[0.11.22] [kovarex] [ShadowMegaModPack] Crash at 1 hour. Crash at 2 Hour

This subforum contains all the issues which we already resolved.
Legion1337
Manual Inserter
Manual Inserter
Posts: 4
Joined: Tue May 26, 2015 7:00 am
Contact:

[0.11.22] [kovarex] [ShadowMegaModPack] Crash at 1 hour. Crash at 2 Hour

Post by Legion1337 »

Hello,

like requested from Rseding91 in the IRC a thread for a bug. My IRC name is Berunto.
This game crashes regulary every hour.
The first time after 60 minutes. Then after 120 minutes.
Somehow I did manage to fix the crash at the first hour and now it happens exactly at hour two.
Here my complete settings/save/mod folder of factorio. Have fun with my base!

https://drive.google.com/file/d/0B5pM2Y ... sp=sharing

Greets Legion1337/Berunto
Legion1337
Manual Inserter
Manual Inserter
Posts: 4
Joined: Tue May 26, 2015 7:00 am
Contact:

Re: [ShadowMegaModPack] Crash at 1 hour. Crash at 2 Hour

Post by Legion1337 »

Got fixed with help of darkshadow1809 and Rseding91.
Just remove the following mod out of this modpack:
bobenemies_0.1
posila
Factorio Staff
Factorio Staff
Posts: 5366
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [0.11.22] [kovarex] [ShadowMegaModPack] Crash at 1 hour. Crash at 2 Hour

Post by posila »

Thank you very much for providing complete folder. It helped with investigating the bug a lot. It should be fixed for 0.12.

The crash was caused by combination of bobenemies mod, which adds neutral "creatures", and hardcorio mod, which calls Lua function killallenemies() every 60 minutes. And as it turnes out, killallenemies doesn't like having neutral units in the game.
Post Reply

Return to “Resolved Problems and Bugs”