[0.16.27] Crash when destroying trains

This subforum contains all the issues which we already resolved.
Post Reply
aaargha
Filter Inserter
Filter Inserter
Posts: 330
Joined: Wed Dec 07, 2016 8:35 am
Contact:

[0.16.27] Crash when destroying trains

Post by aaargha »

If the player has the "all train GUI" open (the one that shows a list of all active trains) the game can crash if trains are deleted through scripts. I've attached a log of this crash and a save in which I can reproduce it.

To use the save simply load it, open the train list and run the following script:

Code: Select all

/c for _,t in ipairs(game.player.force.get_trains()) do for _,l in ipairs(t.locomotives.front_movers) do l.destroy() end end
Whether or not the crash occurs seems to be dependant on how many trains there are, In some tests with only a few trains it did not crash.
Attachments
Delete train crash.zip
(1.61 MiB) Downloaded 135 times
factorio-current.log
(7.85 KiB) Downloaded 156 times

Rseding91
Factorio Staff
Factorio Staff
Posts: 13209
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.16.27] Crash when destroying trains

Post by Rseding91 »

Thanks for the report. It's now fixed for the next version of 0.16.
If you want to get ahold of me I'm almost always on Discord.

Post Reply

Return to “Resolved Problems and Bugs”