[Donion] [2.0.11] Ambient sound "resets" on entering or leaving map

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cellular
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[Donion] [2.0.11] Ambient sound "resets" on entering or leaving map

Post by cellular »

Steps to reproduce:

1. Start a new Space Age game with default settings.
2. Optionally, move away from the burning ship to make the issue easier to detect.
3. Enter map view (with either the 'M' key or the mouse).
4. Leave map view (with either the 'M' key or the mouse).

Observed behaviour:

The ambient air noise abruptly cuts off and restarts on entering and leaving map view. Any music playing continues to play normally.

Expected behaviour:

The ambient air noise continues smoothly on entering and leaving map view.

Background:

I'm running Windows 11 Pro with on-board sound on an ASUS PRIME B660M-A D4, full system information attached.

Reproducibility:

Happens every time on my system.
Attachments
System information.txt
(7.03 MiB) Downloaded 18 times
factorio-current.log
(13.02 KiB) Downloaded 15 times
Donion
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Re: [Donion] [2.0.11] Ambient sound "resets" on entering or leaving map

Post by Donion »

Thanks for the report. It's fixed for the next release, 2.0.15.
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