[0.8.0]Graphical glitch on roboport

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Gammro
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[0.8.0]Graphical glitch on roboport

Post by Gammro »

On zoom level 1.0, the left and lowerside of the roboport wiggle around a bit. It doesn't happen on any other zoom levels.
I am playing in full screen windowed, 1680x1050. But it also happens on lower resolution windows and in "proper" full screen.
Ignore this

slpwnd
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Re: [0.8.0]Graphical glitch on roboport

Post by slpwnd »

Thanks for the report. There is a glitch in the animation indeed. We will have a look at it.

DaveKap
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[0.9.6] Graphics: Roboport seems to animate at certain zoom.

Post by DaveKap »

On one zoom level, and only one zoom level, the Roboport seems to be animated. It's slightly bouncing up and down. The precise zoom level it does this at is, I want to say, somewhere smack dab in the middle of all zoom levels. I'd actually think this isn't a bug if it wasn't for the fact that it doesn't do this animation on any other zoom level.

kovarex
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Re: [0.9.6] Graphics: Roboport seems to animate at certain z

Post by kovarex »

Hello, thanks for the report.
I guess that the zoom level is 1 (you can check that when you press f5).
And I also guess that you have low-graphics on.

Could you please confirm?

DaveKap
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Re: [0.9.6] Graphics: Roboport seems to animate at certain z

Post by DaveKap »

kovarex wrote:Hello, thanks for the report.
I guess that the zoom level is 1 (you can check that when you press f5).
And I also guess that you have low-graphics on.

Could you please confirm?
Zoom level is 1. Low-graphics is off. However, multisampling was at 0. After turning it on, the animation went away. Also the game looks amazingly better now! Wish I turned that on earlier!

slpwnd
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Re: [0.8.0]Graphical glitch on roboport

Post by slpwnd »

Took a while, but this is now fixed for the 0.9.7.

kovarex
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Re: [0.9.6] Graphics: Roboport seems to animate at certain z

Post by kovarex »

I merged this topic with similar one.

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