[0.12.5] Multiplayer cannot load downloaded map

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DRBLN
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[0.12.5] Multiplayer cannot load downloaded map

Post by DRBLN »

[*]Please advise how to fix
https://forums.factorio.com/forum/vie ... 45#p104145

Code: Select all

0.001 2015-08-30 03:53:37; Factorio 0.12.5 (Build 16594, win64)
0.001 Operating system: Windows 7 Service Pack 1
0.001 Program arguments: "D:\Program Files\Factorio\bin\x64\Factorio.exe" 
0.001 Read data path: D:/Program Files/Factorio/data
0.001 Write data path: C:/Users/ss/AppData/Roaming/Factorio
0.001 Binaries path: D:/Program Files/Factorio/bin
0.065 Initialised Direct3D: NVIDIA GeForce GTX 770; driver: nvd3dumx.dll 9.18.13.4788
0.065 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 770 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.065 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 770 {0x01, [1920,0], 1280x1024, 32bit, 60Hz}
0.107 Desktop composition is active.
0.107 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Screen: 0]
0.181 Loading mod core 0.0.0 (data.lua)
0.182 Loading mod base 0.12.5 (data.lua)
0.221 Loading mod bobassembly 0.12.2 (data.lua)
0.250 Loading mod bobenemies 0.12.3 (data.lua)
0.287 Loading mod bobores 0.12.2 (data.lua)
0.345 Loading mod bobtech 0.12.2 (data.lua)
0.389 Loading mod bobplates 0.12.3 (data.lua)
0.576 Loading mod bobelectronics 0.12.2 (data.lua)
0.622 Loading mod boblogistics 0.12.3 (data.lua)
0.917 Loading mod bobmining 0.12.1 (data.lua)
0.969 Loading mod bobpower 0.12.2 (data.lua)
1.030 Loading mod bobwarfare 0.12.3 (data.lua)
1.298 Loading mod bobmodules 0.12.3 (data.lua)
1.405 Loading mod bobassembly 0.12.2 (data-updates.lua)
1.465 Loading mod bobenemies 0.12.3 (data-updates.lua)
1.528 Loading mod bobores 0.12.2 (data-updates.lua)
1.606 Loading mod bobtech 0.12.2 (data-updates.lua)
1.667 Loading mod bobplates 0.12.3 (data-updates.lua)
1.750 Loading mod bobelectronics 0.12.2 (data-updates.lua)
1.832 Loading mod boblogistics 0.12.3 (data-updates.lua)
1.959 Loading mod bobmining 0.12.1 (data-updates.lua)
2.023 Loading mod bobpower 0.12.2 (data-updates.lua)
2.090 Loading mod bobwarfare 0.12.3 (data-updates.lua)
2.187 Loading mod bobmodules 0.12.3 (data-updates.lua)
2.266 Loading mod bobelectronics 0.12.2 (data-final-fixes.lua)
3.336 Initial atlas bitmap size is 16384
3.338 Created atlas bitmap 16384x8027
11.813 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-av ... dan&token=<private>&apiVersion=2
12.647 0 packages available to download (experimental updates enabled).
12.744 Factorio initialised
51.904 Info Router.cpp:559: Router peerID(65535) shutting down.
51.905 Info Router.cpp:585: Router state -> Disconnected
51.905 Joining game 188.165.250.160:34197 at port 34197
51.905 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
51.905 Info Router.cpp:585: Router state -> Connecting
51.906 Verbose Router.cpp:198: Started router thread.
51.906 Info MultiplayerManager.cpp:859: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
51.975 Info Router.cpp:585: Router state -> WaitingForAccept
52.075 Info Synchronizer.cpp:54: NetworkTick(1225624) initialized Synchronizer local peer(22) latency(6).
52.075 Info Synchronizer.cpp:493: networkTick(1225624) adding peer(0) success(true).
52.075 Info Router.cpp:585: Router state -> Connected
52.075 Info Router.cpp:768: ConnectionAccepted ownPeerID(22) nextPeerID(23)
52.076 Info MultiplayerManager.cpp:859: networkTick(1225624) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
52.105 Verbose Synchronizer.cpp:289: NetworkTick(1225624) Processing synchronizer action(PeerConnect) from peer(0) 
52.105 Info Router.cpp:780: Received onPeerConnected for already connected peer(22)
52.192 Verbose Synchronizer.cpp:289: NetworkTick(1225630) Processing synchronizer action(PeerInfo) from peer(0) 
52.192 Info MultiplayerManager.cpp:1322: Received peer info for peer(0) username(<server>).
52.192 Verbose Synchronizer.cpp:289: NetworkTick(1225630) Processing synchronizer action(PeerStateChanged) from peer(0) 
52.192 Info MultiplayerManager.cpp:996: networkTick(1225630) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
52.193 Verbose Synchronizer.cpp:289: NetworkTick(1225630) Processing synchronizer action(PeerInfo) from peer(22) (local)
52.193 Info MultiplayerManager.cpp:1322: Received peer info for peer(22) username(Jaridan).
52.193 Verbose Synchronizer.cpp:289: NetworkTick(1225630) Processing synchronizer action(PeerStateChanged) from peer(22) (local)
52.193 Info MultiplayerManager.cpp:996: networkTick(1225630) mapTick(-1) received stateChanged peerID(22) oldState(Ready) newState(Connecting)
52.193 Verbose Synchronizer.cpp:289: NetworkTick(1225630) Processing synchronizer action(PeerInfo) from peer(22) (local)
52.193 Info MultiplayerManager.cpp:1322: Received peer info for peer(22) username(Jaridan).
52.193 Verbose Synchronizer.cpp:289: NetworkTick(1225630) Processing synchronizer action(PeerStateChanged) from peer(22) (local)
52.193 Info MultiplayerManager.cpp:996: networkTick(1225630) mapTick(-1) received stateChanged peerID(22) oldState(Connecting) newState(Connecting)
52.193 Verbose Synchronizer.cpp:289: NetworkTick(1225630) Processing synchronizer action(PeerStateChanged) from peer(22) (local)
52.193 Info MultiplayerManager.cpp:996: networkTick(1225630) mapTick(-1) received stateChanged peerID(22) oldState(Connecting) newState(VerifyingConnection)
52.571 Info MultiplayerManager.cpp:859: networkTick(1225637) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
52.672 Verbose Synchronizer.cpp:289: NetworkTick(1225643) Processing synchronizer action(PeerStateChanged) from peer(22) (local)
52.672 Info MultiplayerManager.cpp:996: networkTick(1225643) mapTick(-1) received stateChanged peerID(22) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
52.771 Verbose Synchronizer.cpp:289: NetworkTick(1225649) Processing synchronizer action(PeerStateChanged) from peer(0) 
52.772 Info MultiplayerManager.cpp:996: networkTick(1225649) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
52.871 Verbose Synchronizer.cpp:289: NetworkTick(1225655) Processing synchronizer action(MapAlign) from peer(0) 
52.987 Verbose Synchronizer.cpp:289: NetworkTick(1225662) Processing synchronizer action(PeerStateChanged) from peer(0) 
52.987 Info MultiplayerManager.cpp:996: networkTick(1225662) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
52.987 Verbose Synchronizer.cpp:289: NetworkTick(1225662) Processing synchronizer action(PeerStateChanged) from peer(0) 
52.987 Info MultiplayerManager.cpp:996: networkTick(1225662) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
53.422 Verbose Synchronizer.cpp:289: NetworkTick(1225688) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.438 Verbose Synchronizer.cpp:289: NetworkTick(1225689) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.454 Verbose Synchronizer.cpp:289: NetworkTick(1225690) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.472 Verbose Synchronizer.cpp:289: NetworkTick(1225691) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.508 Verbose Synchronizer.cpp:289: NetworkTick(1225693) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.509 Verbose Synchronizer.cpp:289: NetworkTick(1225694) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.555 Verbose Synchronizer.cpp:289: NetworkTick(1225696) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.605 Verbose Synchronizer.cpp:289: NetworkTick(1225699) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.655 Verbose Synchronizer.cpp:289: NetworkTick(1225702) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.688 Verbose Synchronizer.cpp:289: NetworkTick(1225704) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.725 Verbose Synchronizer.cpp:289: NetworkTick(1225706) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.771 Verbose Synchronizer.cpp:289: NetworkTick(1225709) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.805 Verbose Synchronizer.cpp:289: NetworkTick(1225711) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.823 Verbose Synchronizer.cpp:289: NetworkTick(1225712) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.853 Verbose Synchronizer.cpp:289: NetworkTick(1225714) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.870 Verbose Synchronizer.cpp:289: NetworkTick(1225715) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.905 Verbose Synchronizer.cpp:289: NetworkTick(1225717) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.921 Verbose Synchronizer.cpp:289: NetworkTick(1225718) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
53.941 Verbose Synchronizer.cpp:289: NetworkTick(1225720) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
54.021 Verbose Synchronizer.cpp:289: NetworkTick(1225723) Processing synchronizer action(MapSavingProgressUpdate) from peer(0) 
54.021 Verbose Synchronizer.cpp:289: NetworkTick(1225723) Processing synchronizer action(PeerStateChanged) from peer(0) 
54.021 Info MultiplayerManager.cpp:996: networkTick(1225723) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
54.021 Verbose Synchronizer.cpp:289: NetworkTick(1225723) Processing synchronizer action(MapReadyForDownload) from peer(0) 
54.022 Downloading file C:/Users\ss\AppData\Roaming\Factorio\temp\mp-download.zip (11225392 B, 22317 blocks)
54.024 Info MultiplayerManager.cpp:859: networkTick(1225723) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
54.024 Info NetworkInputHandler.cpp:40: mapTick(3549637) networkTick(1225723) initialized NetworkInputHandler local peer(22).
54.024 Info NetworkInputHandler.cpp:491: expectedMapTick(3549637) adding peer(0).
54.024 Info Synchronizer.cpp:406: NetworkTick(1225723) mapTick(3549637) applying 28 pending tickClosures
54.024 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
54.024 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(22)
54.024 Info MultiplayerManager.cpp:1509: networkTick(1225723) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
54.122 Verbose Synchronizer.cpp:289: NetworkTick(1225729) Processing synchronizer action(PeerStateChanged) from peer(22) (local)
54.122 Info MultiplayerManager.cpp:996: networkTick(1225729) mapTick(-1) received stateChanged peerID(22) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
91.708 Finished download (37 s, 11 MB, 298 kB/s)
91.723 Info MultiplayerManager.cpp:1055: networkTick(1227968) mapTick(-1) map download finished creating scenario
91.723 Info MultiplayerManager.cpp:859: networkTick(1227968) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
91.723 Loading map C:/Users\ss\AppData\Roaming\Factorio\temp\mp-download.zip
91.838 Info Scenario.cpp:160: Map version 0.12.5-3
91.853 Verbose Synchronizer.cpp:289: NetworkTick(1227974) Processing synchronizer action(PeerStateChanged) from peer(22) (local)
91.853 Info MultiplayerManager.cpp:996: networkTick(1227974) mapTick(-1) received stateChanged peerID(22) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
91.953 Verbose Synchronizer.cpp:289: NetworkTick(1227980) Processing synchronizer action(PeerStateChanged) from peer(0) 
91.953 Info MultiplayerManager.cpp:996: networkTick(1227980) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
92.036 Verbose Synchronizer.cpp:289: NetworkTick(1227985) Processing synchronizer action(MapLoadingProgressUpdate) from peer(22) (local)
92.050 Warning Scenario.cpp:173: Map loading failed: Corrupted map, contains id not in the dictionary: 1281
92.053 Verbose Synchronizer.cpp:289: NetworkTick(1227986) Processing synchronizer action(MapLoadingProgressUpdate) from peer(22) (local)
92.053 Error MultiplayerManager.cpp:108: MultiplayerManager failed: mulitplayer.cannot-load-downloaded-map("Corrupted map, contains id not in the dictionary: 1281")
92.054 Info MultiplayerManager.cpp:859: networkTick(1227987) mapTick(-1) changing state from(ConnectedLoadingMap) to(Failed)
103.035 Info MultiplayerManager.cpp:155: NetworkTick(1227987) quitting multiplayer connection.
103.036 Info MultiplayerManager.cpp:859: networkTick(1227987) mapTick(-1) changing state from(Failed) to(Disconnected)
103.036 Info Router.cpp:559: Router peerID(22) shutting down.
103.036 Verbose Router.cpp:280: Finishing router thread.
103.036 Info WindowsUDPSocket.cpp:160: Socket closed
103.036 Info Router.cpp:585: Router state -> Disconnected
106.025 Goodbye]

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DaCyclops
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Re: [0.12.5] Multiplayer cannot load downloaded map

Post by DaCyclops »

The map on the server might have been corrupted, due to a bug I believe involves Circuit Conditions (see this thread)

DRBLN
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Re: [0.12.5] Multiplayer cannot load downloaded map

Post by DRBLN »

92.053 Error MultiplayerManager.cpp:108: MultiplayerManager failed: mulitplayer.cannot-load-downloaded-map("Corrupted map, contains id not in the dictionary: 1281")

Here it is

kovarex
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Posts: 8078
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Re: [0.12.5] Multiplayer cannot load downloaded map

Post by kovarex »

Ok, so the error is fixed in 0.12.6, but you need some non corrupted map to start with.

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