[posila][16.36] Underground pipe ghosts connect to other forces

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AntiElitz
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[posila][16.36] Underground pipe ghosts connect to other forces

Post by AntiElitz »

If the enemy force uses an underground pipe, you can block it connection using a underground pipe blueprint. The Blueprint will than connect to the one of the opponent force and stop the fluid without the enemy force seeing the reason for it.
Underground pipes should not connect to opponent forces ones.

Chocolatetthunder
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Re: Undergr. pipe blueprints connects to opponent forces undergr

Post by Chocolatetthunder »

This needs major attention.
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I_IBlackI_I
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Re: Undergr. pipe blueprints connects to opponent forces undergr

Post by I_IBlackI_I »

This has been known to present issues like a lot of other entities. (e.g. belts and walls), sadly they told us last time this is a won't fix. :-( Can't find the topic anymore however.

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Klonan
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Re: Undergr. pipe blueprints connects to opponent forces undergr

Post by Klonan »

GIF for clarity:



The ghosts underground of another force (Which you cannot see) blocks the underground pipe connection, leading to no easy way of knowing what the problem is,

Image

posila
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Re: [posila][16.36] Underground pipe ghosts connect to other forces

Post by posila »

Thanks for the report. I though we have fixed this before 0.16.0 was released, but apparently not.
Fixed for next release.

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