[0.6.1]mining drill arrows/express splitter

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gr0mpel
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[0.6.1]mining drill arrows/express splitter

Post by gr0mpel »

cant disable "show mining drill arrows when detailed info is on"
after unchecking it, and going into detailed info, it still shows the arrows and re-checks itself in the options.

express splitter still need normal transport belts to craft?
since fast splitter need fast belts shouldnt it be express belts?

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cube
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Re: [0.6.1]mining drill arrows/express splitter

Post by cube »

Mining drill arrows will work correctly in 0.6.2. Thank you for finding the bug.

Recipe for express splitter was changed in 0.6.1 to depend on express belts, but games saved in 0.6.0 and before still carry the older recipe saved in them.
You could try to generate a new map, type `game.player.force.enableallrecipes()` in console and verify that the recipe is updated. If it isn't, then bump this thread.
I have no idea what I'm talking about.

gr0mpel
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Re: [0.6.1]mining drill arrows/express splitter

Post by gr0mpel »

what was the key binding for console again?
i know i used it before but cant remember :)

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cube
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Re: [0.6.1]mining drill arrows/express splitter

Post by cube »

its '`' or '~', I'm never sure which one :-)
I have no idea what I'm talking about.

slpwnd
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Re: [0.6.1]mining drill arrows/express splitter

Post by slpwnd »

Acutally we will add the lua migration for 0.6.2 that will perform the game.player.force.reset(). So the effect will be that the recipes will be reloaded and the splitter recipe will be updated for existing games as well.

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