[14.21] "MultiplayerManager failed: multiplayer.address-in-use" into crash

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inick
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[14.21] "MultiplayerManager failed: multiplayer.address-in-use" into crash

Post by inick »

Game crashes, unexpected (of course!)

Factorio running in a MS-DOS window hosting a server on this PC, forgot about it.
Launched Factorio via STEAM and tried to create another multiplayer server, dialog saying it can't open the socket/binding, something else is currently using the port.
Acknowledging the dialog crashed the game to desktop - Expected it to error but not crash


This was in different program directories (standalone and steam, if it's worth it), but the crash was highly unexpected.

Win10 Pro 64-bit

Loewchen
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Re: [CRASH TO DESKTOP] socket binding

Post by Loewchen »

Log please.

inick
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Re: [CRASH TO DESKTOP] socket binding

Post by inick »

it is not 100% reproducable, first time recreating situation, went back to multiplayer menu. 2nd time it crashed as happened earlier. attached pic and logfile
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Rseding91
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Re: [14.21] "MultiplayerManager failed: multiplayer.address-in-use" into crash

Post by Rseding91 »

Fixed for 0.15. It now just shows the standard error dialog and goes back to the main menu.
If you want to get ahold of me I'm almost always on Discord.

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