[Rseding91] [2.0.11] physical modules can be placed inside ghosts, which are then deleted when the ghost is removed

This subforum contains all the issues which we already resolved.
mmtunligit
Manual Inserter
Manual Inserter
Posts: 4
Joined: Sun Oct 27, 2024 5:56 pm
Contact:

[Rseding91] [2.0.11] physical modules can be placed inside ghosts, which are then deleted when the ghost is removed

Post by mmtunligit »

I made a ghost foundry, placed a speed module 1 in it while trying to see if I could set modules in a ghost, then later deleted the ghost and my speed module along with it.
Rseding91
Factorio Staff
Factorio Staff
Posts: 14244
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [2.0.11] physical modules can be placed inside ghosts, which are then deleted when the ghost is removed

Post by Rseding91 »

Thanks for the report, can you provide steps to reproduce this?
If you want to get ahold of me I'm almost always on Discord.
mmtunligit
Manual Inserter
Manual Inserter
Posts: 4
Joined: Sun Oct 27, 2024 5:56 pm
Contact:

Re: [2.0.11] physical modules can be placed inside ghosts, which are then deleted when the ghost is removed

Post by mmtunligit »

place down a blueprint of any building and set a recepie in it. right click the module into the module slot, delete the blueprint
Rseding91
Factorio Staff
Factorio Staff
Posts: 14244
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [2.0.11] physical modules can be placed inside ghosts, which are then deleted when the ghost is removed

Post by Rseding91 »

Thanks for the report. This is now fixed for the next release.
If you want to get ahold of me I'm almost always on Discord.
Post Reply

Return to “Resolved Problems and Bugs”