[15.6] Crash in multiplayer when deleting blueprint on: "BlueprintRecord::draw"

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nerwall
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[15.6] Crash in multiplayer when deleting blueprint on: "BlueprintRecord::draw"

Post by nerwall »

While playing locally hosted multiplayer, I (the client player) deleted a blueprint book I had shared from the game blueprints list while the server player was looking at the blueprint book. I had created the blueprint book in another single player save. The server player experienced a crash and I was prompted to save.
Both log files and the save file are attached and linked.
ServerPlayer.log
The Server Players log
(9.24 KiB) Downloaded 100 times
Pastebin
ClientPlayer.log
My (the client player) log
(41.96 KiB) Downloaded 94 times
Pastebin
Spus 15.zip
The save file I saved when prompted.
(4.21 MiB) Downloaded 85 times
Nya.is (Filehost)
Rseding91
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Re: [15.6] Crash in multiplayer when deleting blueprint on: "BlueprintRecord::draw"

Post by Rseding91 »

This should be fixed as of the most recent version of 0.15.
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