[0.15.34] MultiplayerManager failed

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badgamernl
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[0.15.34] MultiplayerManager failed

Post by badgamernl »

Getting this error on regularly...

Full server log down below :!:

Code: Select all

14063.931 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
14063.931 Info HttpSharedState.cpp:109: Downloading https://multiplayer.factorio.com/post-game-heartbeat/3241005
14063.931 Info HttpSharedState.cpp:111: Status code: 0
14063.931 Info MatchingServer.cpp:144: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
14064.426 Info ServerMultiplayerManager.cpp:600: Matching server connection resumed
14236.177 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP:PORT)
14236.178 Refusing connection for address (IP:PORT), username (SiddCon). UserVerificationMissing
14237.755 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP:PORT)
14237.755 Info ServerRouter.cpp:390: Replying to connectionRequest for address(IP:PORT).
14237.755 Info ServerSynchronizer.cpp:552: nextHeartbeatSequenceNumber(383298) adding peer(73)
14237.778 Info ServerMultiplayerManager.cpp:671: mapTick(845144) changing state from(InGame) to(InGameSavingMap)
14237.778 Error MainLoop.cpp:940: Exception at tick 845144: Error when opening /opt/factorio1/temp/mp-save-72-fragments for reading: No such file or directory
14237.778 Error ServerMultiplayerManager.cpp:94: MultiplayerManager failed: "Error when opening /opt/factorio1/temp/mp-save-72-fragments for reading: No such file or directory"
14237.778 Info ServerMultiplayerManager.cpp:671: mapTick(845144) changing state from(InGameSavingMap) to(Failed)
14239.099 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection.
14239.099 Info ServerMultiplayerManager.cpp:671: mapTick(-1) changing state from(Failed) to(Closed)
14239.100 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/remove-game/3241005
14239.187 Info HttpSharedState.cpp:111: Status code: 200
14239.187 Info UDPSocket.cpp:206: Closing socket
14239.187 Info UDPSocket.cpp:236: Socket closed
14239.187 Info UDPSocket.cpp:206: Closing socket
14239.203 Info UDPSocket.cpp:206: Closing socket
14239.203 Info UDPSocket.cpp:236: Socket closed
14239.204 Goodbye
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Loewchen
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Re: [0.15.34] MultiplayerManager failed

Post by Loewchen »

Code: Select all

14237.778 Info ServerMultiplayerManager.cpp:671: mapTick(845144) changing state from(InGame) to(InGameSavingMap)
14237.778 Error MainLoop.cpp:940: Exception at tick 845144: Error when opening /opt/factorio1/temp/mp-save-72-fragments for reading: No such file or directory
It could not read files created when saving, maybe an antivirus issue.
Oxyd
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Re: [0.15.34] MultiplayerManager failed

Post by Oxyd »

Thanks. Fixed in 0.16 or 0.15.35, whichever comes first.
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