[0.9.8] Stuck belts in special cases of belt junctions
Re: [0.9.8] Stuck belts in special cases of belt junctions
I have same problem (alpha v.0.11.17 Build 13721, win64)Re: [0.9.8] Stuck belts in special cases of belt junctions
I got this in 0.11.19.
Re: [0.9.8] Stuck belts in special cases of belt junctions
Again in 0.11.22. First time for after several hours of play. First tried to rotate/re-place the belts in the bend, but it didn't change anything. Just picking a few up will release them and I had no problems for the rest of that session. First time I've seen this, but I have only been playing it for a few days
edit: cropped the image (fullscreen screenshot oops!)
edit: cropped the image (fullscreen screenshot oops!)
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Re: [0.9.8] Stuck belts in special cases of belt junctions
If you remove the iron stuck in the corner (default 'F' key), does it flow correctly afterwards, or does it get stuck again ?
Btw, there is a major change on the way items are conveyed on belts coming within weeks with 0.12. I bet this won't be an issue anymore then.
Btw, there is a major change on the way items are conveyed on belts coming within weeks with 0.12. I bet this won't be an issue anymore then.
Koub - Please consider English is not my native language.
Re: [0.9.8] Stuck belts in special cases of belt junctions
I was a little unclear in my post, but "picking up a few" meant using 'F' key to pick up the stucked ores. For the rest of that session (1+ more hour) I had no problems at all with items getting stucked. I didn't even change the layout. But problem occured when I had way too much income at the same time being transported through the Iron Ore field. I guess new ores got pushed into slots where there were no spaceKoub wrote:If you remove the iron stuck in the corner (default 'F' key), does it flow correctly afterwards, or does it get stuck again ?
Btw, there is a major change on the way items are conveyed on belts coming within weeks with 0.12. I bet this won't be an issue anymore then.
Good to hear about that update, I will keep an eye out for this in 0.12!
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Re: [0.9.8] Stuck belts in special cases of belt junctions
Weeks in the future (but not many), in 0.11.22, the bug still exists.
It's working right now because of a lot of manual intervention. Watch and see what happens at the balancer when I run over and pick up a stack of copper plates a little downstream...
I saw a gfy demonstrating a slightly altered version of the belts on Reddit the other day, as they will be in 0.12. Does that update also address this issue?
It's working right now because of a lot of manual intervention. Watch and see what happens at the balancer when I run over and pick up a stack of copper plates a little downstream...
I saw a gfy demonstrating a slightly altered version of the belts on Reddit the other day, as they will be in 0.12. Does that update also address this issue?
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Re: [0.9.8] Stuck belts in special cases of belt junctions
Yup.ChromeLynx wrote:I saw a gfy demonstrating a slightly altered version of the belts on Reddit the other day, as they will be in 0.12. Does that update also address this issue?
This and other belt issues are fixed by the new belt mechanics.
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Re: [0.9.8] Stuck belts in special cases of belt junctions
GoodFishSandwich wrote:Yup.ChromeLynx wrote:I saw a gfy demonstrating a slightly altered version of the belts on Reddit the other day, as they will be in 0.12. Does that update also address this issue?
This and other belt issues are fixed by the new belt mechanics.