To reproduce it you'll need files attached to this post (RSO mod, nanobots mod, test save file).
Steps to reproduce (might need to be repeated multiple times - not sure how many I needed around 5 tries or so):
1. Go to mod menu and toggle state of Nanobots mod.
2. Load test save file
3. Execute following command:
Code: Select all
/c game.player.teleport({-1925, 3215})
5. Repeat from start until bug happens.
When ore patch is not there going to mod settings menu for RSO shows this: Originally game was saved with default settings - on the screenshot resource chance, size and enemy base chance are changed and have different values.
Big thanks to staviq for doing a lot of testing and narrowing down above reproduction steps.