[0.14.3] [Oxyd] Crash after reconnect to server

This subforum contains all the issues which we already resolved.
Post Reply
Mirclus
Manual Inserter
Manual Inserter
Posts: 2
Joined: Wed Aug 31, 2016 7:29 pm
Contact:

[0.14.3] [Oxyd] Crash after reconnect to server

Post by Mirclus »

I played on a multiplayer server and got dropped for high latency.
In the notice window (save, quit, reconnect) I pressed reconnect. The game loaded the map and connected me again (I could move and also saw the other players building), but the "You were dropped" window didn't disappear.

I tried to close it somehow and ended up pressing reconnect again. The game loaded the map again from the server and after completing the download (and catching up), it crashed. Log file attached.

Windows 10 x64, Steam version.
Attachments
factorio-current.log
(55.51 KiB) Downloaded 57 times

Loewchen
Global Moderator
Global Moderator
Posts: 8358
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: [0.14.2] Crash after reconnect to server

Post by Loewchen »

Code: Select all

   0.001 2016-08-31 20:41:22; Factorio 0.14.2 (build 24403, win64, steam)
   0.001 Operating system: Windows 10 
   0.001 Program arguments: "D:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: D:/Games/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Steef/AppData/Roaming/Factorio
   0.001 Binaries path: D:/Games/Steam/steamapps/common/Factorio/bin
   0.012 Display options: [FullScreen: true] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Screen: 1]
   0.013 Available display adapters: 2
   0.013  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 770 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
   0.013  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 770 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.013 Create display on adapter 1. Size 1280x720 at position [310, 162].
   0.064 Initialised Direct3D:[0] NVIDIA GeForce GTX 770; driver: nvd3dumx.dll 21.21.13.7270
   0.066     Video memory size (dedicated video/dedicated system/shared system/available): 2017/0/8160/4088 MB
   0.095 Device reset internal.
   0.097 Desktop composition is active.
   0.097 Graphics options: [Graphics quality: normal] [Video memory usage: low] [Light scale: 100%] [DXT: false]
   0.159 Loading mod core 0.0.0 (data.lua)
   0.164 Loading mod base 0.14.2 (data.lua)
   0.255 Checksum for core: 1620335853
   0.255 Checksum for mod base: 3867985917
   0.493 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1472668773
   0.493 Info PlayerData.cpp:52: Cloud player-data.json unavailable
   0.573 Initial atlas bitmap size is 8192
   0.581 Created atlas bitmap 8192x8189
   0.770 Created atlas bitmap 8192x8192
   0.858 Created atlas bitmap 8192x2547
   4.694 Sprites loaded
   4.871 Loading sounds...
   5.935 Custom inputs active: 0
   5.964 Factorio initialised
  20.159 Joining game 93.104.209.228:34197
  20.159 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
  20.161 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Ready) to(Connecting)
  22.752 Error ClientMultiplayerManager.cpp:90: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
  22.752 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
  26.753 Info ClientMultiplayerManager.cpp:159: Quitting multiplayer connection.
  26.753 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
  26.754 Info WindowsUDPSocket.cpp:161: Socket closed
  27.647 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
  82.990 Info WindowsUDPSocket.cpp:161: Socket closed
  82.990 Joining game 104.198.2.92:34197
  82.990 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
  82.990 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Ready) to(Connecting)
  83.291 Warning ClientRouter.cpp:115: Received NatPunch from 104.198.2.92:34197 as a client
  83.473 Warning ClientRouter.cpp:115: Received NatPunch from 104.198.2.92:34197 as a client
  83.668 Connection refused
  83.668 Info ClientMultiplayerManager.cpp:159: Quitting multiplayer connection.
  83.668 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Connecting) to(Disconnected)
  83.669 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
  84.249 Info HttpSharedState.cpp:108: Status code: 200
  84.249 Info AuthServerConnector.cpp:132: Received key(rM/wP5ZydxMqbXLb+q2sGA==) for username(Mirclus) from auth server.
  84.249 Info WindowsUDPSocket.cpp:161: Socket closed
  84.249 Joining game 104.198.2.92:34197
  84.249 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
  84.250 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Ready) to(Connecting)
  84.568 Warning ClientRouter.cpp:115: Received NatPunch from 104.198.2.92:34197 as a client
  84.749 Warning ClientRouter.cpp:115: Received NatPunch from 104.198.2.92:34197 as a client
  84.934 Info ClientSynchronizer.cpp:32: Initialized Synchronizer local peer(1) latency(32).
  84.934 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
  84.934 Info ClientRouter.cpp:216: ConnectionAccepted
  87.051 Info ClientMultiplayerManager.cpp:640: Received mapReadyForDownload
  87.051 Downloading file C:\Users\Steef\AppData\Roaming\Factorio\temp\mp-download.zip (22331505 B, 44397 blocks)
  87.052 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 130.851 Info TransferTarget.cpp:280: TIMEOUT!
 132.500 Info TransferTarget.cpp:280: TIMEOUT!
 133.113 Finished download (46 s, 22 MB, 484 kB/s)
 133.210 Info ClientMultiplayerManager.cpp:621: mapTick(-1) map download finished creating scenario
 133.210 Loading map C:\Users\Steef\AppData\Roaming\Factorio\temp\mp-download.zip
 133.210 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 133.238 Info Scenario.cpp:148: Map version 0.14.2-2
 134.843 Checksum for script C:/Users/Steef/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
 134.868 Info ClientMultiplayerManager.cpp:514: MapTick(11382925) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 135.537 Unlocked achievement "solaris"
 137.334 Unlocked achievement "trans-factorio-express"
 142.953 Info ClientMultiplayerManager.cpp:514: MapTick(11386283) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 143.218 Info ClientMultiplayerManager.cpp:514: MapTick(11386283) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 143.435 Info GameActionHandler.cpp:2550: MapTick(11386297) processed PlayerJoinGame peerID(7) playerIndex(53) mode(create)
 162.498 Info ClientMultiplayerManager.cpp:119: Disconnecting multiplayer connection.
 162.498 Info ClientMultiplayerManager.cpp:514: MapTick(11387441) changing state from(InGame) to(DisconnectScheduled)
 162.501 Info ClientMultiplayerManager.cpp:514: MapTick(11387441) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 162.867 Info ClientMultiplayerManager.cpp:514: MapTick(11387441) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
 162.867 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (7)
 163.385 Info WindowsUDPSocket.cpp:161: Socket closed
 168.616 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
 429.773 Info WindowsUDPSocket.cpp:161: Socket closed
 430.871 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
 451.163 Info WindowsUDPSocket.cpp:161: Socket closed
 451.163 Joining game 13.81.5.84:34197
 451.163 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
 451.163 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Ready) to(Connecting)
 451.218 Warning ClientRouter.cpp:115: Received NatPunch from 13.81.5.84:34197 as a client
 451.268 Connection refused
 451.268 Info ClientMultiplayerManager.cpp:159: Quitting multiplayer connection.
 451.268 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Connecting) to(Disconnected)
 451.269 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
 451.921 Info HttpSharedState.cpp:108: Status code: 200
 451.921 Info AuthServerConnector.cpp:132: Received key(Y77IjZPCfLITtclhafNVCg==) for username(Mirclus) from auth server.
 451.922 Info WindowsUDPSocket.cpp:161: Socket closed
 451.922 Joining game 13.81.5.84:34197
 451.922 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
 451.922 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Ready) to(Connecting)
 452.052 Warning ClientRouter.cpp:115: Received NatPunch from 13.81.5.84:34197 as a client
 452.151 Info ClientSynchronizer.cpp:32: Initialized Synchronizer local peer(1) latency(32).
 452.151 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
 452.151 Info ClientRouter.cpp:216: ConnectionAccepted
 455.751 Info ClientMultiplayerManager.cpp:640: Received mapReadyForDownload
 455.751 Downloading file C:\Users\Steef\AppData\Roaming\Factorio\temp\mp-download.zip (9752478 B, 19389 blocks)
 455.754 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 473.701 Info TransferTarget.cpp:280: TIMEOUT!
 474.201 Info TransferTarget.cpp:280: TIMEOUT!
 479.717 Info TransferTarget.cpp:280: TIMEOUT!
 480.851 Info TransferTarget.cpp:280: TIMEOUT!
 480.922 Finished download (25 s, 9.7 MB, 387 kB/s)
 480.977 Info ClientMultiplayerManager.cpp:621: mapTick(-1) map download finished creating scenario
 480.977 Loading map C:\Users\Steef\AppData\Roaming\Factorio\temp\mp-download.zip
 480.978 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 481.002 Info Scenario.cpp:148: Map version 0.14.2-2
 481.679 Checksum for script C:/Users/Steef/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
 481.685 Info ClientMultiplayerManager.cpp:514: MapTick(641950) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 484.288 Info ClientMultiplayerManager.cpp:514: MapTick(643663) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 484.500 Info ClientMultiplayerManager.cpp:514: MapTick(643663) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 484.668 Info GameActionHandler.cpp:2550: MapTick(643673) processed PlayerJoinGame peerID(16) playerIndex(22) mode(create)
 484.927 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 59 (nextTickToSend: 643706, ticksToJumpOver: 0 {})
 496.584 Info ClientSynchronizer.cpp:255: Changing local latency from 59 to 35 (nextTickToSend: 644436, ticksToJumpOver: 0 {})
 501.751 Info ClientSynchronizer.cpp:255: Changing local latency from 35 to 23 (nextTickToSend: 644728, ticksToJumpOver: 0 {})
 506.517 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 22 (nextTickToSend: 645014, ticksToJumpOver: 0 {})
 506.551 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 29 (nextTickToSend: 645015, ticksToJumpOver: 0 {})
 511.501 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 23 (nextTickToSend: 645319, ticksToJumpOver: 0 {})
 521.517 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 18 (nextTickToSend: 645914, ticksToJumpOver: 0 {})
 526.618 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 16 (nextTickToSend: 646217, ticksToJumpOver: 0 {})
 531.517 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 15 (nextTickToSend: 646510, ticksToJumpOver: 0 {})
 536.501 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 13 (nextTickToSend: 646809, ticksToJumpOver: 0 {})
 546.500 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 647408, ticksToJumpOver: 0 {})
 546.550 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 647412, ticksToJumpOver: 0 {})
 564.767 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 15 (nextTickToSend: 648308, ticksToJumpOver: 0 {})
 569.767 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 14 (nextTickToSend: 648609, ticksToJumpOver: 0 {})
 574.768 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 648908, ticksToJumpOver: 0 {})
 584.767 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 15 (nextTickToSend: 649508, ticksToJumpOver: 0 {})
 594.851 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 14 (nextTickToSend: 650112, ticksToJumpOver: 0 {})
 604.784 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 650709, ticksToJumpOver: 0 {})
 614.784 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 24 (nextTickToSend: 651308, ticksToJumpOver: 0 {})
 624.768 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 13 (nextTickToSend: 651918, ticksToJumpOver: 0 {})
 634.767 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 26 (nextTickToSend: 652508, ticksToJumpOver: 2 {652508, 652509})
 644.767 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 14 (nextTickToSend: 653119, ticksToJumpOver: 0 {})
 649.768 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 653408, ticksToJumpOver: 0 {})
 654.767 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 653708, ticksToJumpOver: 0 {})
 664.784 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 12 (nextTickToSend: 654310, ticksToJumpOver: 0 {})
 669.767 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 654607, ticksToJumpOver: 0 {})
 679.768 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 12 (nextTickToSend: 655209, ticksToJumpOver: 0 {})
 689.751 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 655806, ticksToJumpOver: 0 {})
 689.801 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 655811, ticksToJumpOver: 0 {})
 704.784 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 14 (nextTickToSend: 656710, ticksToJumpOver: 0 {})
 709.801 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 657010, ticksToJumpOver: 0 {})
 714.784 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 14 (nextTickToSend: 657311, ticksToJumpOver: 0 {})
 729.801 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 658210, ticksToJumpOver: 0 {})
 734.785 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 14 (nextTickToSend: 658511, ticksToJumpOver: 0 {})
 754.767 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 659708, ticksToJumpOver: 0 {})
 764.800 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 15 (nextTickToSend: 660310, ticksToJumpOver: 0 {})
 779.768 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 13 (nextTickToSend: 661209, ticksToJumpOver: 0 {})
 784.800 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 15 (nextTickToSend: 661510, ticksToJumpOver: 0 {})
 789.784 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 16 (nextTickToSend: 661810, ticksToJumpOver: 0 {})
 799.767 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 25 (nextTickToSend: 662410, ticksToJumpOver: 0 {})
 809.750 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 15 (nextTickToSend: 663016, ticksToJumpOver: 0 {})
 814.751 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 14 (nextTickToSend: 663308, ticksToJumpOver: 0 {})
 829.767 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 664208, ticksToJumpOver: 0 {})
 839.767 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 27 (nextTickToSend: 664808, ticksToJumpOver: 0 {})
 839.800 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 30 (nextTickToSend: 664824, ticksToJumpOver: 0 {})
 854.784 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 15 (nextTickToSend: 665723, ticksToJumpOver: 0 {})
 859.751 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 14 (nextTickToSend: 666008, ticksToJumpOver: 0 {})
 864.784 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 666309, ticksToJumpOver: 0 {})
 869.784 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 666609, ticksToJumpOver: 0 {})
 879.768 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 12 (nextTickToSend: 667209, ticksToJumpOver: 0 {})
 889.767 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 667807, ticksToJumpOver: 0 {})
 889.800 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 667811, ticksToJumpOver: 0 {})
 904.768 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 14 (nextTickToSend: 668709, ticksToJumpOver: 0 {})
 914.784 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 669309, ticksToJumpOver: 0 {})
 934.767 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 15 (nextTickToSend: 670508, ticksToJumpOver: 0 {})
 939.784 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 16 (nextTickToSend: 670810, ticksToJumpOver: 0 {})
 949.783 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 15 (nextTickToSend: 671410, ticksToJumpOver: 0 {})
 959.784 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 13 (nextTickToSend: 672010, ticksToJumpOver: 0 {})
 974.784 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 672909, ticksToJumpOver: 0 {})
 974.817 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 672912, ticksToJumpOver: 0 {})
 989.767 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 15 (nextTickToSend: 673808, ticksToJumpOver: 0 {})
 994.784 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 27 (nextTickToSend: 674110, ticksToJumpOver: 0 {})
1004.767 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 13 (nextTickToSend: 674721, ticksToJumpOver: 0 {})
1009.783 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 12 (nextTickToSend: 675009, ticksToJumpOver: 0 {})
1014.751 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 675306, ticksToJumpOver: 0 {})
1014.801 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 675311, ticksToJumpOver: 0 {})
1029.767 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 12 (nextTickToSend: 676211, ticksToJumpOver: 0 {})
1034.767 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 676507, ticksToJumpOver: 0 {})
1044.785 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 12 (nextTickToSend: 677110, ticksToJumpOver: 0 {})
1054.884 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 13 (nextTickToSend: 677711, ticksToJumpOver: 0 {})
1059.767 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 15 (nextTickToSend: 678008, ticksToJumpOver: 0 {})
1069.767 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 12 (nextTickToSend: 678610, ticksToJumpOver: 0 {})
1074.768 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 15 (nextTickToSend: 678907, ticksToJumpOver: 0 {})
1084.767 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 13 (nextTickToSend: 679510, ticksToJumpOver: 0 {})
1094.800 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 680110, ticksToJumpOver: 0 {})
1094.834 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 680113, ticksToJumpOver: 0 {})
1109.768 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 27 (nextTickToSend: 681009, ticksToJumpOver: 0 {})
1119.784 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 17 (nextTickToSend: 681621, ticksToJumpOver: 0 {})
1124.768 Info ClientSynchronizer.cpp:255: Changing local latency from 17 to 18 (nextTickToSend: 681910, ticksToJumpOver: 0 {})
1134.767 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 15 (nextTickToSend: 682510, ticksToJumpOver: 0 {})
1139.767 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 14 (nextTickToSend: 682810, ticksToJumpOver: 0 {})
1159.751 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 684007, ticksToJumpOver: 0 {})
1164.769 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 684308, ticksToJumpOver: 0 {})
1174.783 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 12 (nextTickToSend: 684910, ticksToJumpOver: 0 {})
1179.784 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 685208, ticksToJumpOver: 0 {})
1184.784 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 685509, ticksToJumpOver: 0 {})
1199.767 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 14 (nextTickToSend: 686409, ticksToJumpOver: 0 {})
1204.768 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 686708, ticksToJumpOver: 0 {})
1214.755 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 13 (nextTickToSend: 687309, ticksToJumpOver: 0 {})
1219.834 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 15 (nextTickToSend: 687608, ticksToJumpOver: 0 {})
1224.767 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 16 (nextTickToSend: 687909, ticksToJumpOver: 0 {})
1234.784 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 19 (nextTickToSend: 688511, ticksToJumpOver: 2 {688511, 688512})
1239.867 Info ClientSynchronizer.cpp:255: Changing local latency from 19 to 33 (nextTickToSend: 688817, ticksToJumpOver: 0 {})
1249.768 Info ClientSynchronizer.cpp:255: Changing local latency from 33 to 15 (nextTickToSend: 689425, ticksToJumpOver: 0 {})
1254.785 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 14 (nextTickToSend: 689710, ticksToJumpOver: 0 {})
1259.867 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 18 (nextTickToSend: 690012, ticksToJumpOver: 0 {})
1264.784 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 26 (nextTickToSend: 690311, ticksToJumpOver: 0 {})
1274.751 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 15 (nextTickToSend: 690917, ticksToJumpOver: 0 {})
1284.784 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 24 (nextTickToSend: 691510, ticksToJumpOver: 0 {})
1294.767 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 14 (nextTickToSend: 692118, ticksToJumpOver: 0 {})
1299.768 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 19 (nextTickToSend: 692408, ticksToJumpOver: 0 {})
1299.817 Info ClientSynchronizer.cpp:255: Changing local latency from 19 to 22 (nextTickToSend: 692416, ticksToJumpOver: 0 {})
1304.201 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (10)
1304.201 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (10)
1304.201 Info ClientMultiplayerManager.cpp:738: Disconnect notification for not connected peer (10)
1304.201 Warning MultiplayerManagerBase.cpp:96: Received MapLoadingProgressUpdate for unkonwn peer(10)
1314.768 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 15 (nextTickToSend: 693314, ticksToJumpOver: 0 {})
1319.768 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 13 (nextTickToSend: 693609, ticksToJumpOver: 0 {})
1329.784 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 694209, ticksToJumpOver: 0 {})
1329.834 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 694213, ticksToJumpOver: 1 {694213})
1334.768 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 118 (nextTickToSend: 694511, ticksToJumpOver: 0 {})
1344.768 Info ClientSynchronizer.cpp:255: Changing local latency from 118 to 18 (nextTickToSend: 695211, ticksToJumpOver: 0 {})
1349.768 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 15 (nextTickToSend: 695410, ticksToJumpOver: 0 {})
1349.784 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 28 (nextTickToSend: 695410, ticksToJumpOver: 0 {})
1354.783 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 25 (nextTickToSend: 695722, ticksToJumpOver: 0 {})
1364.785 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 27 (nextTickToSend: 696315, ticksToJumpOver: 0 {})
1369.785 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 20 (nextTickToSend: 696617, ticksToJumpOver: 0 {})
1379.767 Info ClientSynchronizer.cpp:255: Changing local latency from 20 to 53 (nextTickToSend: 697211, ticksToJumpOver: 0 {})
1389.767 Info ClientSynchronizer.cpp:255: Changing local latency from 53 to 16 (nextTickToSend: 697844, ticksToJumpOver: 0 {})
1394.784 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 14 (nextTickToSend: 698110, ticksToJumpOver: 0 {})
1409.784 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 699009, ticksToJumpOver: 0 {})
1419.885 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 25 (nextTickToSend: 699610, ticksToJumpOver: 0 {})
1419.917 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 27 (nextTickToSend: 699624, ticksToJumpOver: 0 {})
1434.767 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 17 (nextTickToSend: 700517, ticksToJumpOver: 0 {})
1439.784 Info ClientSynchronizer.cpp:255: Changing local latency from 17 to 26 (nextTickToSend: 700810, ticksToJumpOver: 0 {})
1449.768 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 15 (nextTickToSend: 701418, ticksToJumpOver: 0 {})
1454.767 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 14 (nextTickToSend: 701708, ticksToJumpOver: 0 {})
1467.335 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 702309, ticksToJumpOver: 0 {})
1477.351 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 12 (nextTickToSend: 702910, ticksToJumpOver: 0 {})
1477.384 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 702911, ticksToJumpOver: 0 {})
1492.334 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 703809, ticksToJumpOver: 0 {})
1497.334 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 15 (nextTickToSend: 704109, ticksToJumpOver: 0 {})
1502.317 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 14 (nextTickToSend: 704409, ticksToJumpOver: 0 {})
1512.318 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 705008, ticksToJumpOver: 0 {})
1522.334 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 705609, ticksToJumpOver: 0 {})
1522.368 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 705612, ticksToJumpOver: 0 {})
1537.333 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 18 (nextTickToSend: 706510, ticksToJumpOver: 0 {})
1547.335 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 15 (nextTickToSend: 707111, ticksToJumpOver: 0 {})
1552.317 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 14 (nextTickToSend: 707409, ticksToJumpOver: 0 {})
1552.350 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 707410, ticksToJumpOver: 0 {})
1557.301 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 14 (nextTickToSend: 707709, ticksToJumpOver: 0 {})
1567.317 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 708308, ticksToJumpOver: 0 {})
1572.335 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 15 (nextTickToSend: 708609, ticksToJumpOver: 0 {})
1577.334 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 13 (nextTickToSend: 708911, ticksToJumpOver: 0 {})
1587.333 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 12 (nextTickToSend: 709509, ticksToJumpOver: 0 {})
1592.417 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 709810, ticksToJumpOver: 0 {})
1597.318 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 28 (nextTickToSend: 710108, ticksToJumpOver: 0 {})
1607.317 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 16 (nextTickToSend: 710720, ticksToJumpOver: 0 {})
1612.418 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 26 (nextTickToSend: 711009, ticksToJumpOver: 0 {})
1627.333 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 19 (nextTickToSend: 711915, ticksToJumpOver: 0 {})
1632.317 Info ClientSynchronizer.cpp:255: Changing local latency from 19 to 20 (nextTickToSend: 712211, ticksToJumpOver: 0 {})
1632.350 Info ClientSynchronizer.cpp:255: Changing local latency from 20 to 23 (nextTickToSend: 712214, ticksToJumpOver: 0 {})
1647.317 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 17 (nextTickToSend: 713115, ticksToJumpOver: 0 {})
1652.335 Info ClientSynchronizer.cpp:255: Changing local latency from 17 to 15 (nextTickToSend: 713411, ticksToJumpOver: 0 {})
1662.300 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 18 (nextTickToSend: 714008, ticksToJumpOver: 0 {})
1677.317 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 14 (nextTickToSend: 714911, ticksToJumpOver: 0 {})
1682.317 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 715208, ticksToJumpOver: 0 {})
1692.317 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 715808, ticksToJumpOver: 0 {})
1702.317 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 12 (nextTickToSend: 716409, ticksToJumpOver: 0 {})
1712.334 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 717008, ticksToJumpOver: 0 {})
1722.334 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 717609, ticksToJumpOver: 0 {})
1732.334 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 22 (nextTickToSend: 718209, ticksToJumpOver: 0 {})
1742.368 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 13 (nextTickToSend: 718815, ticksToJumpOver: 0 {})
1747.333 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 719109, ticksToJumpOver: 0 {})
1747.367 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 18 (nextTickToSend: 719112, ticksToJumpOver: 0 {})
1762.350 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 12 (nextTickToSend: 720015, ticksToJumpOver: 0 {})
1767.334 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 720308, ticksToJumpOver: 0 {})
1777.334 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 12 (nextTickToSend: 720910, ticksToJumpOver: 0 {})
1787.401 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 13 (nextTickToSend: 721510, ticksToJumpOver: 0 {})
1787.433 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 15 (nextTickToSend: 721513, ticksToJumpOver: 0 {})
1792.334 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 23 (nextTickToSend: 721810, ticksToJumpOver: 0 {})
1792.368 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 25 (nextTickToSend: 721820, ticksToJumpOver: 0 {})
1807.418 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 13 (nextTickToSend: 722724, ticksToJumpOver: 0 {})
1812.350 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 16 (nextTickToSend: 723010, ticksToJumpOver: 0 {})
1817.318 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 15 (nextTickToSend: 723311, ticksToJumpOver: 0 {})
1832.335 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 13 (nextTickToSend: 724210, ticksToJumpOver: 0 {})
1837.317 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 15 (nextTickToSend: 724508, ticksToJumpOver: 0 {})
1852.317 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 13 (nextTickToSend: 725409, ticksToJumpOver: 0 {})
1857.302 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 12 (nextTickToSend: 725707, ticksToJumpOver: 0 {})
1862.335 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 726008, ticksToJumpOver: 0 {})
1872.318 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 12 (nextTickToSend: 726609, ticksToJumpOver: 0 {})
1877.301 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 19 (nextTickToSend: 726906, ticksToJumpOver: 0 {})
1887.300 Info ClientSynchronizer.cpp:255: Changing local latency from 19 to 12 (nextTickToSend: 727513, ticksToJumpOver: 0 {})
1897.301 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 23 (nextTickToSend: 728106, ticksToJumpOver: 0 {})
1897.351 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 26 (nextTickToSend: 728120, ticksToJumpOver: 0 {})
1912.301 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 14 (nextTickToSend: 729018, ticksToJumpOver: 0 {})
1917.317 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 729308, ticksToJumpOver: 0 {})
1922.317 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 729608, ticksToJumpOver: 0 {})
1932.318 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 12 (nextTickToSend: 730209, ticksToJumpOver: 0 {})
1937.334 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 730508, ticksToJumpOver: 0 {})
1947.333 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 731109, ticksToJumpOver: 0 {})
1957.034 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (12)
1957.350 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 16 (nextTickToSend: 731710, ticksToJumpOver: 0 {})
1962.318 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 14 (nextTickToSend: 732011, ticksToJumpOver: 0 {})
1972.335 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 12 (nextTickToSend: 732610, ticksToJumpOver: 0 {})
1977.334 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 24 (nextTickToSend: 732908, ticksToJumpOver: 0 {})
1977.368 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 27 (nextTickToSend: 732922, ticksToJumpOver: 0 {})
1992.334 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 15 (nextTickToSend: 733820, ticksToJumpOver: 0 {})
1997.318 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 14 (nextTickToSend: 734109, ticksToJumpOver: 0 {})
2002.318 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 734408, ticksToJumpOver: 0 {})
2007.402 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 734711, ticksToJumpOver: 1 {734711})
2007.402 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 734712, ticksToJumpOver: 1 {734712})
2022.301 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 14 (nextTickToSend: 735608, ticksToJumpOver: 0 {})
2032.318 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 736208, ticksToJumpOver: 0 {})
2037.317 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 15 (nextTickToSend: 736510, ticksToJumpOver: 0 {})
2047.418 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 14 (nextTickToSend: 737114, ticksToJumpOver: 0 {})
2052.333 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 737409, ticksToJumpOver: 0 {})
2057.335 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 15 (nextTickToSend: 737711, ticksToJumpOver: 0 {})
2072.334 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 13 (nextTickToSend: 738610, ticksToJumpOver: 0 {})
2082.334 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 12 (nextTickToSend: 739209, ticksToJumpOver: 0 {})
2087.317 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 739507, ticksToJumpOver: 0 {})
2102.334 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 740409, ticksToJumpOver: 0 {})
2107.318 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 15 (nextTickToSend: 740709, ticksToJumpOver: 0 {})
2117.335 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 13 (nextTickToSend: 741310, ticksToJumpOver: 0 {})
2127.318 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 741908, ticksToJumpOver: 0 {})
2137.334 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 742509, ticksToJumpOver: 0 {})
2145.417 Info GameActionHandler.cpp:2550: MapTick(742813) processed PlayerJoinGame peerID(17) playerIndex(18) mode(connect)
2150.101 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 14 (nextTickToSend: 743110, ticksToJumpOver: 0 {})
2155.084 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 743408, ticksToJumpOver: 0 {})
2160.101 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 743709, ticksToJumpOver: 0 {})
2160.134 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 743712, ticksToJumpOver: 0 {})
2175.101 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 15 (nextTickToSend: 744610, ticksToJumpOver: 0 {})
2180.101 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 14 (nextTickToSend: 744910, ticksToJumpOver: 0 {})
2185.084 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 745208, ticksToJumpOver: 0 {})
2195.100 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 14 (nextTickToSend: 745809, ticksToJumpOver: 0 {})
2205.084 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 12 (nextTickToSend: 746409, ticksToJumpOver: 0 {})
2220.084 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 747307, ticksToJumpOver: 0 {})
2220.117 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 747311, ticksToJumpOver: 0 {})
2235.101 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 13 (nextTickToSend: 748211, ticksToJumpOver: 0 {})
2240.084 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 22 (nextTickToSend: 748508, ticksToJumpOver: 0 {})
2250.084 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 12 (nextTickToSend: 749117, ticksToJumpOver: 0 {})
2260.100 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 749708, ticksToJumpOver: 0 {})
2270.085 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 12 (nextTickToSend: 750309, ticksToJumpOver: 0 {})
2275.118 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 750609, ticksToJumpOver: 0 {})
2280.083 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 25 (nextTickToSend: 750908, ticksToJumpOver: 0 {})
2280.118 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 27 (nextTickToSend: 750921, ticksToJumpOver: 0 {})
2295.150 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 14 (nextTickToSend: 751823, ticksToJumpOver: 0 {})
2300.101 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 16 (nextTickToSend: 752109, ticksToJumpOver: 0 {})
2305.119 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 14 (nextTickToSend: 752412, ticksToJumpOver: 0 {})
2315.084 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 753008, ticksToJumpOver: 0 {})
2325.084 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 11 (nextTickToSend: 753610, ticksToJumpOver: 0 {})
2330.083 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 753908, ticksToJumpOver: 0 {})
2360.084 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 27 (nextTickToSend: 755708, ticksToJumpOver: 0 {})
2365.084 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 52 (nextTickToSend: 756025, ticksToJumpOver: 0 {})
2373.351 Info ClientSynchronizer.cpp:255: Changing local latency from 52 to 81 (nextTickToSend: 756350, ticksToJumpOver: 0 {})
2378.334 Info ClientSynchronizer.cpp:255: Changing local latency from 81 to 109 (nextTickToSend: 756676, ticksToJumpOver: 0 {})
2383.351 Info ClientSynchronizer.cpp:255: Changing local latency from 109 to 151 (nextTickToSend: 757005, ticksToJumpOver: 0 {})
2388.334 Info ClientSynchronizer.cpp:255: Changing local latency from 151 to 194 (nextTickToSend: 757346, ticksToJumpOver: 3 {757346, 757347, 757348})
2393.351 Info ClientSynchronizer.cpp:255: Changing local latency from 194 to 254 (nextTickToSend: 757690, ticksToJumpOver: 0 {})
2393.384 Info ClientSynchronizer.cpp:255: Changing local latency from 254 to 34 (nextTickToSend: 757752, ticksToJumpOver: 0 {})
2398.384 Info ClientSynchronizer.cpp:255: Changing local latency from 34 to 132 (nextTickToSend: 757832, ticksToJumpOver: 0 {})
2402.884 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (17)
2416.300 Info ClientSynchronizer.cpp:255: Changing local latency from 132 to 98 (nextTickToSend: 758825, ticksToJumpOver: 0 {})
2418.717 Info GameActionHandler.cpp:2550: MapTick(758838) processed PlayerJoinGame peerID(18) playerIndex(18) mode(connect)
2421.300 Info ClientSynchronizer.cpp:255: Changing local latency from 98 to 187 (nextTickToSend: 759091, ticksToJumpOver: 0 {})
2421.334 Info ClientSynchronizer.cpp:255: Changing local latency from 187 to 226 (nextTickToSend: 759182, ticksToJumpOver: 0 {})
2426.318 Info ClientSynchronizer.cpp:255: Changing local latency from 226 to 254 (nextTickToSend: 759520, ticksToJumpOver: 0 {})
2426.351 Info ClientSynchronizer.cpp:255: Changing local latency from 254 to 5 (nextTickToSend: 759550, ticksToJumpOver: 0 {})
2431.351 Info ClientSynchronizer.cpp:255: Changing local latency from 5 to 240 (nextTickToSend: 759606, ticksToJumpOver: 2 {759606, 759607})
2433.668 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (14)
2441.334 Info ClientSynchronizer.cpp:255: Changing local latency from 240 to 22 (nextTickToSend: 760434, ticksToJumpOver: 2 {760434, 760435})
2446.334 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 254 (nextTickToSend: 760516, ticksToJumpOver: 0 {})
2461.317 Info ClientSynchronizer.cpp:255: Changing local latency from 254 to 15 (nextTickToSend: 761649, ticksToJumpOver: 0 {})
2466.300 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 9 (nextTickToSend: 761713, ticksToJumpOver: 0 {})
2476.317 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 11 (nextTickToSend: 762307, ticksToJumpOver: 0 {})
2486.318 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 762909, ticksToJumpOver: 0 {})
2491.300 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 37 (nextTickToSend: 763206, ticksToJumpOver: 1 {763206})
2496.301 Info ClientSynchronizer.cpp:255: Changing local latency from 37 to 64 (nextTickToSend: 763533, ticksToJumpOver: 0 {})
2501.301 Info ClientSynchronizer.cpp:255: Changing local latency from 64 to 104 (nextTickToSend: 763861, ticksToJumpOver: 3 {763861, 763862, 763863})
2506.301 Info ClientSynchronizer.cpp:255: Changing local latency from 104 to 254 (nextTickToSend: 764201, ticksToJumpOver: 2 {764201, 764202})
2506.334 Info ClientSynchronizer.cpp:255: Changing local latency from 254 to 54 (nextTickToSend: 764353, ticksToJumpOver: 2 {764353, 764354})
2511.317 Info ClientSynchronizer.cpp:255: Changing local latency from 54 to 135 (nextTickToSend: 764452, ticksToJumpOver: 0 {})
2526.301 Info ClientSynchronizer.cpp:255: Changing local latency from 135 to 10 (nextTickToSend: 765432, ticksToJumpOver: 0 {})
2546.318 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 9 (nextTickToSend: 766509, ticksToJumpOver: 0 {})
2556.301 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 13 (nextTickToSend: 767106, ticksToJumpOver: 0 {})
2556.335 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 15 (nextTickToSend: 767112, ticksToJumpOver: 0 {})
2571.301 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 9 (nextTickToSend: 768013, ticksToJumpOver: 0 {})
2576.333 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 11 (nextTickToSend: 768308, ticksToJumpOver: 0 {})
2581.317 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 22 (nextTickToSend: 768609, ticksToJumpOver: 2 {768609, 768610})
2586.333 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 48 (nextTickToSend: 768921, ticksToJumpOver: 0 {})
2591.317 Info ClientSynchronizer.cpp:255: Changing local latency from 48 to 127 (nextTickToSend: 769246, ticksToJumpOver: 0 {})
2596.317 Info ClientSynchronizer.cpp:255: Changing local latency from 127 to 155 (nextTickToSend: 769625, ticksToJumpOver: 0 {})
2601.283 Info ClientSynchronizer.cpp:255: Changing local latency from 155 to 197 (nextTickToSend: 769953, ticksToJumpOver: 3 {769953, 769954, 769955})
2606.318 Info ClientSynchronizer.cpp:255: Changing local latency from 197 to 135 (nextTickToSend: 770296, ticksToJumpOver: 0 {})
2621.318 Info ClientSynchronizer.cpp:255: Changing local latency from 135 to 12 (nextTickToSend: 771131, ticksToJumpOver: 0 {})
2636.300 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 38 (nextTickToSend: 771907, ticksToJumpOver: 2 {771907, 771908})
2641.317 Info ClientSynchronizer.cpp:255: Changing local latency from 38 to 68 (nextTickToSend: 772236, ticksToJumpOver: 0 {})
2646.317 Info ClientSynchronizer.cpp:255: Changing local latency from 68 to 109 (nextTickToSend: 772567, ticksToJumpOver: 2 {772567, 772568})
2651.301 Info ClientSynchronizer.cpp:255: Changing local latency from 109 to 254 (nextTickToSend: 772907, ticksToJumpOver: 2 {772907, 772908})
2651.333 Info ClientSynchronizer.cpp:255: Changing local latency from 254 to 66 (nextTickToSend: 773054, ticksToJumpOver: 2 {773054, 773055})
2656.334 Info ClientSynchronizer.cpp:255: Changing local latency from 66 to 207 (nextTickToSend: 773165, ticksToJumpOver: 2 {773165, 773166})
2661.300 Info ClientSynchronizer.cpp:255: Changing local latency from 207 to 51 (nextTickToSend: 773604, ticksToJumpOver: 0 {})
2666.350 Info ClientSynchronizer.cpp:255: Changing local latency from 51 to 38 (nextTickToSend: 773751, ticksToJumpOver: 2 {773751, 773752})
2671.351 Info ClientSynchronizer.cpp:255: Changing local latency from 38 to 161 (nextTickToSend: 774038, ticksToJumpOver: 2 {774038, 774039})
2676.333 Info ClientSynchronizer.cpp:255: Changing local latency from 161 to 234 (nextTickToSend: 774459, ticksToJumpOver: 6 {774459, 774460, 774461, 774462, 774463, 774464})
2681.317 Info ClientSynchronizer.cpp:255: Changing local latency from 234 to 182 (nextTickToSend: 774830, ticksToJumpOver: 3 {774830, 774831, 774832})
2681.367 Warning ClientSynchronizer.cpp:79: nextHeartbeatSequenceNumber(1666357281) server wants a heartbeat(1666356973) that we don't have.
2682.250 Error ClientMultiplayerManager.cpp:90: MultiplayerManager failed: "You have been disconnected as your computer wasn't fast enough to keep up with the server."
2682.250 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (16)
2682.250 Error ClientMultiplayerManager.cpp:90: MultiplayerManager failed: "You have been disconnected as your computer wasn't fast enough to keep up with the server."
2682.251 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (16)
2682.251 Info ClientMultiplayerManager.cpp:738: Disconnect notification for not connected peer (16)
2682.251 Warning MultiplayerManagerBase.cpp:96: Received MapLoadingProgressUpdate for unkonwn peer(16)
2692.207 Joining game 13.81.5.84:34197
2692.207 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
2692.207 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Ready) to(Connecting)
2692.254 Warning ClientRouter.cpp:115: Received NatPunch from 13.81.5.84:34197 as a client
2692.367 Info ClientSynchronizer.cpp:32: Initialized Synchronizer local peer(1) latency(32).
2692.367 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
2692.367 Info ClientRouter.cpp:216: ConnectionAccepted
2695.367 Info ClientMultiplayerManager.cpp:640: Received mapReadyForDownload
2695.368 Downloading file C:\Users\Steef\AppData\Roaming\Factorio\temp\mp-download.zip (11432512 B, 22729 blocks)
2695.369 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2695.369 Warning ClientMultiplayerManager.cpp:653: receivedScriptChecksums isn't empty when download starting.
2707.668 Info TransferTarget.cpp:280: TIMEOUT!
2708.167 Info TransferTarget.cpp:280: TIMEOUT!
2710.334 Info TransferTarget.cpp:280: TIMEOUT!
2710.834 Info TransferTarget.cpp:280: TIMEOUT!
2712.950 Info TransferTarget.cpp:280: TIMEOUT!
2713.450 Info TransferTarget.cpp:280: TIMEOUT!
2715.584 Info TransferTarget.cpp:280: TIMEOUT!
2716.083 Info TransferTarget.cpp:280: TIMEOUT!
2722.667 Info TransferTarget.cpp:280: TIMEOUT!
2723.901 Info TransferTarget.cpp:280: TIMEOUT!
2724.373 Finished download (29 s, 11 MB, 394 kB/s)
2724.432 Info ClientMultiplayerManager.cpp:621: mapTick(-1) map download finished creating scenario
2724.433 Loading map C:\Users\Steef\AppData\Roaming\Factorio\temp\mp-download.zip
2724.433 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2724.455 Info Scenario.cpp:148: Map version 0.14.2-2
2725.256 Checksum for script C:/Users/Steef/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
2725.267 Info ClientMultiplayerManager.cpp:514: MapTick(775265) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2728.286 Info ClientMultiplayerManager.cpp:514: MapTick(777248) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
2728.418 Info ClientMultiplayerManager.cpp:514: MapTick(777248) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
2728.517 Info GameActionHandler.cpp:2550: MapTick(777254) processed PlayerJoinGame peerID(19) playerIndex(22) mode(connect)
2728.583 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 97 (nextTickToSend: 777288, ticksToJumpOver: 0 {})
2739.151 Info ClientSynchronizer.cpp:255: Changing local latency from 97 to 21 (nextTickToSend: 777989, ticksToJumpOver: 0 {})
2741.586 Info ClientMultiplayerManager.cpp:159: Quitting multiplayer connection.
2741.586 Info ClientMultiplayerManager.cpp:514: MapTick(778039) changing state from(InGame) to(Disconnected)
2741.881 Info WindowsUDPSocket.cpp:161: Socket closed
2745.156 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
2751.573 Info WindowsUDPSocket.cpp:161: Socket closed
2751.574 Joining game 13.81.5.84:34197
2751.574 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
2751.574 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Ready) to(Connecting)
2751.626 Warning ClientRouter.cpp:115: Received NatPunch from 13.81.5.84:34197 as a client
2751.668 Connection refused
2751.668 Info ClientMultiplayerManager.cpp:159: Quitting multiplayer connection.
2751.668 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Connecting) to(Disconnected)
2751.669 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
2752.230 Info HttpSharedState.cpp:108: Status code: 200
2752.230 Info AuthServerConnector.cpp:132: Received key(XeGa30Bj7soKWcYaNJghqA==) for username(Mirclus) from auth server.
2752.230 Info WindowsUDPSocket.cpp:161: Socket closed
2752.230 Joining game 13.81.5.84:34197
2752.230 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
2752.230 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Ready) to(Connecting)
2752.280 Warning ClientRouter.cpp:115: Received NatPunch from 13.81.5.84:34197 as a client
2752.333 Info ClientSynchronizer.cpp:32: Initialized Synchronizer local peer(1) latency(32).
2752.333 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
2752.333 Info ClientRouter.cpp:216: ConnectionAccepted
2755.367 Info ClientMultiplayerManager.cpp:640: Received mapReadyForDownload
2755.367 Downloading file C:\Users\Steef\AppData\Roaming\Factorio\temp\mp-download.zip (11337594 B, 22540 blocks)
2755.368 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2776.301 Info TransferTarget.cpp:280: TIMEOUT!
2776.351 Finished download (20 s, 11 MB, 540 kB/s)
2776.415 Info ClientMultiplayerManager.cpp:621: mapTick(-1) map download finished creating scenario
2776.416 Loading map C:\Users\Steef\AppData\Roaming\Factorio\temp\mp-download.zip
2776.416 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2776.439 Info Scenario.cpp:148: Map version 0.14.2-2
2777.248 Checksum for script C:/Users/Steef/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
2777.267 Info ClientMultiplayerManager.cpp:514: MapTick(778693) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2779.483 Info ClientMultiplayerManager.cpp:514: MapTick(780145) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
2779.568 Info ClientMultiplayerManager.cpp:514: MapTick(780145) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
2779.651 Info GameActionHandler.cpp:2550: MapTick(780150) processed PlayerJoinGame peerID(20) playerIndex(22) mode(connect)
2779.726 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 159 (nextTickToSend: 780183, ticksToJumpOver: 0 {})
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-ppgnhw\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-ppgnhw\src\util\logger.cpp (332): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-ppgnhw\src\util\logger.cpp (386): Logger::logStacktrace
c:\cygwin64\tmp\factorio-ppgnhw\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-ppgnhw\src\util\crashhandler.cpp (177): CrashHandler::PureCallHandler
f:\dd\vctools\crt\vcruntime\src\misc\purevirt.cpp (29): _purecall
c:\cygwin64\tmp\factorio-ppgnhw\src\net\networkinputlistener.cpp (36): NetworkInputListener::actionPerformed
c:\cygwin64\tmp\factorio-ppgnhw\src\input\inputhandler.cpp (48): InputHandler::flushActions
c:\cygwin64\tmp\factorio-ppgnhw\src\net\networkinputhandler.cpp (93): NetworkInputHandler::nextTick
c:\cygwin64\tmp\factorio-ppgnhw\src\gameactionhandler.cpp (315): GameActionHandler::update
c:\cygwin64\tmp\factorio-ppgnhw\src\mainloop.cpp (704): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-ppgnhw\src\mainloop.cpp (581): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-ppgnhw\src\util\workerthread.cpp (33): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64>,std::default_delete<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB8AC28102)
00007FFB8AC28102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB8BD0C5B4)
00007FFB8BD0C5B4 (ntdll): (filename not available): RtlUserThreadStart
2781.449 Error CrashHandler.cpp:106: Map tick at moment of crash: 780221
2781.449 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

kovarex
Factorio Staff
Factorio Staff
Posts: 8078
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [0.14.2] [Oxyd] Crash after reconnect to server

Post by kovarex »

I did a possible fix for 0.14.3

Post Reply

Return to “Resolved Problems and Bugs”