Placeholder support in the localised "help" of command

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Mooncat
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Placeholder support in the localised "help" of command

Post by Mooncat »

Request:
Add support for placeholders (__1__, __2__, etc) in the localised "help" of custom commands registered by using commands.add_command.

Currently, the placeholder __1__ will be displayed as "1" if I type /help (the command) in the game. But it works as expected if I print the string using player.print. :geek:
B-Tone
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Re: Placeholder support in the localised "help" of command

Post by B-Tone »

I would also like this!
Rseding91
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Re: Placeholder support in the localised "help" of command

Post by Rseding91 »

The /help and player.print() operate using the same methods so they should show the same result.

Can you upload a mod that shows the problem?
If you want to get ahold of me I'm almost always on Discord.
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Mooncat
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Re: Placeholder support in the localised "help" of command

Post by Mooncat »

Rseding91 wrote:The /help and player.print() operate using the same methods so they should show the same result.

Can you upload a mod that shows the problem?
Thanks for noticing the request, senpai!

A simple command can reproduce the issue:

Code: Select all

/c commands.add_command("foo", {"modifier-description.bullet-shooting-speed-bonus", "blah"}, function(event) end)
Then,

Code: Select all

/help foo
For comparison:

Code: Select all

/c game.player.print{"modifier-description.bullet-shooting-speed-bonus", "blah"}
This is the result:
foo.jpg
foo.jpg (73.93 KiB) Viewed 3352 times
Rseding91
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Re: Placeholder support in the localised "help" of command

Post by Rseding91 »

Thanks. It's now fixed for the next version of 0.15.
If you want to get ahold of me I'm almost always on Discord.
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Mooncat
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Re: Placeholder support in the localised "help" of command

Post by Mooncat »

Rseding91 wrote:Thanks. It's now fixed for the next version of 0.15.
Thanks!
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