- Terrain settings: pretty much all of these are missing from the JSON files. I can't modify the frequency or size of the grass/dirt/etc.
- Water is present in the JSON, but... only one setting is there, and I can't tell if it's referring to frequency or size (which are the options in the GUI).
[togos] [0.16.x] map*-settings.example.json out of sync with the UI
[togos] [0.16.x] map*-settings.example.json out of sync with the UI
It would seem that the JSON files used for map generation on the command line are missing some things that are present in the UI. For example:
Re: [togos] [0.16.x] map*-settings.example.json out of sync with the UI
I've updated the autoplace_controls to add tiles in. water and terrain_segmentation are the 2 water controls. "water" is the size.
If you want to get ahold of me I'm almost always on Discord.
- trad_emark
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Re: [togos] [0.16.x] map*-settings.example.json out of sync with the UI
honestly, I have spend DAYS to only find out that this name is illogical.
terrain_segmentation SOUNDS like a frequency setting for changing eg. dirt and desert.
the water should use water_segmentation or water_frequency.
terrain_segmentation SOUNDS like a frequency setting for changing eg. dirt and desert.
the water should use water_segmentation or water_frequency.
Re: [togos] [0.16.x] map*-settings.example.json out of sync with the UI
It has a history.trad_emark wrote:honestly, I have spend DAYS to only find out that this name is illogical.
terrain_segmentation SOUNDS like a frequency setting for changing eg. dirt and desert.
the water should use water_segmentation or water_frequency.
We have it on the to-do list to improve documentation and otherwise make the map generation controls more intuitive.