I noticed a underground_belt -> belt connection glitch.
It might be useful in some tight spaces (doesn't need extra belt on the right for moving goods to edge)
Spacing is unimportant.
1. build belts
2. underground input (top)
3. underground output (bottom)
4. 2nd underground input (middle)
5. (optional) removed top input
PS: I would swear i got a double-input underground belt blackhole bug. But I was probably just impatient - cannot reproduce.
[Resolved 0.4.1] Underground_belt -> belt connection glitch
Re: Underground_belt -> belt connection glitch
Resolved for 0.4.1 (as well as for splitter)