[Dominik][0.17.2] frequency and size are not intuitive

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Quolz
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[Dominik][0.17.2] frequency and size are not intuitive

Post by Quolz »

I found this by playing around with the terrain setting for cliffs. They are not working as one would expect.

For removing cliffs you have to put continuity on 0. But the tooltip says it is the length of a cliff. Sure a cliff with 0 length is not visible.
The Frequency is however not nullable. Even though the tooltip says it's the number of cliffs.

the following setting results in 0 cliffs, but I would expect thousands of little pillar cliffs on the map:
Frequency= max (600%)
Continuity= minimum (it took me some time to realize it was actually 0%)

It would be better for understanding if you change the propperty size to min > 0% and the propperty frequency to >= 0

same goes for ore patches and biter bases. Removing biters by setting size to zero feels wrong. it really should be frequency set to 0.

Map String I played around with:
>>>eNpjYBBkYGJgYQACB3sGhgZ7Dpbk/MQcIBfIOwDEDg5cyfkFB
alFuvlFqcjCnMlFpSmpuvmZqIpT81JzK3WTEotTQabBMEdmUX4eu
gmsxSX5eagiJUWpqcWrV2nBNXKXFiXmZZbmoutlYCyveTavoUWOA
YT/1zMo/P8PwkDWA6A6EIYAoEqgGBSwSCTn55UU5efoFqeWlGTmp
VslllZYJWUmFnMY6BmaGgCBBjYVaUWphaWpecmVVrmlOSWZBTmZq
UVAHWANBrLoOnLzM4tLSotSYQYbgdXp4lSGw3QzEDBnTc7JTEtjY
FBwDA296gDyBCMjY7XIOveHVVPsGSHe0nOAMj5ARSJ2Q0UetEIZE
auhjI7DUIbDfBijHsbod2A0BoPP9ggGxK4SoMlQSzgcEAyIZAtIk
pGx9+3WBd+PXbBj/LPy4yXfpAR7xkzZUF+B0vd2QEl2kMuZ4MSsm
SCwE+YDBpiZD+yhUjftGc+eAYE39oysIB0iIMLBAkgc8GZmYBTgA
7IW9AAJBRkGmNPsYMaIODCmgcE3mE8ewxiX7dH9oeLAaAMyXA5En
AARYAvhLmOEMiMdIBKSCFmgViMGZOtTEJ47CbPxMJLVaG5QgbnBx
AGLF9BEVJACngtkTwqceMEMdwQwBC+ww3jAuGVmQIAP9gz3OU6tB
QC0DNyi<<<

Dominik
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Re: [Dominik][0.17.2] frequency and size are not intuitive

Post by Dominik »

Hi, in order to clarify all this stuff we have added checkboxes to disable features instead of the slider values.

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