[15.14] Reproducable crash

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boro
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Posts: 137
Joined: Thu May 22, 2014 5:36 pm
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[15.14] Reproducable crash

Post by boro »

https://sabercathost.com/962M/15.14crash.rar (save, mods, log)
just run straight to the right for 5 seconds and game will crash when you get at the spawner


D3DCREATE_HARDWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
0.141 CreateDevice(HAL, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
0.143 CreateDevice(REF, HARDWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
0.143 CreateDevice(REF, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
0.144 CreateDevice failed: D3DERR_INVALIDCALL

0.158 D3DPRESENT_PARAMETERS: fmt=0x17{0xd}; w=2560,h=1440,Hz=0; ads=1;pi=0x1;ms=1;swap=1;flags=0
0.158 CreateDevice(HAL, D3DCREATE_HARDWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
0.158 CreateDevice(HAL, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
0.159 CreateDevice(REF, HARDWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
0.159 CreateDevice(REF, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
0.159 CreateDevice failed: D3DERR_INVALIDCALL

0.169 D3DPRESENT_PARAMETERS: fmt=0x17{0xd}; w=2560,h=1440,Hz=0; ads=1;pi=0x1;ms=1;swap=1;flags=0
0.169 CreateDevice(HAL, D3DCREATE_HARDWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
0.169 CreateDevice(HAL, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
0.170 CreateDevice(REF, HARDWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
0.171 CreateDevice(REF, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
0.171 CreateDevice failed: D3DERR_INVALIDCALL

0.209 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 21.21.13.7849
0.211 Video memory size (dedicated video/dedicated system/shared system/available): 4008/0/3828/3726 MB
0.247 DSound: Starting _dsound_update thread
0.247 DSound: Enter _dsound_update; tid=9032
0.247 Device reset internal.
0.248 Desktop composition is active.
0.248 WARNING: You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
0.248 Graphics settings preset: very-high
0.248 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: false]
0.353 Loading mod settings bobenemies 0.15.2 (settings.lua)
0.353 Loading mod settings bobores 0.15.5 (settings.lua)
0.354 Loading mod settings bobvehicleequipment 0.15.1 (settings.lua)
0.354 Loading mod settings bobplates 0.15.10 (settings.lua)
0.355 Loading mod settings bobassembly 0.15.5 (settings.lua)
0.355 Loading mod settings boblogistics 0.15.5 (settings.lua)
0.355 Loading mod settings bobmining 0.15.2 (settings.lua)
0.356 Loading mod settings bobmodules 0.15.3 (settings.lua)
0.357 Loading mod settings bobwarfare 0.15.2 (settings.lua)
0.366 Loading mod core 0.0.0 (data.lua)
0.374 Loading mod base 0.15.14 (data.lua)
0.484 Loading mod bobenemies 0.15.2 (data.lua)
0.564 Loading mod boblibrary 0.15.7 (data.lua)
0.649 Loading mod bobores 0.15.5 (data.lua)
0.742 Loading mod bobtech 0.15.3 (data.lua)
0.820 Loading mod bobvehicleequipment 0.15.1 (data.lua)
0.908 Loading mod bobplates 0.15.10 (data.lua)
1.013 Loading mod bobassembly 0.15.5 (data.lua)
1.127 Loading mod bobelectronics 0.15.2 (data.lua)
1.228 Loading mod bobgreenhouse 0.15.2 (data.lua)
1.344 Loading mod boblogistics 0.15.5 (data.lua)
1.470 Loading mod bobmining 0.15.2 (data.lua)
1.619 Loading mod bobpower 0.15.3 (data.lua)
1.786 Loading mod bobrevamp 0.15.4 (data.lua)
1.934 Loading mod bobmodules 0.15.3 (data.lua)
2.109 Loading mod bobwarfare 0.15.2 (data.lua)
2.280 Loading mod base 0.15.14 (data-updates.lua)
2.465 Loading mod bobenemies 0.15.2 (data-updates.lua)
2.656 Loading mod bobores 0.15.5 (data-updates.lua)
2.820 Loading mod bobtech 0.15.3 (data-updates.lua)
2.994 Loading mod bobvehicleequipment 0.15.1 (data-updates.lua)
3.195 Loading mod bobplates 0.15.10 (data-updates.lua)
3.198 Script module-functions.lua:12: Recipe polishing-wheel-synthetic does not exist.
3.359 Loading mod bobassembly 0.15.5 (data-updates.lua)
3.536 Loading mod bobelectronics 0.15.2 (data-updates.lua)
3.742 Loading mod bobgreenhouse 0.15.2 (data-updates.lua)
3.907 Loading mod boblogistics 0.15.5 (data-updates.lua)
4.086 Loading mod bobmining 0.15.2 (data-updates.lua)
4.290 Loading mod bobpower 0.15.3 (data-updates.lua)
4.469 Loading mod bobrevamp 0.15.4 (data-updates.lua)
4.670 Loading mod bobmodules 0.15.3 (data-updates.lua)
4.847 Loading mod bobwarfare 0.15.2 (data-updates.lua)
4.850 Script recipe-functions.lua:76: Recipe gun-cotton-synthetic does not exist.
4.855 Script module-functions.lua:12: Recipe gun-cotton-synthetic does not exist.
5.035 Loading mod bobelectronics 0.15.2 (data-final-fixes.lua)
5.289 Checksum for core: 2224076952
5.289 Checksum of base: 2355693671
5.289 Checksum of bobenemies: 2865091096
5.289 Checksum of boblibrary: 1911387899
5.289 Checksum of bobores: 2071053626
5.289 Checksum of bobtech: 3746459954
5.289 Checksum of bobvehicleequipment: 1061946777
5.289 Checksum of bobplates: 3655570871
5.289 Checksum of bobassembly: 2296768860
5.289 Checksum of bobelectronics: 2499629591
5.289 Checksum of bobgreenhouse: 3266563851
5.289 Checksum of boblogistics: 500454705
5.289 Checksum of bobmining: 3390383800
5.289 Checksum of bobpower: 3042646291
5.289 Checksum of bobrevamp: 4212449534
5.289 Checksum of bobmodules: 3767435990
5.289 Checksum of bobwarfare: 1872468261
5.607 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495801144
5.607 Info PlayerData.cpp:63: Cloud player-data.json unavailable
5.744 Loaded shader file E:/games/Factorio/data/core/graphics/shaders/game.cso
5.744 Loaded shader file E:/games/Factorio/data/core/graphics/shaders/zoom-to-world.cso
5.759 Initial atlas bitmap size is 16384
5.784 Created atlas bitmap 16384x16374
6.740 Created atlas bitmap 16384x1980
6.804 Created atlas bitmap 16384x3212
6.912 Created atlas bitmap 16384x4749
7.087 Created atlas bitmap 8192x1916
7.106 Created atlas bitmap 8192x800
7.136 Created atlas bitmap 8192x2256
20.563 Sprites loaded
20.563 Convert atlas 8192x1916 to: mipmap
20.666 Convert atlas 8192x800 to: mipmap
20.801 Convert atlas 8192x2256 to: trilinear-filtering
21.730 Loading sounds...
23.983 Custom inputs active: 0
23.988 Info Updater.cpp:751: Downloading https://updater.factorio.com/get-availa ... iVersion=2
24.758 0 packages available to download (experimental updates enabled).
24.803 Factorio initialised
24.803 RivaTuner Statistics Server hook detected (rtsshooks64.dll)
27.926 Loading map C:\Users\Bert\AppData\Roaming\Factorio\saves\1.zip: 8309576 bytes.
27.954 Loading Level.dat: 16339189 bytes.
27.957 Info Scenario.cpp:134: Map version 0.15.14-1
28.406 Info BlueprintLibrary.cpp:190: Loaded library shelves:
28.406 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1495564104; records:
28.407 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1495803867; records:
28.440 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1495803946; records:
28.440 Loading script.dat: 437 bytes.
28.442 Checksum for script C:/Users/Bert/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 282129324
28.443 Checksum for script __bobores__/control.lua: 3649119228
28.445 Checksum for script __boblogistics__/control.lua: 2446161711
37.117 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x000000013ff511b0
ModuleBase: 0x000000013f7d0000, ImageSize: 011f0000, RelativeAddress: 007811b0
37.117 Error CrashHandler.cpp:151: Exception Context:
rax=0000000000000000, rbx=000000200000015d, rcx=00000000158afc30,
rdx=000000200000015d, rsi=00000000158afc30, rdi=000000000845e8f0,
rip=000000013ff511b0, rsp=000000000845e768, rbp=000000000845e910,
r8=0000000000000000, r9=000000200000015d, r10=0000000000000000,
r11=0000000099c476d0, r12=0000000000000000, r13=000000000a6f46f0,
r14=0000000000017e8c, r15=0000000000000000
37.117 Crashed in E:\games\Factorio\bin\x64\factorio.exe (0x000000013f7d0000 - 0x00000001409c0000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-jziyae\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-jziyae\src\util\logger.cpp (364): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-jziyae\src\util\logger.cpp (421): Logger::logStacktrace
c:\cygwin64\tmp\factorio-jziyae\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-jziyae\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077A1BC10)
0000000077A1BC10 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077B20108)
0000000077B20108 (ntdll): (filename not available): EtwEventSetInformation
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077AB7958)
0000000077AB7958 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077AC812D)
0000000077AC812D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077AB855F)
0000000077AB855F (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077AEBCB8)
0000000077AEBCB8 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\dev\boost_1_61_0\boost\random\uniform_01.hpp (98): boost::random::detail::new_uniform_01<double>::operator()<boost::random::xor_combine_engine<boost::random::xor_combine_engine<boost::random::linear_feedback_shift_engine<unsigned int,32,31,13,12>,0,boost::random::linear_feedback_shift_engine<unsigned int,32,29,2,4>,0>,0,boost::random::linear_feedback_shift_engine<unsigned int,32,28,3,17>,0> >
c:\cygwin64\tmp\factorio-jziyae\src\entity\smoke.cpp (31): Smoke::Smoke
c:\cygwin64\tmp\factorio-jziyae\src\entity\smokewithtriggerprototype.cpp (34): SmokeWithTriggerPrototype::createInternal
c:\cygwin64\tmp\factorio-jziyae\src\trigger\createentitytriggereffectitem.cpp (28): CreateEntityTriggerEffectItem::applyInternal
c:\cygwin64\tmp\factorio-jziyae\src\trigger\triggereffect.cpp (30): TriggerEffect::apply
c:\cygwin64\tmp\factorio-jziyae\src\trigger\directtriggeritem.cpp (15): DirectTriggerItem::apply
c:\cygwin64\tmp\factorio-jziyae\src\entity\projectile.cpp (188): Projectile::hit
c:\cygwin64\tmp\factorio-jziyae\src\entity\projectile.cpp (137): Projectile::update
c:\cygwin64\tmp\factorio-jziyae\src\surface\chunk.cpp (564): Chunk::updateEntities
c:\cygwin64\tmp\factorio-jziyae\src\surface\surface.cpp (968): Surface::update
c:\cygwin64\tmp\factorio-jziyae\src\map\map.cpp (1222): Map::update
c:\cygwin64\tmp\factorio-jziyae\src\game.cpp (158): Game::update
c:\cygwin64\tmp\factorio-jziyae\src\scenario\scenario.cpp (790): Scenario::update
c:\cygwin64\tmp\factorio-jziyae\src\mainloop.cpp (831): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-jziyae\src\mainloop.cpp (701): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-jziyae\src\util\workerthread.cpp (35): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ServerRouter * __ptr64>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ServerRouter * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000779959CD)
00000000779959CD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077ACA561)
0000000077ACA561 (ntdll): (filename not available): RtlUserThreadStart
39.316 Error CrashHandler.cpp:106: Map tick at moment of crash: 2694365
39.317 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

posila
Factorio Staff
Factorio Staff
Posts: 5201
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [15.14] Reproducable crash

Post by posila »

Thanks for the report.
Fixed for 0.15.15

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