[16.9] Crash when loading save on: "LogisticPointFilters::setLogisticFilter"

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Mobius1
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[16.9] Crash when loading save on: "LogisticPointFilters::setLogisticFilter"

Post by Mobius1 »

Upon Loading the savegame, it crashes. Using a lot of mods, modpack in attachment, open it with app ModMyFactory.
Attachments
0.16 Angel-Bobs Modpack.rar
(1.66 KiB) Downloaded 42 times
0.16 Angel-bobs.zip
(25.61 MiB) Downloaded 40 times
factorio-dump-current.dmp
(652.1 KiB) Downloaded 44 times
factorio-current.log
(304.74 KiB) Downloaded 40 times

Koub
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Re: [16.9] Crash when loading save on: "LogisticPointFilters::setLogisticFilter"

Post by Koub »

Can you update to 0.16.10 and tell us if the issue persists ?
Koub - Please consider English is not my native language.

KernelPanic
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Re: [16.9] Crash when loading save on: "LogisticPointFilters::setLogisticFilter"

Post by KernelPanic »

I'm seeing the same problem in both 16.9 and 16.10, no save file needed. All I have to do is start a new game and as soon as map generation is complete and the game starts it crashes immediately. I can remove the blueprint-storage.dat file from the application folder and start a new game with no crash. I've attached a zip file with my blueprint-storate.dat, factorio-current.log, factorio-dump-current.dmp, mod-list.json, and mod-settings.json.

If there is anything else that would be useful please let me know. I'm a software engineer myself so feel free to be detailed/technical if needed.
Attachments
BlueprintRelatedCrash.zip
Blueprint Cache, log, dump file, and mod json lists
(187.47 KiB) Downloaded 39 times

Mobius1
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Re: [16.9] Crash when loading save on: "LogisticPointFilters::setLogisticFilter"

Post by Mobius1 »

Updated to version 0.16.12 today and it still crashes when loading savegame.
Savegame is the same as first post, modlist has updated mods.
Attachments
0.16 Angel-Bobs Modpack.rar
(1.32 KiB) Downloaded 38 times
factorio-dump-current.dmp
(636.06 KiB) Downloaded 41 times
factorio-current.log
(306.66 KiB) Downloaded 43 times

Mobius1
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Re: [16.9] Crash when loading save on: "LogisticPointFilters::setLogisticFilter"

Post by Mobius1 »

Found the issue, The mod Warehousing is causing the crashes due to how they implement logistic chests in the game, since the buffer chests were updated to actually work, the mod got broke in a way that it crashes the game.

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