Edit: Items inside the armor don't show any tooltip to know what they are. You can only guess from the appearance and total info on energy storage etc. Also when you hover over or open the armor, the tooltip is shown twice.
Tooltip says open up with left button. While with default config it is right button. And might be pretty much anything depending on config. Not sure about other modular armors.
Edit2: It is not stated anywhere that exoskeleton uses energy.
Edit3: It would be very nice to know the size of insertable modules before building them.
[0.9.0] Basic modular armor issues
Re: [0.9.0] Basic modular armor issues
Hello, thank you for the report.
I fixed all the problems (The right button is really connected to current key configuration, it was just connected to the wrong one ^^)
As an addition, I added tooltip info of equipent installed in the armor, so you can check how much energy/shield is stored in individual items.
I fixed all the problems (The right button is really connected to current key configuration, it was just connected to the wrong one ^^)
As an addition, I added tooltip info of equipent installed in the armor, so you can check how much energy/shield is stored in individual items.