Save and autosaves don't load (6 auto saves every 10 minutes).
After upgrading to the 2.0.9, the server did start, but on connect: 2.0.9 logs:
Code: Select all
Oct 22 19:44:38 ourserver systemd[1]: Started Factorio Server.
Oct 22 19:44:38 ourserver factorio[9623]: 0.000 2024-10-22 19:44:38; Factorio 2.0.9 (build 79509, linux64, headless, space-age)
Oct 22 19:44:38 ourserver factorio[9623]: 0.027 Operating system: Linux (Ubuntu 22.04)
Oct 22 19:44:38 ourserver factorio[9623]: 0.027 Program arguments: "/opt/factorio/bin/x64/factorio" "--server-settings" "./server-settings.json" "--server-adminlist" "./server_adminlist.json" "--mod-directory" "./mods" "--start-server" "dlc.zip"
Oct 22 19:44:38 ourserver factorio[9623]: 0.027 Config path: /opt/factorio/config/config.ini
Oct 22 19:44:38 ourserver factorio[9623]: 0.027 Read data path: /opt/factorio/data
Oct 22 19:44:38 ourserver factorio[9623]: 0.027 Write data path: /opt/factorio [869565/1811118MB]
Oct 22 19:44:38 ourserver factorio[9623]: 0.027 Binaries path: /opt/factorio/bin
Oct 22 19:44:38 ourserver factorio[9623]: 0.036 System info: [CPU: 13th Gen Intel(R) Core(TM) i7-1370P, 20 cores, RAM: 63852 MB]
Oct 22 19:44:38 ourserver factorio[9623]: 0.036 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
Oct 22 19:44:38 ourserver factorio[9623]: 0.036 Running in headless mode
Oct 22 19:44:38 ourserver factorio[9623]: 0.036 Audio is disabled
Oct 22 19:44:38 ourserver factorio[9623]: 0.056 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
Oct 22 19:44:38 ourserver factorio[9623]: 0.056 Info ModManager.cpp:434: FeatureFlag freezing = true
Oct 22 19:44:38 ourserver factorio[9623]: 0.057 Info ModManager.cpp:434: FeatureFlag quality = true
Oct 22 19:44:38 ourserver factorio[9623]: 0.057 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
Oct 22 19:44:38 ourserver factorio[9623]: 0.057 Info ModManager.cpp:434: FeatureFlag segmented-units = true
Oct 22 19:44:38 ourserver factorio[9623]: 0.057 Info ModManager.cpp:434: FeatureFlag space-travel = true
Oct 22 19:44:38 ourserver factorio[9623]: 0.057 Info ModManager.cpp:434: FeatureFlag spoiling = true
Oct 22 19:44:38 ourserver factorio[9623]: 0.058 Loading mod core 0.0.0 (data.lua)
Oct 22 19:44:38 ourserver factorio[9623]: 0.068 Loading mod base 2.0.9 (data.lua)
Oct 22 19:44:38 ourserver factorio[9623]: 0.149 Loading mod elevated-rails 2.0.9 (data.lua)
Oct 22 19:44:39 ourserver factorio[9623]: 0.162 Loading mod quality 2.0.9 (data.lua)
Oct 22 19:44:39 ourserver factorio[9623]: 0.167 Loading mod space-age 2.0.9 (data.lua)
Oct 22 19:44:39 ourserver factorio[9623]: 0.279 Loading mod base 2.0.9 (data-updates.lua)
Oct 22 19:44:39 ourserver factorio[9623]: 0.285 Loading mod quality 2.0.9 (data-updates.lua)
Oct 22 19:44:39 ourserver factorio[9623]: 0.297 Loading mod space-age 2.0.9 (data-updates.lua)
Oct 22 19:44:39 ourserver factorio[9623]: 0.358 Checksum for core: 2820763882
Oct 22 19:44:39 ourserver factorio[9623]: 0.358 Checksum of base: 1355320214
Oct 22 19:44:39 ourserver factorio[9623]: 0.358 Checksum of elevated-rails: 1891730324
Oct 22 19:44:39 ourserver factorio[9623]: 0.358 Checksum of quality: 3715527832
Oct 22 19:44:39 ourserver factorio[9623]: 0.358 Checksum of space-age: 440491908
Oct 22 19:44:39 ourserver factorio[9623]: 0.638 Prototype list checksum: 984080119
Oct 22 19:44:39 ourserver factorio[9623]: 0.680 Info PlayerData.cpp:66: Local player-data.json available, timestamp 1729625062
Oct 22 19:44:39 ourserver factorio[9623]: 0.680 Info PlayerData.cpp:73: Cloud player-data.json unavailable
Oct 22 19:44:39 ourserver factorio[9623]: 0.681 Factorio initialised
Oct 22 19:44:39 ourserver factorio[9623]: 0.681 Info ServerSynchronizer.cpp:20: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
Oct 22 19:44:39 ourserver factorio[9623]: 0.681 Info ServerMultiplayerManager.cpp:803: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame)
Oct 22 19:44:39 ourserver factorio[9623]: 0.681 Info ServerMultiplayerManager.cpp:803: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame)
Oct 22 19:44:39 ourserver factorio[9623]: 0.682 Loading map /opt/factorio/dlc.zip: 19719995 bytes.
Oct 22 19:44:39 ourserver factorio[9623]: 0.689 Loading level.dat: 49937715 bytes.
Oct 22 19:44:39 ourserver factorio[9623]: 0.694 Info Scenario.cpp:178: Map version 2.0.8-1
Oct 22 19:44:40 ourserver factorio[9623]: 1.635 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
Oct 22 19:44:41 ourserver factorio[9623]: 2.241 Loading script.dat: 1222 bytes.
Oct 22 19:44:41 ourserver factorio[9623]: 2.244 Checksum for script __level__/control.lua: 2463946943
Oct 22 19:44:41 ourserver factorio[9623]: 2.252 Info UDPSocket.cpp:32: Opening socket at (IP ADDR:({0.0.0.0:34197}))
Oct 22 19:44:41 ourserver factorio[9623]: 2.252 Hosting game at IP ADDR:({0.0.0.0:34197})
Oct 22 19:44:41 ourserver factorio[9623]: 2.252 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6
Oct 22 19:44:41 ourserver factorio[9623]: 2.744 Info AuthServerConnector.cpp:93: Obtained serverPadlock for serverHash (ysuK6uDyJ7UYXjqeJxpMh6RbqBMWJaH0) from the auth server.
Oct 22 19:44:41 ourserver factorio[9623]: 2.744 Info ServerMultiplayerManager.cpp:803: updateTick(4488342) changing state from(CreatingGame) to(InGame)
Oct 22 19:44:41 ourserver factorio[9623]: 2.809 Info ServerRouter.cpp:664: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
Oct 22 19:44:41 ourserver factorio[9623]: 2.810 Info UDPSocket.cpp:44: Opening socket for broadcast
Oct 22 19:44:41 ourserver factorio[9623]: 2.810 Info CommandLineMultiplayer.cpp:288: Maximum segment size = 100; minimum segment size = 25; maximum-segment-size peer count = 10; minimum-segment-size peer count = 20
Oct 22 19:44:41 ourserver factorio[9623]: 2.810 Error InterruptibleStdioStream.cpp:60: Got EOF on stdin; closing
Oct 22 19:44:41 ourserver factorio[9623]: 2.927 Info ServerRouter.cpp:547: Own address is IP ADDR:({46.151.137.208:34197}) (confirmed by pingpong1)
Oct 22 19:44:41 ourserver factorio[9623]: 2.927 Info ServerRouter.cpp:547: Own address is IP ADDR:({46.151.137.208:34197}) (confirmed by pingpong3)
Oct 22 19:44:41 ourserver factorio[9623]: 3.060 Info ServerRouter.cpp:547: Own address is IP ADDR:({46.151.137.208:34197}) (confirmed by pingpong4)
Oct 22 19:44:42 ourserver factorio[9623]: 3.513 Info MatchingServer.cpp:122: Matching server game `18742422` has been created.
Oct 22 19:44:42 ourserver factorio[9623]: 3.527 Info ServerMultiplayerManager.cpp:735: Matching server connection resumed
Oct 22 19:47:55 ourserver factorio[9623]: 197.143 Info AppManager.cpp:290: Saving to _autosave5 (non-blocking).
Oct 22 19:47:56 ourserver factorio[9623]: 197.155 Info AsyncScenarioSaver.cpp:162: Saving process PID: 9893
Oct 22 19:47:56 ourserver factorio[9623]: 197.590 Info ChildProcessAgent.cpp:61: Child 9893 exited with return value 0
Oct 22 19:47:56 ourserver factorio[9623]: 197.590 Info AppManager.cpp:291: Saving finished
Oct 22 19:48:21 ourserver factorio[9623]: 222.810 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({46.151.137.208:61588}))
Oct 22 19:48:21 ourserver factorio[9623]: 222.810 Refusing connection for address (IP ADDR:({46.151.137.208:61588})), username (electroluxv2). UserVerificationMissing
Oct 22 19:48:22 ourserver factorio[9623]: 223.310 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({46.151.137.208:61589}))
Oct 22 19:48:22 ourserver factorio[9623]: 223.310 Refusing connection for address (IP ADDR:({46.151.137.208:61589})), username (electroluxv2). PasswordMissing
Oct 22 19:48:26 ourserver factorio[9623]: 227.693 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({46.151.137.208:61590}))
Oct 22 19:48:26 ourserver factorio[9623]: 227.693 Info ServerRouter.cpp:465: Replying to connectionRequest for address(IP ADDR:({46.151.137.208:61590})).
Oct 22 19:48:26 ourserver factorio[9623]: 227.694 Info ServerSynchronizer.cpp:594: nextHeartbeatSequenceNumber(13492) adding peer(1)
Oct 22 19:48:26 ourserver factorio[9623]: 227.714 Info ServerMultiplayerManager.cpp:803: updateTick(4501835) changing state from(InGame) to(InGameSavingMap)
Oct 22 19:48:26 ourserver factorio[9623]: 227.727 Info ServerMultiplayerManager.cpp:971: updateTick(4501835) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
Oct 22 19:48:26 ourserver factorio[9623]: 228.027 Info ServerMultiplayerManager.cpp:1030: UpdateTick(4501835) Serving map(/opt/factorio/temp/mp-save-0.zip) for peer(1) size(19686978) auxiliary(236) crc(3082568151)
Oct 22 19:48:26 ourserver factorio[9623]: 228.027 Info ServerMultiplayerManager.cpp:803: updateTick(4501835) changing state from(InGameSavingMap) to(InGame)
Oct 22 19:48:26 ourserver factorio[9623]: 228.077 Info ServerMultiplayerManager.cpp:971: updateTick(4501837) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
Oct 22 19:48:28 ourserver factorio[9623]: 229.743 Info ServerMultiplayerManager.cpp:971: updateTick(4501937) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
Oct 22 19:48:49 ourserver factorio[9623]: 250.793 Info ServerMultiplayerManager.cpp:1083: Disconnect notification for peer (1)
Oct 22 19:48:49 ourserver factorio[9623]: 250.794 Info ServerSynchronizer.cpp:613: nextHeartbeatSequenceNumber(14879) removing peer(1).
2.0.8 logs:
Code: Select all
Oct 22 19:06:17 ourserver systemd[1]: Started Factorio Server.
Oct 22 19:06:17 ourserver factorio[5309]: 0.000 2024-10-22 19:06:17; Factorio 2.0.8 (build 79416, linux64, headless)
Oct 22 19:06:17 ourserver factorio[5309]: 0.024 Operating system: Linux (Ubuntu 22.04)
Oct 22 19:06:17 ourserver factorio[5309]: 0.024 Program arguments: "/opt/factorio/bin/x64/factorio" "--server-settings" "./server-settings.json" "--server-adminlist" "./server_adminlist.json" "--mod-directory" "./mods" "--start-server" "dlc.zip"
Oct 22 19:06:17 ourserver factorio[5309]: 0.024 Config path: /opt/factorio/config/config.ini
Oct 22 19:06:17 ourserver factorio[5309]: 0.024 Read data path: /opt/factorio/data
Oct 22 19:06:17 ourserver factorio[5309]: 0.024 Write data path: /opt/factorio [870239/1811118MB]
Oct 22 19:06:17 ourserver factorio[5309]: 0.024 Binaries path: /opt/factorio/bin
Oct 22 19:06:17 ourserver factorio[5309]: 0.033 System info: [CPU: 13th Gen Intel(R) Core(TM) i7-1370P, 20 cores, RAM: 63852 MB]
Oct 22 19:06:17 ourserver factorio[5309]: 0.033 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
Oct 22 19:06:17 ourserver factorio[5309]: 0.033 Running in headless mode
Oct 22 19:06:17 ourserver factorio[5309]: 0.033 Audio is disabled
Oct 22 19:06:17 ourserver factorio[5309]: 0.053 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
Oct 22 19:06:17 ourserver factorio[5309]: 0.053 Info ModManager.cpp:434: FeatureFlag freezing = true
Oct 22 19:06:17 ourserver factorio[5309]: 0.053 Info ModManager.cpp:434: FeatureFlag quality = true
Oct 22 19:06:17 ourserver factorio[5309]: 0.053 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
Oct 22 19:06:17 ourserver factorio[5309]: 0.053 Info ModManager.cpp:434: FeatureFlag segmented-units = true
Oct 22 19:06:17 ourserver factorio[5309]: 0.053 Info ModManager.cpp:434: FeatureFlag space-travel = true
Oct 22 19:06:17 ourserver factorio[5309]: 0.053 Info ModManager.cpp:434: FeatureFlag spoiling = true
Oct 22 19:06:17 ourserver factorio[5309]: 0.055 Loading mod core 0.0.0 (data.lua)
Oct 22 19:06:17 ourserver factorio[5309]: 0.065 Loading mod base 2.0.8 (data.lua)
Oct 22 19:06:17 ourserver factorio[5309]: 0.150 Loading mod elevated-rails 2.0.8 (data.lua)
Oct 22 19:06:17 ourserver factorio[5309]: 0.162 Loading mod quality 2.0.8 (data.lua)
Oct 22 19:06:17 ourserver factorio[5309]: 0.167 Loading mod space-age 2.0.8 (data.lua)
Oct 22 19:06:17 ourserver factorio[5309]: 0.272 Loading mod base 2.0.8 (data-updates.lua)
Oct 22 19:06:17 ourserver factorio[5309]: 0.279 Loading mod quality 2.0.8 (data-updates.lua)
Oct 22 19:06:17 ourserver factorio[5309]: 0.292 Loading mod space-age 2.0.8 (data-updates.lua)
Oct 22 19:06:17 ourserver factorio[5309]: 0.356 Checksum for core: 649243273
Oct 22 19:06:17 ourserver factorio[5309]: 0.356 Checksum of base: 2653731351
Oct 22 19:06:17 ourserver factorio[5309]: 0.356 Checksum of elevated-rails: 1891730324
Oct 22 19:06:17 ourserver factorio[5309]: 0.356 Checksum of quality: 3715527832
Oct 22 19:06:17 ourserver factorio[5309]: 0.356 Checksum of space-age: 3673024646
Oct 22 19:06:17 ourserver factorio[5309]: 0.631 Prototype list checksum: 984080119
Oct 22 19:06:17 ourserver factorio[5309]: 0.670 Info PlayerData.cpp:66: Local player-data.json available, timestamp 1729623977
Oct 22 19:06:17 ourserver factorio[5309]: 0.670 Info PlayerData.cpp:73: Cloud player-data.json unavailable
Oct 22 19:06:17 ourserver factorio[5309]: 0.671 Factorio initialised
Oct 22 19:06:17 ourserver factorio[5309]: 0.671 Info ServerSynchronizer.cpp:20: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
Oct 22 19:06:17 ourserver factorio[5309]: 0.671 Info ServerMultiplayerManager.cpp:803: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame)
Oct 22 19:06:17 ourserver factorio[5309]: 0.671 Info ServerMultiplayerManager.cpp:803: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame)
Oct 22 19:06:17 ourserver factorio[5309]: 0.672 Loading map /opt/factorio/dlc.zip: 19719995 bytes.
Oct 22 19:06:17 ourserver factorio[5309]: 0.679 Loading level.dat: 49937715 bytes.
Oct 22 19:06:17 ourserver factorio[5309]: 0.684 Info Scenario.cpp:178: Map version 2.0.8-1
Oct 22 19:06:18 ourserver factorio[5309]: 1.214 Info TransportLineDeserialiser.cpp:157: TransportLine 0x00007f1817fe0920 interacts with TransportLine 0x00007f1817fe0080 so they should be in the same group
Oct 22 19:06:18 ourserver factorio[5309]: 1.214 Info TransportLine.cpp:1992: TransportLine 0x00007f1817fe0920 belongs to a group 0x00007f1817dd45c0 and has 1 members:
Oct 22 19:06:18 ourserver factorio[5309]: 1.214 Info TransportLine.cpp:1995: [1]: lineIndex=1. Entity: name=transport-belt, type=transport-belt, position={128.500, 3.500}, direction=East, force=player, surface=vulcanus, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false
Oct 22 19:06:18 ourserver factorio[5309]: 1.214 Info TransportLine.cpp:1992: TransportLine 0x00007f1817fe0080 belongs to a group 0x00007f1817fe0320 and has 1 members:
Oct 22 19:06:18 ourserver factorio[5309]: 1.214 Info TransportLine.cpp:1995: [1]: lineIndex=1. Entity: name=transport-belt, type=transport-belt, position={129.500, 3.500}, direction=East, force=player, surface=vulcanus, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false
Oct 22 19:06:18 ourserver factorio[5309]: 1.221 Warning Map.cpp:851: Map loading failed: transport line groups are not consistent
Oct 22 19:06:18 ourserver factorio[5309]: 1.315 Error ServerMultiplayerManager.cpp:84: MultiplayerManager failed: "transport line groups are not consistent"
Oct 22 19:06:18 ourserver factorio[5309]: 1.315 Info ServerMultiplayerManager.cpp:803: updateTick(18446744073709551615) changing state from(CreatingGame) to(InitializationFailed)
Oct 22 19:06:18 ourserver factorio[5309]: 1.315 Info CommandLineMultiplayer.cpp:211: Exit point.
Oct 22 19:06:18 ourserver factorio[5309]: 1.318 Info ServerMultiplayerManager.cpp:146: Quitting multiplayer connection.
Oct 22 19:06:18 ourserver factorio[5309]: 1.318 Info ServerMultiplayerManager.cpp:803: updateTick(18446744073709551615) changing state from(InitializationFailed) to(Closed)
Oct 22 19:06:18 ourserver factorio[5309]: 1.351 Info UDPSocket.cpp:233: Closing socket
Oct 22 19:06:18 ourserver factorio[5309]: 1.351 Goodbye
Oct 22 19:06:18 ourserver systemd[1]: factorio.service: Main process exited, code=exited, status=1/FAILURE
Oct 22 19:06:18 ourserver systemd[1]: factorio.service: Failed with result 'exit-code'.
Oct 22 19:06:18 ourserver systemd[1]: factorio.service: Consumed 2.481s CPU time.
Oct 22 19:06:18 ourserver systemd[1]: factorio.service: Scheduled restart job, restart counter is at 4.
Oct 22 19:06:18 ourserver systemd[1]: Stopped Factorio Server.
Oct 22 19:06:18 ourserver systemd[1]: factorio.service: Consumed 2.481s CPU time.
Oct 22 19:06:18 ourserver systemd[1]: Started Factorio Server.