0.12.10 MacOS 10.8 fails to launch 2nd run

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Dark_star
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0.12.10 MacOS 10.8 fails to launch 2nd run

Post by Dark_star »

launch factorio (double click)
wants to update , get it ok to do so.
finishes update, start game, elect new game.
save and quit.
next try to start
double click = nothing happens
see below console log

10/7/15 12:02:50.064 PM com.apple.launchd.peruser.501[138]: ([0x0-0x12b02af].com.factorio[10237]) Exited with code: 1
10/7/15 12:03:12.308 PM DiskImages UI Agent[10244]: *** -[NSMachPort handlePortMessage:]: dropping incoming DO message because the connection is invalid
10/7/15 12:03:22.923 PM Locum[10258]: Connection with distnoted server was invalidated
10/7/15 12:07:48.122 PM factorio[10261]: void *NSMapGet(NSMapTable *, const void *): map table argument is NULL
10/7/15 12:09:22.838 PM factorio.app[10261]: void *NSMapGet(NSMapTable *, const void *): map table argument is NULL
10/7/15 12:09:30.356 PM com.apple.launchd.peruser.501[138]: ([0x0-0x12bb2ba].com.factorio[10276]) Exited with code: 1 <<<<<<<<<<< attempted to start 2nd time
10/7/15 12:09:47.360 PM com.apple.launchd.peruser.501[138]: ([0x0-0x12bf2be].com.factorio[10284]) Exited with code: 1

kovarex
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Re: 0.12.10 MacOS 10.8 fails to launch 2nd run

Post by kovarex »

Could you post the factorio log file please?

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HanziQ
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Re: 0.12.10 MacOS 10.8 fails to launch 2nd run

Post by HanziQ »

I assume this is the same as https://forums.factorio.com/forum/vie ... 30&t=15408 and should be fixed in the next release by building the game on 10.11, correct?

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