[0.12.5] [mac os] minor bug 2nd launch fails-has work around

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Dark_star
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[0.12.5] [mac os] minor bug 2nd launch fails-has work around

Post by Dark_star »

Problem 12.4 auto update to 12.5 works and game starts. Quit game and next start fails no errors, see console log below
work around reload 12.4 by draging & drop, then let auto update update, games starts

System 10.8.5
Model Identifier: MacBookPro9,1
Processor Name: Intel Core i7
Processor Speed: 2.6 GHz
Number of Processors: 1
Total Number of Cores: 4
L2 Cache (per Core): 256 KB
L3 Cache: 6 MB
Memory: 16 GB
Boot ROM Version: MBP91.00D3.B08
SMC Version (system): 2.1f175

console log after 3 attempts
8/31/15 10:53:19.752 AM com.apple.security.pboxd[2458]: _NXTermWindow: error releasing window (1000)
8/31/15 10:53:44.272 AM com.apple.launchd.peruser.501[263]: ([0x0-0x4ee4ee].com.factorio[2468]) Exited with code: 1
8/31/15 10:53:53.363 AM com.apple.launchd.peruser.501[263]: ([0x0-0x4ef4ef].com.factorio[2470]) Exited with code: 1
8/31/15 10:58:41.224 AM com.apple.launchd.peruser.501[263]: ([0x0-0x4f54f5].com.factorio[2483]) Exited with code: 1
reloaded, updated, created new map, quit, 2n launch console log below
8/31/15 11:11:17.192 AM factorio[2542]: void *NSMapGet(NSMapTable *, const void *): map table argument is NULL
8/31/15 11:12:01.646 AM factorio.app[2542]: void *NSMapGet(NSMapTable *, const void *): map table argument is NULL
8/31/15 11:12:07.552 AM com.apple.launchd.peruser.501[263]: ([0x0-0x50f50f].com.factorio[2554]) Exited with code: 1

Thanks for the great game

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Re: [0.12.5] [mac os] minor bug 2nd launch fails-has work around

Post by HanziQ »

Could you attach the full logs?

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Re: [0.12.5] [mac os] minor bug 2nd launch fails-has work around

Post by Dark_star »

factorio-current.log
log
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Last edited by Dark_star on Sat Sep 05, 2015 10:35 pm, edited 2 times in total.

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Re: [0.12.5] [mac os] minor bug 2nd launch fails-has work around

Post by Dark_star »

attached

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Re: [0.12.5] [mac os] minor bug 2nd launch fails-has work around

Post by HanziQ »

This is the 0.12.4->0.12.5 update log, there are no errors there, could you attach the log when the error happens?

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Re: [0.12.5] [mac os] minor bug 2nd launch fails-has work around

Post by Dark_star »

last two lines are two attempts start factorio when 12.6
hope helps
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Re: [0.12.5] [mac os] minor bug 2nd launch fails-has work around

Post by kovarex »

So the 0.12.5 -> 0.12.6 update wend well? From the log, I can see that you updated and then you played for 4 hours right?

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Re: [0.12.5] [mac os] minor bug 2nd launch fails-has work around

Post by Dark_star »

The problem is that neither 12.5 or 12.6 factorio after install, will start, each seems to do nothing.
The problem start with 12.5,

(Workaround)
Install & start 12.4, it will ask and load updates 12.5 & 12.6 and after updating I can play normal.
After I exiting the game. Next time clicking on Factorio, it will not start, seems to do nothing, see below system log.
I have use workaround to play, note saves are ok.

When failing to start, I see on the system log the following:

9/10/15 8:08:17.521 AM factorio.app[1711]: void *NSMapGet(NSMapTable *, const void *): map table argument is NULL
9/10/15 8:08:48.139 AM com.apple.launchd.peruser.501[264]: ([0x0-0x2a42a4].com.factorio[1751]) Exited with code: 1

again updated using base 12.4, after update, exited factorio, try start again (now at 12.6)
The factorio log shows nothing has happen.
But the system log shows:

9/10/15 8:08:17.521 AM factorio.app[1711]: void *NSMapGet(NSMapTable *, const void *): map table argument is NULL <<<< same line as display above
9/10/15 8:08:48.139 AM com.apple.launchd.peruser.501[264]: ([0x0-0x2a42a4].com.factorio[1751]) Exited with code: 1 <<<< same line as display above
9/10/15 8:10:15.856 AM Locum[1754]: Connection with distnoted server was invalidated
9/10/15 8:11:15.465 AM com.apple.launchd.peruser.501[264]: ([0x0-0x2a82a8].com.factorio[1768]) Exited with code: 1 <<<<<<<

EDIT 12.7 sorry problem remains system log shows
9/10/15 8:10:15.856 AM Locum[1754]: Connection with distnoted server was invalidated <<<< last line as display above
9/10/15 8:11:15.465 AM com.apple.launchd.peruser.501[264]: ([0x0-0x2a82a8].com.factorio[1768]) Exited with code: 1 <<<< last line as display above
9/10/15 8:32:51.839 AM com.apple.launchd.peruser.501[264]: ([0x0-0x2c82c8].com.factorio[1834]) Exited with code: 1
9/10/15 8:42:17.979 AM com.apple.launchd.peruser.501[264]: ([0x0-0x2d62d6].com.factorio[1873]) Exited with code: 1
9/10/15 8:42:32.603 AM Locum[1882]: Connection with distnoted server was invalidated <<< update from 12.4
9/10/15 8:45:18.655 AM factorio[1886]: void *NSMapGet(NSMapTable *, const void *): map table argument is NULL <<< update from 12.4
9/10/15 8:47:32.452 AM factorio.app[1886]: void *NSMapGet(NSMapTable *, const void *): map table argument is NULL <<< update from 12.4
9/10/15 8:47:36.490 AM com.apple.launchd.peruser.501[264]: ([0x0-0x2e42e4].com.factorio[1906]) Exited with code: 1 <<< tried restart
9/10/15 8:47:58.553 AM com.apple.launchd.peruser.501[264]: ([0x0-0x2e52e5].com.factorio[1908]) Exited with code: 1 <<< tried restart

I assume than between click start and first factorio 12.6 log entry, something failed. which 12.4 does do, ?? maybe permissions ???
I believe this was a problem before on Mac, try to find in forum , but could not.
Let me know how I can help,
Thanks for the great game

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Re: [0.12.5] [mac os] minor bug 2nd launch fails-has work around

Post by HanziQ »

Seems to be fixed by building on OS X 10.11 El Capitan, next release should be fine.

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