I ran into a bug while testing a mod I am working on. The gist of the mod (that is relevant here) is that I have a collision-less entity that under these assemblers (the lights). When I destroy an assembler the mod will place a power pole (a transparent image) over the lights. This happens, but the power grid does not update for all of the lights, only the last ones (its seems so atleast) that are effected.
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