24 KiB) Viewed 3112 times

m44v
Fast Inserter
Fast Inserter
Posts: 123
Joined: Sun May 15, 2016 8:55 pm
Contact:

Re: [0.17.4] Too many biters for game to handle

Post by m44v »

yeah, if you cancel the research and try to hold as much as you can it can get pretty bad :P
Image

abregado
Former Staff
Former Staff
Posts: 282
Joined: Sat Aug 30, 2014 9:43 am
Contact:

Re: [0.17.4] Too many biters for game to handle

Post by abregado »

Fixed in the next version of the Introduction

Post Reply

Return to “Resolved Problems and Bugs”