Game crash after destroyed structure

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Humpfry
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Posts: 12
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[13.13] [Pending] Crash: "(147): AttackAreaBehavior::getCurrentDestination"

Post by Humpfry »

Game will crash randomly for the last few patches... new game started and while playing the crash will happen. Play for a few minutes and it will crash.
Attachments
factorio-current.log
Log file
(13.02 KiB) Downloaded 113 times
_autosave3.zip
File save
(9.21 MiB) Downloaded 93 times

Loewchen
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Posts: 8334
Joined: Wed Jan 07, 2015 5:53 pm
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Re: [13.13] Crash: "(147): AttackAreaBehavior::getCurrentDestination"

Post by Loewchen »

Code: Select all

   0.001 2016-07-30 15:10:39; Factorio 0.13.12 (build 23709, win64, alpha)
   0.001 Operating system: Windows 8.1 
   0.001 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe" 
   0.001 Read data path: C:/Program Files/Factorio/data
   0.001 Write data path: C:/Users/humpf_000/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Program Files/Factorio/bin
   0.016 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [Screen: 255] [DXT: false]
   0.017 Available display adapters: 1
   0.017  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4600 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.017 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.347 Initialised Direct3D:[0] NVIDIA GeForce GTX 860M ; driver: nvd3dumx.dll 9.18.13.3317
   0.347     Video memory size (dedicated video/dedicated system/shared system/available): 1972/0/2048/4017 MB
   0.370 Desktop composition is active.
   0.466 Loading mod core 0.0.0 (data.lua)
   0.472 Loading mod base 0.13.12 (data.lua)
   0.559 Loading mod LogisticsMining 1.0.4 (data.lua)
   0.616 Loading mod 00 Afraid In The Dark 0.0.1 (data.lua)
   0.672 Loading mod Aircraft 1.0.7 (data.lua)
   0.728 Loading mod autofill 1.4.1 (data.lua)
   0.792 Loading mod AutoTrash 0.1.7 (data.lua)
   0.847 Loading mod EvoGUI 0.4.106 (data.lua)
   0.912 Loading mod FARL 0.5.35 (data.lua)
   0.966 Loading mod KBlueprints 1.1.6 (data.lua)
   1.024 Loading mod Landfill 2.1.10 (data.lua)
   1.090 Loading mod Larger Inventory 1.0.1 (data.lua)
   1.144 Loading mod launch-control 0.2.0 (data.lua)
   1.201 Loading mod Nucular 1.0.2 (data.lua)
   1.274 Loading mod robotarmy 0.2.0 (data.lua)
   1.332 Loading mod SatelliteRadar 0.4.1 (data.lua)
   1.393 Loading mod upgrade-planner 1.2.2 (data.lua)
   1.466 Loading mod YARM 0.7.102 (data.lua)
   1.526 Loading mod Misanthrope 0.6.8 (data.lua)
   1.600 Loading mod LogisticsMining 1.0.4 (data-updates.lua)
   1.659 Loading mod FARL 0.5.35 (data-updates.lua)
   1.723 Loading mod rso-mod 2.0.11 (data-updates.lua)
   1.800 Loading mod Misanthrope 0.6.8 (data-updates.lua)
   1.859 Loading mod FARL 0.5.35 (data-final-fixes.lua)
   1.920 Loading mod long-reach 0.0.5 (data-final-fixes.lua)
   1.997 Checksum for core: 3471280900
   1.997 Checksum for mod base: 439759882
   1.997 Checksum for mod LogisticsMining: 3642492690
   1.997 Checksum for mod 00 Afraid In The Dark: 3661516608
   1.997 Checksum for mod Aircraft: 1002147606
   1.997 Checksum for mod autofill: 4191479628
   1.997 Checksum for mod AutoTrash: 1587932681
   1.997 Checksum for mod EvoGUI: 1040096666
   1.997 Checksum for mod FARL: 1093886923
   1.997 Checksum for mod KBlueprints: 150018184
   1.997 Checksum for mod Landfill: 3661776105
   1.997 Checksum for mod Larger Inventory: 32563986
   1.997 Checksum for mod launch-control: 1505514949
   1.997 Checksum for mod long-reach: 315959611
   1.997 Checksum for mod Nucular: 2392002364
   1.997 Checksum for mod robotarmy: 2391337320
   1.997 Checksum for mod rso-mod: 1874398137
   1.997 Checksum for mod SatelliteRadar: 1625272447
   1.997 Checksum for mod upgrade-planner: 696037660
   1.997 Checksum for mod YARM: 1471126532
   1.997 Checksum for mod Misanthrope: 1133058565
   2.461 Initial atlas bitmap size is 16384
   2.463 Created atlas bitmap 16384x6828
   3.051 Created atlas bitmap 4096x1092
  10.171 Sprites loaded
  10.171 Convert atlas 4096x1092 to: trilinear-filtering 
  10.317 Loading sounds...
  11.752 Custom inputs active: 6
  11.752 Info Updater.cpp:749: Downloading https://www.factorio.com/updater/get-available-versions?username=Humpfry&token=<private>&apiVersion=2
  13.052 1 packages available to download (experimental updates enabled).
  13.121 Factorio initialised
  17.795 Info Updater.cpp:749: Downloading https://www.factorio.com/updater/get-download-link?username=Humpfry&token=<private>&package=core-win64&from=0.13.12&to=0.13.13&isTarget=true&apiVersion=2
  18.277 Info Updater.cpp:232: Downloading http://eu2.factorio.com/updates/core-win64-0.13.12-0.13.13-update.zip?key=mUXJqCUSRWlxEmJmRlHVRw&expires=1469913065 to C:/Users\humpf_000\AppData\Roaming\Factorio\temp\core-win64-0.13.12-0.13.13-update.zip
  34.841 Info Updater.cpp:243:  => 200
  36.675 Goodbye
   0.001 2016-07-30 15:11:16; Factorio 0.13.12 (build 23709, win64, alpha)
   0.002 Operating system: Windows 8.1 
   0.002 Not rotating logs.
   0.002 Info Updater-win32.cpp:129: Starting updater
   0.002 Info Updater.cpp:388: Applying update C:/Users\humpf_000\AppData\Roaming\Factorio\temp\core-win64-0.13.12-0.13.13-update.zip
   3.864 Info Updater-win32.cpp:140: Starting updated game
   4.016 Goodbye
   0.000 2016-07-30 15:11:20; Factorio 0.13.13 (build 23721, win64, alpha)
   0.000 Operating system: Windows 8.1 
   0.000 Not rotating logs.
   0.000 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe" "--autoupdate-finished" "--wait-to-close" "2508" 
   0.000 Read data path: C:/Program Files/Factorio/data
   0.000 Write data path: C:/Users/humpf_000/AppData/Roaming/Factorio
   0.000 Binaries path: C:/Program Files/Factorio/bin
   0.018 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [Screen: 255] [DXT: false]
   0.019 Available display adapters: 1
   0.019  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4600 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.019 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.349 Initialised Direct3D:[0] NVIDIA GeForce GTX 860M ; driver: nvd3dumx.dll 9.18.13.3317
   0.350     Video memory size (dedicated video/dedicated system/shared system/available): 1972/0/2048/4017 MB
   0.372 Desktop composition is active.
   0.472 Loading mod core 0.0.0 (data.lua)
   0.478 Loading mod base 0.13.13 (data.lua)
   0.564 Loading mod LogisticsMining 1.0.4 (data.lua)
   0.622 Loading mod 00 Afraid In The Dark 0.0.1 (data.lua)
   0.678 Loading mod Aircraft 1.0.7 (data.lua)
   0.735 Loading mod autofill 1.4.1 (data.lua)
   0.798 Loading mod AutoTrash 0.1.7 (data.lua)
   0.851 Loading mod EvoGUI 0.4.106 (data.lua)
   0.920 Loading mod FARL 0.5.35 (data.lua)
   0.975 Loading mod KBlueprints 1.1.6 (data.lua)
   1.032 Loading mod Landfill 2.1.10 (data.lua)
   1.103 Loading mod Larger Inventory 1.0.1 (data.lua)
   1.155 Loading mod launch-control 0.2.0 (data.lua)
   1.211 Loading mod Nucular 1.0.2 (data.lua)
   1.273 Loading mod robotarmy 0.2.0 (data.lua)
   1.350 Loading mod SatelliteRadar 0.4.1 (data.lua)
   1.408 Loading mod upgrade-planner 1.2.2 (data.lua)
   1.469 Loading mod YARM 0.7.102 (data.lua)
   1.545 Loading mod Misanthrope 0.6.8 (data.lua)
   1.607 Loading mod LogisticsMining 1.0.4 (data-updates.lua)
   1.668 Loading mod FARL 0.5.35 (data-updates.lua)
   1.732 Loading mod rso-mod 2.0.11 (data-updates.lua)
   1.811 Loading mod Misanthrope 0.6.8 (data-updates.lua)
   1.875 Loading mod FARL 0.5.35 (data-final-fixes.lua)
   1.940 Loading mod long-reach 0.0.5 (data-final-fixes.lua)
   2.015 Checksum for core: 3471280900
   2.015 Checksum for mod base: 439759882
   2.015 Checksum for mod LogisticsMining: 3642492690
   2.015 Checksum for mod 00 Afraid In The Dark: 3661516608
   2.015 Checksum for mod Aircraft: 1002147606
   2.015 Checksum for mod autofill: 4191479628
   2.015 Checksum for mod AutoTrash: 1587932681
   2.015 Checksum for mod EvoGUI: 1040096666
   2.015 Checksum for mod FARL: 1093886923
   2.015 Checksum for mod KBlueprints: 150018184
   2.015 Checksum for mod Landfill: 3661776105
   2.015 Checksum for mod Larger Inventory: 32563986
   2.015 Checksum for mod launch-control: 1505514949
   2.015 Checksum for mod long-reach: 315959611
   2.015 Checksum for mod Nucular: 2392002364
   2.015 Checksum for mod robotarmy: 2391337320
   2.015 Checksum for mod rso-mod: 1874398137
   2.015 Checksum for mod SatelliteRadar: 1625272447
   2.015 Checksum for mod upgrade-planner: 696037660
   2.015 Checksum for mod YARM: 1471126532
   2.015 Checksum for mod Misanthrope: 1133058565
  11.743 Initial atlas bitmap size is 16384
  11.746 Created atlas bitmap 16384x6828
  12.304 Created atlas bitmap 4096x1100
  21.104 Sprites loaded
  21.104 Convert atlas 4096x1100 to: trilinear-filtering 
  21.324 Loading sounds...
  22.715 Custom inputs active: 6
  22.716 Info Updater.cpp:749: Downloading https://www.factorio.com/updater/get-available-versions?username=Humpfry&token=<private>&apiVersion=2
  23.346 0 packages available to download (experimental updates enabled).
  23.410 Factorio initialised
  72.942 Loading map C:/Users\humpf_000\AppData\Roaming\Factorio\saves\_autosave3.zip
  72.968 Info Scenario.cpp:127: Map version 0.13.12-1
  73.793 Checksum for script C:/Users/humpf_000/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  74.156 Checksum for script __LogisticsMining__/control.lua: 3950900947
  74.160 Checksum for script __autofill__/control.lua: 578489592
  74.164 Checksum for script __AutoTrash__/control.lua: 2688826569
  74.167 Checksum for script __EvoGUI__/control.lua: 1609825346
  74.174 Checksum for script __FARL__/control.lua: 2019122666
  74.184 Checksum for script __KBlueprints__/control.lua: 3661164617
  74.185 Checksum for script __Landfill__/control.lua: 530583378
  74.186 Checksum for script __launch-control__/control.lua: 2103503178
  74.187 Checksum for script __Nucular__/control.lua: 2604603071
  74.190 Checksum for script __robotarmy__/control.lua: 4219419030
  74.199 Checksum for script __rso-mod__/control.lua: 3841068283
  74.200 Checksum for script __SatelliteRadar__/control.lua: 193996382
  74.201 Checksum for script __upgrade-planner__/control.lua: 955516040
  74.204 Checksum for script __YARM__/control.lua: 616803594
  74.227 Checksum for script __Misanthrope__/control.lua: 2335216147
  75.423 Script control.lua:339: AutoFill: Defaults Updated
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-6q2hnh\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-6q2hnh\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-6q2hnh\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-6q2hnh\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-6q2hnh\src\util\crashhandler.cpp (151): CrashHandler::PureCallHandler
f:\dd\vctools\crt\vcruntime\src\misc\purevirt.cpp (29): _purecall
c:\cygwin64\tmp\factorio-6q2hnh\src\ai\attackareabehavior.cpp (147): AttackAreaBehavior::getCurrentDestination
c:\cygwin64\tmp\factorio-6q2hnh\src\entity\unit.cpp (168): Unit::hasSameDestination
c:\cygwin64\tmp\factorio-6q2hnh\src\entity\unit.cpp (44): enemyCanPassToDestination
c:\cygwin64\tmp\factorio-6q2hnh\src\map\advancedtile.cpp (8): AdvancedTile::collidePredicate
c:\cygwin64\tmp\factorio-6q2hnh\src\surface\surface.cpp (744): Surface::collideWithEntityPredicate
c:\cygwin64\tmp\factorio-6q2hnh\src\surface\surface.cpp (730): Surface::collidePredicate
c:\cygwin64\tmp\factorio-6q2hnh\src\entity\unit.cpp (491): Unit::hasClearViewOfTarget
c:\cygwin64\tmp\factorio-6q2hnh\src\ai\gotobehavior.cpp (218): GotoBehavior::updatePath
c:\cygwin64\tmp\factorio-6q2hnh\src\ai\gotobehavior.cpp (75): GotoBehavior::GotoBehavior
c:\cygwin64\tmp\factorio-6q2hnh\src\ai\pursuebehavior.cpp (12): PursueBehavior::PursueBehavior
c:\cygwin64\tmp\factorio-6q2hnh\src\ai\attackareabehavior.cpp (74): AttackAreaBehavior::execute
c:\cygwin64\tmp\factorio-6q2hnh\src\ai\commandable.cpp (141): Commandable::runBehavior
c:\cygwin64\tmp\factorio-6q2hnh\src\entity\unit.cpp (242): Unit::update
c:\cygwin64\tmp\factorio-6q2hnh\src\surface\chunk.cpp (479): Chunk::update
c:\cygwin64\tmp\factorio-6q2hnh\src\surface\surface.cpp (857): Surface::update
c:\cygwin64\tmp\factorio-6q2hnh\src\map\map.cpp (1124): Map::update
c:\cygwin64\tmp\factorio-6q2hnh\src\game.cpp (141): Game::update
c:\cygwin64\tmp\factorio-6q2hnh\src\scenario\scenario.cpp (780): Scenario::update
c:\cygwin64\tmp\factorio-6q2hnh\src\mainloop.cpp (630): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-6q2hnh\src\mainloop.cpp (550): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-6q2hnh\src\util\workerthread.cpp (34): WorkerThread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF67E17C663)
00007FF67E17C663 (factorio): (filename not available): boost::thread::start_thread_noexcept
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD2CE013D2)
00007FFD2CE013D2 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD2D5754E4)
00007FFD2D5754E4 (ntdll): (filename not available): RtlUserThreadStart
 129.564 Error CrashHandler.cpp:85: Map tick at moment of crash: 1464795
 129.564 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

Rseding91
Factorio Staff
Factorio Staff
Posts: 13218
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [13.13] Crash: "(147): AttackAreaBehavior::getCurrentDestination"

Post by Rseding91 »

Please upload all of the mods you're using.
If you want to get ahold of me I'm almost always on Discord.

pegases
Manual Inserter
Manual Inserter
Posts: 1
Joined: Fri Aug 05, 2016 11:48 am
Contact:

Game crash after destroyed structure

Post by pegases »

Game started crashing about 30 hours into the game. Seems to be triggering when a stucture is destroyed

Code: Select all

   0.002 2016-08-05 08:01:05; Factorio 0.13.13 (build 23721, win64, steam)
   0.002 Operating system: Windows 10 
   0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/Admin/AppData/Roaming/Factorio
   0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.019 Graphics options: [FullScreen: true] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [Screen: 255] [DXT: false]
   0.020 Available display adapters: 2
   0.020  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.020  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 970 {0x01, [1920,0], 1280x1024, 32bit, 60Hz}
   0.020 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.089 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 10.18.13.6869
   0.093     Video memory size (dedicated video/dedicated system/shared system/available): 4058/0/8139/4088 MB
   0.126 Desktop composition is active.
   0.282 Loading mod core 0.0.0 (data.lua)
   0.293 Loading mod base 0.13.13 (data.lua)
   0.423 Loading mod Misanthrope 0.6.8 (data.lua)
   0.477 Loading mod autofill 1.4.1 (data.lua)
   0.531 Loading mod Big_Brother 0.3.2 (data.lua)
   0.603 Loading mod bobconfig 0.13.1 (data.lua)
   0.678 Loading mod bobinserters 0.13.3 (data.lua)
   0.739 Loading mod boblibrary 0.13.1 (data.lua)
   0.803 Loading mod BridgeRailway 2.0.2 (data.lua)
   0.890 Loading mod Flow Control 2.0.0 (data.lua)
   0.955 Loading mod Larger Inventory 1.0.1 (data.lua)
   1.021 Loading mod Nucular 1.0.2 (data.lua)
   1.105 Loading mod Warehousing 0.0.10 (data.lua)
   1.173 Loading mod bobenemies 0.13.1 (data.lua)
   1.257 Loading mod bobores 0.13.1 (data.lua)
   1.344 Loading mod bobtech 0.13.0 (data.lua)
   1.429 Loading mod bobplates 0.13.2 (data.lua)
   1.541 Loading mod bobassembly 0.13.0 (data.lua)
   1.634 Loading mod bobelectronics 0.13.1 (data.lua)
   1.734 Loading mod bobgreenhouse 0.13.2 (data.lua)
   1.840 Loading mod boblogistics 0.13.7 (data.lua)
   1.954 Loading mod bobmining 0.13.1 (data.lua)
   2.092 Loading mod bobpower 0.13.1 (data.lua)
   2.208 Loading mod bobrevamp 0.13.0 (data.lua)
   2.352 Loading mod bobmodules 0.13.0 (data.lua)
   2.473 Loading mod bobwarfare 0.13.4 (data.lua)
   2.621 Loading mod Laser_Beam_Turrets 0.1.7 (data.lua)
   2.788 Loading mod Misanthrope 0.6.8 (data-updates.lua)
   2.926 Loading mod Big_Brother 0.3.2 (data-updates.lua)
   3.083 Loading mod bobconfig 0.13.1 (data-updates.lua)
   3.223 Loading mod bobinserters 0.13.3 (data-updates.lua)
   3.392 Loading mod longer-belts 1.0.0 (data-updates.lua)
   3.527 Loading mod bobenemies 0.13.1 (data-updates.lua)
   3.663 Loading mod bobores 0.13.1 (data-updates.lua)
   3.809 Loading mod bobtech 0.13.0 (data-updates.lua)
   3.992 Loading mod bobplates 0.13.2 (data-updates.lua)
   4.126 Loading mod bobassembly 0.13.0 (data-updates.lua)
   4.271 Loading mod bobelectronics 0.13.1 (data-updates.lua)
   4.451 Loading mod bobgreenhouse 0.13.2 (data-updates.lua)
   4.587 Loading mod boblogistics 0.13.7 (data-updates.lua)
   4.726 Loading mod bobmining 0.13.1 (data-updates.lua)
   4.876 Loading mod bobpower 0.13.1 (data-updates.lua)
   5.063 Loading mod bobrevamp 0.13.0 (data-updates.lua)
   5.200 Loading mod bobmodules 0.13.0 (data-updates.lua)
   5.351 Loading mod bobwarfare 0.13.4 (data-updates.lua)
   5.545 Loading mod long-reach 0.0.5 (data-final-fixes.lua)
   5.685 Loading mod Squeak Through 1.1.3 (data-final-fixes.lua)
   5.809 Loading mod bobelectronics 0.13.1 (data-final-fixes.lua)
   5.967 Checksum for core: 3471280900
   5.967 Checksum for mod base: 439759882
   5.967 Checksum for mod Misanthrope: 1133058565
   5.967 Checksum for mod autofill: 4191479628
   5.967 Checksum for mod Big_Brother: 180679385
   5.967 Checksum for mod bobconfig: 3903115925
   5.967 Checksum for mod bobinserters: 1437260478
   5.967 Checksum for mod boblibrary: 3719200648
   5.967 Checksum for mod BridgeRailway: 3555792100
   5.967 Checksum for mod Flow Control: 4252853042
   5.967 Checksum for mod Larger Inventory: 32563986
   5.967 Checksum for mod long-reach: 315959611
   5.967 Checksum for mod longer-belts: 2797279253
   5.967 Checksum for mod Nucular: 2392002364
   5.967 Checksum for mod Squeak Through: 3024636449
   5.967 Checksum for mod Warehousing: 3149064619
   5.967 Checksum for mod bobenemies: 236131212
   5.967 Checksum for mod bobores: 3064781262
   5.967 Checksum for mod bobtech: 84910783
   5.967 Checksum for mod bobplates: 996338412
   5.967 Checksum for mod bobassembly: 73411764
   5.967 Checksum for mod bobelectronics: 718470343
   5.967 Checksum for mod bobgreenhouse: 2288073750
   5.967 Checksum for mod boblogistics: 3336213373
   5.967 Checksum for mod bobmining: 3435149013
   5.967 Checksum for mod bobpower: 2782224193
   5.967 Checksum for mod bobrevamp: 1272453139
   5.967 Checksum for mod bobmodules: 2066445511
   5.967 Checksum for mod bobwarfare: 1061803940
   5.967 Checksum for mod Laser_Beam_Turrets: 3880469623
   7.030 Initial atlas bitmap size is 16384
   7.032 Created atlas bitmap 16384x6923
   7.447 Created atlas bitmap 4096x1416
  16.825 Sprites loaded
  16.825 Convert atlas 4096x1416 to: trilinear-filtering 
  17.077 Loading sounds...
  18.542 Custom inputs active: 6
  18.579 Factorio initialised
  32.260 Loading map C:/Users\Admin\AppData\Roaming\Factorio\saves\_autosave1.zip
  32.304 Info Scenario.cpp:127: Map version 0.13.13-0
  33.821 Checksum for script C:/Users/Admin/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  33.844 Checksum for script __Misanthrope__/control.lua: 2335216147
  33.849 Checksum for script __autofill__/control.lua: 578489592
  33.852 Checksum for script __Big_Brother__/control.lua: 2900820270
  33.854 Checksum for script __bobinserters__/control.lua: 628410969
  33.854 Checksum for script __Flow Control__/control.lua: 2993992164
  33.856 Checksum for script __Nucular__/control.lua: 2604603071
  33.857 Checksum for script __Warehousing__/control.lua: 3153892539
  33.858 Checksum for script __bobores__/control.lua: 3583780511
  33.858 Checksum for script __boblogistics__/control.lua: 3312733279
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-g1mb6a\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-g1mb6a\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-g1mb6a\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-g1mb6a\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-g1mb6a\src\util\crashhandler.cpp (151): CrashHandler::PureCallHandler
f:\dd\vctools\crt\vcruntime\src\misc\purevirt.cpp (29): _purecall
c:\cygwin64\tmp\factorio-g1mb6a\src\ai\attackareabehavior.cpp (147): AttackAreaBehavior::getCurrentDestination
c:\cygwin64\tmp\factorio-g1mb6a\src\ai\pathfindsubject.cpp (15): PathFindSubject::PathFindSubject
c:\cygwin64\tmp\factorio-g1mb6a\src\entity\unit.cpp (504): Unit::requestPathFind
c:\cygwin64\tmp\factorio-g1mb6a\src\ai\gotobehavior.cpp (244): GotoBehavior::updatePath
c:\cygwin64\tmp\factorio-g1mb6a\src\ai\gotobehavior.cpp (75): GotoBehavior::GotoBehavior
c:\cygwin64\tmp\factorio-g1mb6a\src\ai\pursuebehavior.cpp (12): PursueBehavior::PursueBehavior
c:\cygwin64\tmp\factorio-g1mb6a\src\ai\attackareabehavior.cpp (74): AttackAreaBehavior::execute
c:\cygwin64\tmp\factorio-g1mb6a\src\ai\commandable.cpp (141): Commandable::runBehavior
c:\cygwin64\tmp\factorio-g1mb6a\src\entity\unit.cpp (242): Unit::update
c:\cygwin64\tmp\factorio-g1mb6a\src\surface\chunk.cpp (479): Chunk::update
c:\cygwin64\tmp\factorio-g1mb6a\src\surface\surface.cpp (857): Surface::update
c:\cygwin64\tmp\factorio-g1mb6a\src\map\map.cpp (1124): Map::update
c:\cygwin64\tmp\factorio-g1mb6a\src\game.cpp (141): Game::update
c:\cygwin64\tmp\factorio-g1mb6a\src\scenario\scenario.cpp (780): Scenario::update
c:\cygwin64\tmp\factorio-g1mb6a\src\mainloop.cpp (630): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-g1mb6a\src\mainloop.cpp (550): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-g1mb6a\src\util\workerthread.cpp (34): WorkerThread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7556ABA23)
00007FF7556ABA23 (Factorio): (filename not available): boost::thread::start_thread_noexcept
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB70F58102)
00007FFB70F58102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB7399C5B4)
00007FFB7399C5B4 (ntdll): (filename not available): RtlUserThreadStart
 110.098 Error CrashHandler.cpp:85: Map tick at moment of crash: 6289871
 110.098 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Attachments
_autosave1.zip
file save
(18.13 MiB) Downloaded 93 times


Malman
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sat Aug 06, 2016 3:35 pm
Contact:

Re: Game crash after destroyed structure

Post by Malman »

I am getting the same crash on 0.13.15 (and 0.13.13, 0.13.14 previously). I think it is something to do with the Misanthrope mod - other saves without it don't crash.

It crashes reliably within a few minutes of this save - just sit and watch the biters destroy stuff to the right, and it will crash sooner or later!

Code: Select all

    0.002 2016-08-06 17:26:36; Factorio 0.13.15 (build 23843, win64, steam)
   0.002 Operating system: Windows 10 
   0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.003 Write data path: C:/Users/Malman/AppData/Roaming/Factorio
   0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.035 Graphics options: [FullScreen: true] [VSync: false] [UIScale: 125%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 60%] [Screen: 0] [DXT: false]
   0.036 Available display adapters: 2
   0.036  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 3000 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.036  [2]: \\.\DISPLAY3 - NVIDIA GeForce GT 540M {0x01, [1920,-736], 1200x1920, 32bit, 59Hz}
   0.036 Create display on adapter 0. Size 1600x900 at position [150, 72].
   0.194 Initialised Direct3D:[0] Intel(R) HD Graphics 3000; driver: nvumdshimx.dll 10.18.13.6881
   0.207     Video memory size (dedicated video/dedicated system/shared system/available): 1999/0/6091/4088 MB
   0.249 Desktop composition is active.
   0.445 Loading mod core 0.0.0 (data.lua)
   0.473 Loading mod base 0.13.15 (data.lua)
   0.841 Loading mod Misanthrope 0.6.8 (data.lua)
   0.931 Loading mod filtered-deconstruction-planner 0.4.6 (data.lua)
   1.020 Loading mod Orbital Ion Cannon 1.3.1 (data.lua)
   1.108 Loading mod RailTanker 1.3.32 (data.lua)
   1.112 Script data.lua:18: done
   1.210 Loading mod ShuttleTrain 1.1.2 (data.lua)
   1.329 Loading mod SmallFixes 0.1.21 (data.lua)
   1.463 Loading mod TheFatController 0.4.19 (data.lua)
   1.552 Loading mod upgrade-planner 1.2.4 (data.lua)
   1.652 Loading mod FARL 0.5.36 (data.lua)
   1.765 Loading mod Satellite Uplink Station 1.0.0 (data.lua)
   1.870 Loading mod Misanthrope 0.6.8 (data-updates.lua)
   1.964 Loading mod Orbital Ion Cannon 1.3.1 (data-updates.lua)
   2.059 Loading mod FARL 0.5.36 (data-updates.lua)
   2.174 Loading mod RailTanker 1.3.32 (data-final-fixes.lua)
   2.268 Loading mod SmallFixes 0.1.21 (data-final-fixes.lua)
   2.387 Loading mod FARL 0.5.36 (data-final-fixes.lua)
   2.491 Checksum for core: 2228900852
   2.491 Checksum for mod base: 2626002353
   2.491 Checksum for mod Misanthrope: 1133058565
   2.491 Checksum for mod filtered-deconstruction-planner: 750010405
   2.491 Checksum for mod InitialScan: 0
   2.491 Checksum for mod Orbital Ion Cannon: 4247862195
   2.491 Checksum for mod RailTanker: 886730006
   2.491 Checksum for mod ShuttleTrain: 2089345603
   2.491 Checksum for mod SmallFixes: 1865723606
   2.491 Checksum for mod TheFatController: 3783390293
   2.491 Checksum for mod upgrade-planner: 696037660
   2.491 Checksum for mod FARL: 1093886923
   2.491 Checksum for mod Satellite Uplink Station: 4148500026
   3.225 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1470496850
   3.225 Info PlayerData.cpp:52: Cloud player-data.json unavailable
   3.451 Initial atlas bitmap size is 16384
   3.455 Created atlas bitmap 16384x6377
   3.873 Created atlas bitmap 4096x1040
  37.678 Sprites loaded
  37.678 Convert atlas 4096x1040 to: trilinear-filtering 
  38.173 Loading sounds...
  43.850 Custom inputs active: 0
  43.968 Factorio initialised
 296.112 Loading map C:\Users\Malman\AppData\Roaming\Factorio\saves\sixth.zip
 296.203 Info Scenario.cpp:127: Map version 0.13.13-0
 297.945 Applying migration: SmallFixes: SmallFixes_0.0.1.lua
 297.954 Applying migration: SmallFixes: SmallFixes_0.1.1.lua
 297.957 Applying migration: SmallFixes: SmallFixes_0.1.2.lua
 297.966 Checksum for script C:/Users/Malman/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
 298.006 Checksum for script __Misanthrope__/control.lua: 2335216147
 298.009 Checksum for script __filtered-deconstruction-planner__/control.lua: 621831574
 298.010 Checksum for script __InitialScan__/control.lua: 3197914364
 298.014 Checksum for script __Orbital Ion Cannon__/control.lua: 2542009185
 298.017 Checksum for script __RailTanker__/control.lua: 843196296
 298.019 Checksum for script __ShuttleTrain__/control.lua: 1448967903
 298.054 Checksum for script __SmallFixes__/control.lua: 314903509
 298.062 Checksum for script __TheFatController__/control.lua: 4197158992
 298.065 Checksum for script __upgrade-planner__/control.lua: 1013216104
 298.077 Checksum for script __FARL__/control.lua: 2812094619
 298.079 Checksum for script __Satellite Uplink Station__/control.lua: 2668329648
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-cuskg0\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-cuskg0\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-cuskg0\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-cuskg0\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-cuskg0\src\util\crashhandler.cpp (177): CrashHandler::PureCallHandler
f:\dd\vctools\crt\vcruntime\src\misc\purevirt.cpp (29): _purecall
c:\cygwin64\tmp\factorio-cuskg0\src\ai\attackareabehavior.cpp (147): AttackAreaBehavior::getCurrentDestination
c:\cygwin64\tmp\factorio-cuskg0\src\ai\pathfindsubject.cpp (15): PathFindSubject::PathFindSubject
c:\cygwin64\tmp\factorio-cuskg0\src\entity\unit.cpp (504): Unit::requestPathFind
c:\cygwin64\tmp\factorio-cuskg0\src\ai\gotobehavior.cpp (244): GotoBehavior::updatePath
c:\cygwin64\tmp\factorio-cuskg0\src\ai\gotobehavior.cpp (75): GotoBehavior::GotoBehavior
c:\cygwin64\tmp\factorio-cuskg0\src\ai\pursuebehavior.cpp (14): PursueBehavior::PursueBehavior
c:\cygwin64\tmp\factorio-cuskg0\src\ai\attackareabehavior.cpp (74): AttackAreaBehavior::execute
c:\cygwin64\tmp\factorio-cuskg0\src\ai\commandable.cpp (141): Commandable::runBehavior
c:\cygwin64\tmp\factorio-cuskg0\src\entity\unit.cpp (242): Unit::update
c:\cygwin64\tmp\factorio-cuskg0\src\surface\chunk.cpp (483): Chunk::update
c:\cygwin64\tmp\factorio-cuskg0\src\surface\surface.cpp (857): Surface::update
c:\cygwin64\tmp\factorio-cuskg0\src\map\map.cpp (1124): Map::update
c:\cygwin64\tmp\factorio-cuskg0\src\game.cpp (141): Game::update
c:\cygwin64\tmp\factorio-cuskg0\src\scenario\scenario.cpp (780): Scenario::update
c:\cygwin64\tmp\factorio-cuskg0\src\mainloop.cpp (663): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-cuskg0\src\mainloop.cpp (583): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-cuskg0\src\util\workerthread.cpp (33): WorkerThread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF650373383)
00007FF650373383 (Factorio): (filename not available): boost::thread::start_thread_noexcept
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF862298364)
00007FF862298364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8648C5E91)
00007FF8648C5E91 (ntdll): (filename not available): RtlUserThreadStart
 344.818 Error CrashHandler.cpp:106: Map tick at moment of crash: 3966825
 344.818 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Attachments
mods.zip
(14.07 MiB) Downloaded 91 times
crash_save.zip
(13.37 MiB) Downloaded 92 times

User avatar
brunzenstein
Smart Inserter
Smart Inserter
Posts: 1068
Joined: Tue Mar 01, 2016 2:27 pm
Contact:

Re: Game crash after destroyed structure

Post by brunzenstein »

0.13.15 crash on Mac

Loewchen
Global Moderator
Global Moderator
Posts: 8334
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: Game crash after destroyed structure

Post by Loewchen »

brunzenstein wrote:0.13.15 crash on Mac
I don't see how this belongs here.

Rseding91
Factorio Staff
Factorio Staff
Posts: 13218
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: Game crash after destroyed structure

Post by Rseding91 »

Malman wrote:I am getting the same crash on 0.13.15 (and 0.13.13, 0.13.14 previously). I think it is something to do with the Misanthrope mod - other saves without it don't crash.

It crashes reliably within a few minutes of this save - just sit and watch the biters destroy stuff to the right, and it will crash sooner or later!

Code: Select all

    0.002 2016-08-06 17:26:36; Factorio 0.13.15 (build 23843, win64, steam)
   0.002 Operating system: Windows 10 
   0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.003 Write data path: C:/Users/Malman/AppData/Roaming/Factorio
   0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.035 Graphics options: [FullScreen: true] [VSync: false] [UIScale: 125%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 60%] [Screen: 0] [DXT: false]
   0.036 Available display adapters: 2
   0.036  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 3000 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.036  [2]: \\.\DISPLAY3 - NVIDIA GeForce GT 540M {0x01, [1920,-736], 1200x1920, 32bit, 59Hz}
   0.036 Create display on adapter 0. Size 1600x900 at position [150, 72].
   0.194 Initialised Direct3D:[0] Intel(R) HD Graphics 3000; driver: nvumdshimx.dll 10.18.13.6881
   0.207     Video memory size (dedicated video/dedicated system/shared system/available): 1999/0/6091/4088 MB
   0.249 Desktop composition is active.
   0.445 Loading mod core 0.0.0 (data.lua)
   0.473 Loading mod base 0.13.15 (data.lua)
   0.841 Loading mod Misanthrope 0.6.8 (data.lua)
   0.931 Loading mod filtered-deconstruction-planner 0.4.6 (data.lua)
   1.020 Loading mod Orbital Ion Cannon 1.3.1 (data.lua)
   1.108 Loading mod RailTanker 1.3.32 (data.lua)
   1.112 Script data.lua:18: done
   1.210 Loading mod ShuttleTrain 1.1.2 (data.lua)
   1.329 Loading mod SmallFixes 0.1.21 (data.lua)
   1.463 Loading mod TheFatController 0.4.19 (data.lua)
   1.552 Loading mod upgrade-planner 1.2.4 (data.lua)
   1.652 Loading mod FARL 0.5.36 (data.lua)
   1.765 Loading mod Satellite Uplink Station 1.0.0 (data.lua)
   1.870 Loading mod Misanthrope 0.6.8 (data-updates.lua)
   1.964 Loading mod Orbital Ion Cannon 1.3.1 (data-updates.lua)
   2.059 Loading mod FARL 0.5.36 (data-updates.lua)
   2.174 Loading mod RailTanker 1.3.32 (data-final-fixes.lua)
   2.268 Loading mod SmallFixes 0.1.21 (data-final-fixes.lua)
   2.387 Loading mod FARL 0.5.36 (data-final-fixes.lua)
   2.491 Checksum for core: 2228900852
   2.491 Checksum for mod base: 2626002353
   2.491 Checksum for mod Misanthrope: 1133058565
   2.491 Checksum for mod filtered-deconstruction-planner: 750010405
   2.491 Checksum for mod InitialScan: 0
   2.491 Checksum for mod Orbital Ion Cannon: 4247862195
   2.491 Checksum for mod RailTanker: 886730006
   2.491 Checksum for mod ShuttleTrain: 2089345603
   2.491 Checksum for mod SmallFixes: 1865723606
   2.491 Checksum for mod TheFatController: 3783390293
   2.491 Checksum for mod upgrade-planner: 696037660
   2.491 Checksum for mod FARL: 1093886923
   2.491 Checksum for mod Satellite Uplink Station: 4148500026
   3.225 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1470496850
   3.225 Info PlayerData.cpp:52: Cloud player-data.json unavailable
   3.451 Initial atlas bitmap size is 16384
   3.455 Created atlas bitmap 16384x6377
   3.873 Created atlas bitmap 4096x1040
  37.678 Sprites loaded
  37.678 Convert atlas 4096x1040 to: trilinear-filtering 
  38.173 Loading sounds...
  43.850 Custom inputs active: 0
  43.968 Factorio initialised
 296.112 Loading map C:\Users\Malman\AppData\Roaming\Factorio\saves\sixth.zip
 296.203 Info Scenario.cpp:127: Map version 0.13.13-0
 297.945 Applying migration: SmallFixes: SmallFixes_0.0.1.lua
 297.954 Applying migration: SmallFixes: SmallFixes_0.1.1.lua
 297.957 Applying migration: SmallFixes: SmallFixes_0.1.2.lua
 297.966 Checksum for script C:/Users/Malman/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
 298.006 Checksum for script __Misanthrope__/control.lua: 2335216147
 298.009 Checksum for script __filtered-deconstruction-planner__/control.lua: 621831574
 298.010 Checksum for script __InitialScan__/control.lua: 3197914364
 298.014 Checksum for script __Orbital Ion Cannon__/control.lua: 2542009185
 298.017 Checksum for script __RailTanker__/control.lua: 843196296
 298.019 Checksum for script __ShuttleTrain__/control.lua: 1448967903
 298.054 Checksum for script __SmallFixes__/control.lua: 314903509
 298.062 Checksum for script __TheFatController__/control.lua: 4197158992
 298.065 Checksum for script __upgrade-planner__/control.lua: 1013216104
 298.077 Checksum for script __FARL__/control.lua: 2812094619
 298.079 Checksum for script __Satellite Uplink Station__/control.lua: 2668329648
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-cuskg0\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-cuskg0\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-cuskg0\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-cuskg0\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-cuskg0\src\util\crashhandler.cpp (177): CrashHandler::PureCallHandler
f:\dd\vctools\crt\vcruntime\src\misc\purevirt.cpp (29): _purecall
c:\cygwin64\tmp\factorio-cuskg0\src\ai\attackareabehavior.cpp (147): AttackAreaBehavior::getCurrentDestination
c:\cygwin64\tmp\factorio-cuskg0\src\ai\pathfindsubject.cpp (15): PathFindSubject::PathFindSubject
c:\cygwin64\tmp\factorio-cuskg0\src\entity\unit.cpp (504): Unit::requestPathFind
c:\cygwin64\tmp\factorio-cuskg0\src\ai\gotobehavior.cpp (244): GotoBehavior::updatePath
c:\cygwin64\tmp\factorio-cuskg0\src\ai\gotobehavior.cpp (75): GotoBehavior::GotoBehavior
c:\cygwin64\tmp\factorio-cuskg0\src\ai\pursuebehavior.cpp (14): PursueBehavior::PursueBehavior
c:\cygwin64\tmp\factorio-cuskg0\src\ai\attackareabehavior.cpp (74): AttackAreaBehavior::execute
c:\cygwin64\tmp\factorio-cuskg0\src\ai\commandable.cpp (141): Commandable::runBehavior
c:\cygwin64\tmp\factorio-cuskg0\src\entity\unit.cpp (242): Unit::update
c:\cygwin64\tmp\factorio-cuskg0\src\surface\chunk.cpp (483): Chunk::update
c:\cygwin64\tmp\factorio-cuskg0\src\surface\surface.cpp (857): Surface::update
c:\cygwin64\tmp\factorio-cuskg0\src\map\map.cpp (1124): Map::update
c:\cygwin64\tmp\factorio-cuskg0\src\game.cpp (141): Game::update
c:\cygwin64\tmp\factorio-cuskg0\src\scenario\scenario.cpp (780): Scenario::update
c:\cygwin64\tmp\factorio-cuskg0\src\mainloop.cpp (663): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-cuskg0\src\mainloop.cpp (583): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-cuskg0\src\util\workerthread.cpp (33): WorkerThread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF650373383)
00007FF650373383 (Factorio): (filename not available): boost::thread::start_thread_noexcept
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF862298364)
00007FF862298364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8648C5E91)
00007FF8648C5E91 (ntdll): (filename not available): RtlUserThreadStart
 344.818 Error CrashHandler.cpp:106: Map tick at moment of crash: 3966825
 344.818 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
You'll need to load a save before the map became corrupt by using the mods.

The issue was fixed so it can't happen again but the corrupt state still exists in the save files you have.
If you want to get ahold of me I'm almost always on Discord.

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