core.cfg:1982
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scroll-to-change-active-specific=Use __CONTROL_STYLE_BEGIN____1__mouse wheel__CONTROL_STYLE_END__ to change active blueprint.
core.cfg:1631
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blueprint-preview-hint-generic=__CONTROL_STYLE_BEGIN__Right click __CONTROL_STYLE_END__ to remove, __CONTROL_STYLE_BEGIN__left click__CONTROL_STYLE_END__ to restore.
Could perhaps also add a hyphen to become 'Right-click' and 'Left-click', which is what ALT_CONTROL does.
core.cfg:1991
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instructions=__CONTROL_STYLE_BEGIN__Left click__CONTROL_STYLE_END__ to apply as upgrade, __CONTROL_STYLE_BEGIN__right click__CONTROL_STYLE_END__ to apply as downgrade.
core.cfg:1842
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interaction=__CONTROL_STYLE_BEGIN____1__ + click__CONTROL_STYLE_END__ to insert a temporary stop. __CONTROL_STYLE_BEGIN____2__ + click__CONTROL_STYLE_END__ to add the selected stop to the schedule.
Also setting non-mouse-based keymaps for these controls stops them from working entirely so should probably be prevented.
base.cfg:1365
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ghost-rail-planner=The ghost rail planner is used to plan long stretches of new rail ghosts.\nTo use the ghost planner, hold __CONTROL_MODIFIER__build-ghost__ while rail planning.\nYou can also hold __CONTROL_MODIFIER__build-with-obstacle-avoidance__ to ghost rail plan with obstacle avoidance.
demo_level-01.cfg:18
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msg-recipes-info-1=On the right-hand side is your crafting menu. __CONTROL_STYLE_BEGIN__Left-clicking__CONTROL_STYLE_END__ on the recipe will craft the depicted item.
demo_level-01.cfg:22
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msg-crafting-queue-1=This is your crafting queue. Click on an item in the queue if you want to cancel it.
base.cfg:1306
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stack-transfers=__ALT_CONTROL__1__stack-transfer__ transfers a single stack.\n__ALT_CONTROL__1__inventory-transfer__ transfers all stacks of the given type. (Clicking an empty slot transfers the whole inventory.)\nUsing __CONTROL_STYLE_BEGIN__ Right click __CONTROL_STYLE_END__ instead of __CONTROL_STYLE_BEGIN__Left click__CONTROL_STYLE_END__ for the controls mentioned above will transfer half the quantity.\n\nThe tutorial explains it in more detail.
Minor suggestions
demo_level-01.cfg:6 (goal-movement). You could use __CONTROL_MOVE__ here.For some reason the folder `base/campaigns/npe/level-01/locale` still exists.