Use the deconstruction planner to deconstruct a beacon, then cancel using shift-click.
This bug is very easily reproductible. Just start a map in sandbox, place a beacon, use a deconstruction planner on it, then cancel using shift-click.
- What happened ?
Game crashed with the "Unexpected error occurred" window
- What did you expect ?
The beacon's deconstruction should have been cancelled
- Log
Complete log file from a new sandbox map
Since the bug is so easily reproductible I will not include the savefile (it's take more time to download the save file than reproduce the bug using the indicated steps).0.003 2017-05-26 17:18:53; Factorio 0.15.14 (build 30011, win64, steam)
0.003 Operating system: Windows 10 (version 1607)
0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/Ryat/AppData/Roaming/Factorio
0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.012 System info: [CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz, 4 cores, RAM: 16344MB]
0.013 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.014 Available display adapters: 2
0.015 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
0.015 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.015 Create display on adapter 1. Size 1280x720 at position [310, 162].
1.016 Initialised Direct3D:[0] NVIDIA GeForce GTX 1070; driver: nvd3dumx.dll 21.21.13.7892
1.020 Video memory size (dedicated video/dedicated system/shared system/available): 8119/0/8172/4088 MB
1.050 DSound: Starting _dsound_update thread
1.050 DSound: Enter _dsound_update; tid=15188
1.051 Device reset internal.
1.054 Desktop composition is active.
1.054 Graphics settings preset: very-high
1.054 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: false]
1.136 Loading mod core 0.0.0 (data.lua)
1.149 Loading mod base 0.15.14 (data.lua)
1.271 Loading mod base 0.15.14 (data-updates.lua)
1.334 Checksum for core: 2224076952
1.334 Checksum of base: 2355693671
1.460 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495761919
1.460 Info PlayerData.cpp:63: Cloud player-data.json unavailable
1.542 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
1.542 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
1.554 Initial atlas bitmap size is 16384
1.557 Created atlas bitmap 16384x8125
1.790 Created atlas bitmap 8192x2101
1.813 Created atlas bitmap 8192x3316
1.847 Created atlas bitmap 4096x3644
1.864 Created atlas bitmap 4096x1568
1.877 Created atlas bitmap 4096x1860
8.253 Sprites loaded
8.253 Convert atlas 4096x3644 to: mipmap
8.364 Convert atlas 4096x1568 to: mipmap
8.408 Convert atlas 4096x1860 to: trilinear-filtering
9.356 Loading sounds...
11.492 Custom inputs active: 0
11.529 Factorio initialised
22.490 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 29; timestamp = 1495747549; records: (id: 0, 0; label: "Bus blueprints", preview: false, empty: false; book [id: 0, 1; label: "", preview: false, empty: false] [id: 0, 2; label: "", preview: false, empty: false] [id: 0, 4; label: "", preview: false, empty: false] [id: 0, 5; label: "", preview: false, empty: false] [id: 0, 6; label: "", preview: false, empty: false] [id: 0, 7; label: "", preview: false, empty: false] [id: 0, 8; label: "", preview: false, empty: false] [id: 0, 9; label: "", preview: false, empty: false] [id: 0, 10; label: "", preview: false, empty: false]) (id: 0, 11; label: "", preview: false, empty: false; single) (id: 0, 13; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single) (id: 0, 24; label: "", preview: false, empty: false; single) (id: 0, 25; label: "", preview: false, empty: false; single) (id: 0, 26; label: "", preview: false, empty: false; single) (id: 0, 27; label: "", preview: false, empty: false; single) (id: 0, 28; label: "", preview: false, empty: false; single)
22.570 Loading Level.dat: 898509 bytes.
22.570 Info Scenario.cpp:134: Map version 0.15.14-1
22.608 Info BlueprintLibrary.cpp:190: Loaded library shelves:
22.608 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1495811953; records:
22.615 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 29; timestamp = 1495747549; records: (id: 0, 0; label: "Bus blueprints", preview: false, empty: false; book [id: 0, 1; label: "", preview: false, empty: false] [id: 0, 2; label: "", preview: false, empty: false] [id: 0, 4; label: "", preview: false, empty: false] [id: 0, 5; label: "", preview: false, empty: false] [id: 0, 6; label: "", preview: false, empty: false] [id: 0, 7; label: "", preview: false, empty: false] [id: 0, 8; label: "", preview: false, empty: false] [id: 0, 9; label: "", preview: false, empty: false] [id: 0, 10; label: "", preview: false, empty: false]) (id: 0, 11; label: "", preview: false, empty: false; single) (id: 0, 13; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single) (id: 0, 24; label: "", preview: false, empty: false; single) (id: 0, 25; label: "", preview: false, empty: false; single) (id: 0, 26; label: "", preview: false, empty: false; single) (id: 0, 27; label: "", preview: false, empty: false; single) (id: 0, 28; label: "", preview: false, empty: false; single)
22.618 Checksum for script C:/Users/Ryat/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2231661163
37.372 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x00000213bb782580
ModuleBase: 0x00007ff797830000, ImageSize: 011e1000, RelativeAddress: 23f52580
37.372 Error CrashHandler.cpp:151: Exception Context:
rax=00000213bb782580, rbx=00000213fd09de20, rcx=00000213bb782588,
rdx=00000213aa1c27c8, rsi=00000213bb782a60, rdi=00000213fd09fe88,
rip=00000213bb782580, rsp=00000014f924f1e8, rbp=0000000000000333,
r8=00000213fd09ee20, r9=00000213fd63f9a0, r10=0000000000000000,
r11=00000000ffffffe0, r12=0000000000000000, r13=0000000000000000,
r14=00000213fd63fa40, r15=0000000000000000
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-emqooh\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-emqooh\src\util\logger.cpp (364): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-emqooh\src\util\logger.cpp (421): Logger::logStacktrace
c:\cygwin64\tmp\factorio-emqooh\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-emqooh\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE74234F77)
00007FFE74234F77 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE773AED1B)
00007FFE773AED1B (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE77396BD6)
00007FFE77396BD6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE773AAB9D)
00007FFE773AAB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE77349913)
00007FFE77349913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE773A9CBA)
00007FFE773A9CBA (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00000213BB782580)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00000213BB782580)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00000213BB782580)
00000213BB782580 ((module-name not available)): (filename not available): (function-name not available)
c:\cygwin64\tmp\factorio-emqooh\src\surface\chunk.cpp (564): Chunk::updateEntities
c:\cygwin64\tmp\factorio-emqooh\src\surface\surface.cpp (968): Surface::update
c:\cygwin64\tmp\factorio-emqooh\src\map\map.cpp (1222): Map::update
c:\cygwin64\tmp\factorio-emqooh\src\game.cpp (158): Game::update
c:\cygwin64\tmp\factorio-emqooh\src\scenario\scenario.cpp (790): Scenario::update
c:\cygwin64\tmp\factorio-emqooh\src\mainloop.cpp (831): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-emqooh\src\mainloop.cpp (701): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-emqooh\src\util\workerthread.cpp (35): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ClientRouter * __ptr64>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ClientRouter * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE76368364)
00007FFE76368364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE773670D1)
00007FFE773670D1 (ntdll): (filename not available): RtlUserThreadStart
38.647 Error CrashHandler.cpp:106: Map tick at moment of crash: 819
38.648 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
0.003 Operating system: Windows 10 (version 1607)
0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/Ryat/AppData/Roaming/Factorio
0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.012 System info: [CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz, 4 cores, RAM: 16344MB]
0.013 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.014 Available display adapters: 2
0.015 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
0.015 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.015 Create display on adapter 1. Size 1280x720 at position [310, 162].
1.016 Initialised Direct3D:[0] NVIDIA GeForce GTX 1070; driver: nvd3dumx.dll 21.21.13.7892
1.020 Video memory size (dedicated video/dedicated system/shared system/available): 8119/0/8172/4088 MB
1.050 DSound: Starting _dsound_update thread
1.050 DSound: Enter _dsound_update; tid=15188
1.051 Device reset internal.
1.054 Desktop composition is active.
1.054 Graphics settings preset: very-high
1.054 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: false]
1.136 Loading mod core 0.0.0 (data.lua)
1.149 Loading mod base 0.15.14 (data.lua)
1.271 Loading mod base 0.15.14 (data-updates.lua)
1.334 Checksum for core: 2224076952
1.334 Checksum of base: 2355693671
1.460 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495761919
1.460 Info PlayerData.cpp:63: Cloud player-data.json unavailable
1.542 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
1.542 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
1.554 Initial atlas bitmap size is 16384
1.557 Created atlas bitmap 16384x8125
1.790 Created atlas bitmap 8192x2101
1.813 Created atlas bitmap 8192x3316
1.847 Created atlas bitmap 4096x3644
1.864 Created atlas bitmap 4096x1568
1.877 Created atlas bitmap 4096x1860
8.253 Sprites loaded
8.253 Convert atlas 4096x3644 to: mipmap
8.364 Convert atlas 4096x1568 to: mipmap
8.408 Convert atlas 4096x1860 to: trilinear-filtering
9.356 Loading sounds...
11.492 Custom inputs active: 0
11.529 Factorio initialised
22.490 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 29; timestamp = 1495747549; records: (id: 0, 0; label: "Bus blueprints", preview: false, empty: false; book [id: 0, 1; label: "", preview: false, empty: false] [id: 0, 2; label: "", preview: false, empty: false] [id: 0, 4; label: "", preview: false, empty: false] [id: 0, 5; label: "", preview: false, empty: false] [id: 0, 6; label: "", preview: false, empty: false] [id: 0, 7; label: "", preview: false, empty: false] [id: 0, 8; label: "", preview: false, empty: false] [id: 0, 9; label: "", preview: false, empty: false] [id: 0, 10; label: "", preview: false, empty: false]) (id: 0, 11; label: "", preview: false, empty: false; single) (id: 0, 13; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single) (id: 0, 24; label: "", preview: false, empty: false; single) (id: 0, 25; label: "", preview: false, empty: false; single) (id: 0, 26; label: "", preview: false, empty: false; single) (id: 0, 27; label: "", preview: false, empty: false; single) (id: 0, 28; label: "", preview: false, empty: false; single)
22.570 Loading Level.dat: 898509 bytes.
22.570 Info Scenario.cpp:134: Map version 0.15.14-1
22.608 Info BlueprintLibrary.cpp:190: Loaded library shelves:
22.608 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1495811953; records:
22.615 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 29; timestamp = 1495747549; records: (id: 0, 0; label: "Bus blueprints", preview: false, empty: false; book [id: 0, 1; label: "", preview: false, empty: false] [id: 0, 2; label: "", preview: false, empty: false] [id: 0, 4; label: "", preview: false, empty: false] [id: 0, 5; label: "", preview: false, empty: false] [id: 0, 6; label: "", preview: false, empty: false] [id: 0, 7; label: "", preview: false, empty: false] [id: 0, 8; label: "", preview: false, empty: false] [id: 0, 9; label: "", preview: false, empty: false] [id: 0, 10; label: "", preview: false, empty: false]) (id: 0, 11; label: "", preview: false, empty: false; single) (id: 0, 13; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single) (id: 0, 24; label: "", preview: false, empty: false; single) (id: 0, 25; label: "", preview: false, empty: false; single) (id: 0, 26; label: "", preview: false, empty: false; single) (id: 0, 27; label: "", preview: false, empty: false; single) (id: 0, 28; label: "", preview: false, empty: false; single)
22.618 Checksum for script C:/Users/Ryat/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2231661163
37.372 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x00000213bb782580
ModuleBase: 0x00007ff797830000, ImageSize: 011e1000, RelativeAddress: 23f52580
37.372 Error CrashHandler.cpp:151: Exception Context:
rax=00000213bb782580, rbx=00000213fd09de20, rcx=00000213bb782588,
rdx=00000213aa1c27c8, rsi=00000213bb782a60, rdi=00000213fd09fe88,
rip=00000213bb782580, rsp=00000014f924f1e8, rbp=0000000000000333,
r8=00000213fd09ee20, r9=00000213fd63f9a0, r10=0000000000000000,
r11=00000000ffffffe0, r12=0000000000000000, r13=0000000000000000,
r14=00000213fd63fa40, r15=0000000000000000
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-emqooh\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-emqooh\src\util\logger.cpp (364): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-emqooh\src\util\logger.cpp (421): Logger::logStacktrace
c:\cygwin64\tmp\factorio-emqooh\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-emqooh\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE74234F77)
00007FFE74234F77 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE773AED1B)
00007FFE773AED1B (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE77396BD6)
00007FFE77396BD6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE773AAB9D)
00007FFE773AAB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE77349913)
00007FFE77349913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE773A9CBA)
00007FFE773A9CBA (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00000213BB782580)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00000213BB782580)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00000213BB782580)
00000213BB782580 ((module-name not available)): (filename not available): (function-name not available)
c:\cygwin64\tmp\factorio-emqooh\src\surface\chunk.cpp (564): Chunk::updateEntities
c:\cygwin64\tmp\factorio-emqooh\src\surface\surface.cpp (968): Surface::update
c:\cygwin64\tmp\factorio-emqooh\src\map\map.cpp (1222): Map::update
c:\cygwin64\tmp\factorio-emqooh\src\game.cpp (158): Game::update
c:\cygwin64\tmp\factorio-emqooh\src\scenario\scenario.cpp (790): Scenario::update
c:\cygwin64\tmp\factorio-emqooh\src\mainloop.cpp (831): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-emqooh\src\mainloop.cpp (701): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-emqooh\src\util\workerthread.cpp (35): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ClientRouter * __ptr64>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ClientRouter * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE76368364)
00007FFE76368364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE773670D1)
00007FFE773670D1 (ntdll): (filename not available): RtlUserThreadStart
38.647 Error CrashHandler.cpp:106: Map tick at moment of crash: 819
38.648 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.